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Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #86, worst KR #100 · 2 markets collected
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 695 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大変楽しかったです。レトロなカラーと音楽が非日常感を引きたてていてゾクゾクしました。各生徒の生前記録のログを見て手がかりを掴むの繰り返しですが、全生徒それぞれが秘める思いに私は感情移入しすぎてしまいました。そのあたりは個人差でしょうが、ありもしないストーリーを想像するのも楽しいです。 段階的なヒントがありますので、外部攻略サイトに頼る手間がありません。最後まで自分ひとりで完結できてゲームの世界に入り浸らせてくれる良い要素だと思います。 しかも500円でこのような体験ができたのはとても貴重でした。
おもしろくて一気にクリアまでプレイしました。推理ゲーム不慣れでも2時間ちょいで全実績解除までいけたので、難易度・値段的にこの手のジャンルの入門編によさそう。 オブラディン号はめちゃくちゃ画面酔いしてまともにプレイできなかったので、文章メインなのが逆に良かったです。 個人的には、名簿のほうにも各生徒ごとにメモできる欄がほしかったなと思いました。
要是能增加文本阅读的舒适度就好了!!
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Languages: Japanese
Hours played at review time, across 696 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
面白かったが文字が読みにくいー
約5時間でクリアしました。(あまり推理ゲームをやり慣れていないのと文章をじっくり読みながら進めていました)シンプルで快適に報告しつつも、どんどんストーリーが明かされていくのが面白かったです。(個人的にはもう少しキャラに愛着が湧くことができればと思いましたが、流石にこのお値段で贅沢すぎ) ずっとリリース楽しみにしていたので、プレイできて幸せです。
아주 재밌습니다. 때깔도 좋아요
[b][i]Note: I'm posting the review while the game is still Japanese-only.[/i][/b] [i]Obra Dinn[/i] but for [i]Battle Royale[/i] is a great hook, and this game, while unspectacular, delivers on it competently enough. There aren't any 1-bit dioramas here; instead, you're accessing records—the last thoughts of each deceased contestant, recorded by a chip in their head—through a [i]Type Help[/i]-esque file system where you use deductions about the deaths to piece together file names and access new documents. The game delivers on its premise—workmanlike, nothing more. The deductions aren't too challenging; the dev even takes care to [b]bold[/b] any important information so you don't miss it. The only roadblocks, really, come from messy unintentional ambiguities in the text—points where the exact weapon or assailant is unclear and you have to play a combinatorics guessing game to get your set of three correct names, or bits where the means of death is kind of nonstandard and it's a struggle to find out how the game wants you to phrase it (despite some guidance in the instruction files). I'll also note that there aren't any spectacular moments, like that bit in [i]Obra Dinn[/i] where the scope of the game really opens up, or the carpenter's death there, or the death on the bed that reveals the twist in [i]Type Help[/i]. (The way in which one of the big Problems is dispatched with an unusual "weapon" comes close, though.) The writing and characterization are likewise functional but unspectacular. The game's [i]competent[/i], and it deserves the English translation and wider audience I imagine it's getting with this barebones early release (the [i]Roottrees[/i] and [i]Type Help[/i] release path). It's a good few hours of entertainment, but a bit more imagination would've really sent this soaring. This gets the job done, though, if nothing more. (It's also better than [i]Type Help[/i] for not having a completely [i]stupid[/i] explanation for the goings-on.) A mild, vaguely-worded bit of advice on one particular problem I think you should go in knowing but which I will spoiler anyhow: [spoiler]You may encounter one death that's a persistent sticking point. Consider that you may have to figure out something additional in its regard.[/spoiler] (Also, don't take my time as a yardstick; I didn't use hints and got caught on one bit.)
この系統のゲームを始めてやる自分でも、謎を解いたときの爽快感や浮かんでくる物語を存分に楽しめた。 なれない人にこそおすすめしたい。 何より価格が安い。ワンコイン。
手短にできておもろかった。 同ジャンルのゲームはオブラディンに次いで2作目のプレイだけど、そっちはかなり頭を悩ませながらクリアしたので、手軽にやるならこれくらいの難易度が丁度よかった。 こういうジャンルの入門にはおすすめなのかも?
번역 쓰면서 깼습니다~ 일단 스토리가 정말 탄탄하게 느껴졌고 마지막 반전도 좋았습니다 스토리는 알지만 한국어 버전 나온다면 재 플레이 할 것입니다 (그런데 지금 보니 한글 패치 나왔네요 젠장....) 어쨌든 정말 재밌었습니다 좋은 게임 감사합니다 아래는 스포주의 [spoiler]반전 부분을 알고 나니 얘들 진짜 꿈도 희망도 없는 상황이였네 27번 얘는 금지 구역에서 안 벗어 났을 테니까 애들이 가서 확인하거나 얘를 처리할 수도 없고 다 죽음 확정인 상태에서 서로 살겠다고 그 지랄이 난거잖아!!!!!!!!!!!!! 으아악!!!!!!!!![/spoiler]
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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