
The Defaloon - this is a single-player game made in an abstract 2.5-day schedule. The essence of the gameplay is to clear the level of enemies with a large number of different weapons, such as magic or spells.
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- this is a single-player game made in an abstract 2.5-day schedule. The essence of the gameplay is to clear the level of enemies with a large number of different weapons, such as magic or spells.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +17 more
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
[quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote] The Defaloon is an asset flip, what Valve calls a "fake game". The "developer", vuzimu/OPG EUPHORE, took a template from the godawful GameMaker Studio from YoyoGames, slapped a couple of asset flipped sprites on it, and dumped the results onto Steam as a cash grab scam. Here's another asset flip from exactly the same template, shamelessly dumped on Steam as a nasty cash grab: Spiceshifter, asset flipped by Piece of Voxel. Take a look. It's exactly the same game! It even has the same ugly screen filter that you can't turn off! The products that result from asset flips aren't "real" games. They lack depth and content, because they're just simplistic copies of demos or tutorials. In this case, "The Defaloon" is just a Wolf3D ripoff primitive raycaster FPS template, and doesn't have any merit as a proper, fully fledged PC game, so a copy+paste of it can't be recommended. Asset flips don't involve any professional game development. Sure, sometimes they may change a few cosmetic things, swap out different assets etc, but at heart it's functionally identical to the asset they're ripping off. Asset flips are an insult to both PC gamers and to professional game developers who create genuine, high quality PC games. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that sincerely made indie games should have. To cement the position of this asset flip as nothing but a cash grab, it was dumped onto cheap DailyIndieGame shovelware bundles on launch day.
The Defaloon is a satisfying first person shooter, a call back to the shooters of yore! What makes Defaloon so great is the simplicity of its core concept: kill or be killed. You enter each arena and you must mow enemies. It's a bit shallow (the game could do with some more polish), but it's entertaining. On top of a unique art style, this game offers a fresh experience with dungeon crawler mechanics and weapon upgrade.
Not a good game, also not an old school fps, especially not a "doom clone" some people here pretend it to be. So basically there are just a handfull of weapons and a health potion in the game as well as the starting weapon which sucks. Then you clear a level, which all seem to be random and basically just a small arena, you kill every enemy and then go into the portal. Then you choose a weapon or healthpotion, and if you already have it, you upgrade it. Levels all look the same and don't are at all like level design is in an old school fps. Oh and there are just 2 different enemy types. Also you can't save the game and if you die, you have to restart from the beginning which doesn't mean much besides loosing all upgrades as their isn't any other progression as levels are just all the same and random. Balancing isn't good either: all weapons and the healthpotion just have a cooldown, which is pretty stupid as you can especially abuse this with the healthpotion: if there is no enemy nearby just use the healthpotion over and over till you are back at 100% health. So there isn't even ammo or health to collect. Also there is no reason to just not always upgrade the fast firing weapon and the "rocket launcher", as well as the potion as the rest is useless. Also there is no boss in the game, even tho the game states so in the store page, at least I haven't seen one but I reached quite far, so ... In fact the game prob doesn't end. Or how about the game lacks pretty much most sound effects. It's too simplified, generic and boring.
Необычная 2d абстрактная игра сделанная в стиле старых добрых ретро шутеров. Зачищаем уровень от всей нечисти и дальше идём. Особенно приятно за 1 минуту игры получить все ачивки и +1 идеально пройденную игру.
[h1] Isabelle Reviews...[/h1] The Defaloon's core game play is to clear a room full of enemies with various abilities. This shameless cash grab looks an awful lot like an asset flip designed from templates and shovelled onto the steam store. While the game could of had potential to be a quaint little indie game is ruined by the non impressive soundtrack that loops after what seems like 10-20 seconds, the game play not really telling the player what the objective is / how to achieve it and the lack of any real game play other than clearing a room of enemies with little to no variation of difficulty / abilities (from the enemy) Even the achievements pop all at the same time, leading to no real challenge or lack of understanding on the developer's part how achievements work. In my opinion this game is not worth picking up even when it is free. [u]🏆 100% Completed at the time of the review[/u]
Шутер в стиле оригинального DOOM. Не сразу разобрался что и как, поэтому описываю здесь: У вас есть два параметра - здоровье и мана. На первом уровне маной особо не повоюешь, она быстро заканчивается, так что выбираем какой нибудь посох в придачу, переключение между оружием (и банкой здоровья) клавишами 1-6 или колесиком мыши. Можно выбрать банку здоровья, но без апгрейда она восстанавливает понемногу. Если закончилась и мана и заряд посоха, лупим в ближнем бою когтями. Над здоровьем есть еще индикатор расстояния до портала. Под здоровьем, счетчик оставшихся врагов, чтоб можно было этим порталом воспользоваться. При прохождении уровня нам дают возможность выбрать новое оружие или прокачать имеющееся. А так игра веселая.
Ну слушайте, вполне забавная игра в стиле древних 2д шутеров. Бодро бегается, но еще очень много всего можно улучшить. Самое странное - это как тебя выплевывает на арену прямиком в кучу монстров. Ты ничего не успеваешь сделать, помираешь, и должен снова в меню жать Play, выбирать оружие и загружаться. [list] [*] Забегайте в [url=https://store.steampowered.com/curator/41757239-Gleps/] кураторку [/url], там много мини-обзоров и интересных игр. [/list] Поставлю положительный отзыв, а то совсем никто похоже игру не видел. Поправить бы спавны, добавить еще немного видов оружия, и выйдет прям хорошо.
A hardcore and challenging game where either you kill or get killed. In terms of external style, it resembles shooters of the 90s-2000s. Dynamic and challenging, recommended for shooter fans. Achievements also open very quickly here - when you start the game. https://steamcommunity.com/sharedfiles/filedetails/?id=2810334439
Wow! Achievements all pop up instantly, annoyingly repetitive enemies and music?? It's almost like this is just a cheap asset flip... Don't buy. Put money towards quality content instead. 0/10 would waste time on an asset flip again.
Подзалип, игра стоит потраченного времени
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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