
The last subway departs in a world overrun by zombies. At each station, gather materials, find better weapons, and fight off the undead. As you get closer to your family, the danger grows. Survive, upgrade, and make it to the final stop.
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About
One day, the world became overrun by the undead.
You boarded the final subway still in operation, bound for a single destination: City Hall, where your family might still be waiting.
But this train isn’t just your escape—it’s a gauntlet. At every station, you’ll face ravenous hordes of zombies. Only by activating the fuse at each stop within the time limit can you move on. Fail… and a brutal fight for survival awaits.
The DeadLine is a first-person survival FPS set in a zombie apocalypse,
where every station brings new tension.
Face a relentless clock, grow stronger with roguelike upgrades,
and immerse yourself in addictive, high-stakes gunplay.
Distinctive Weapon System
Choose from Normal, Epic, and Legendary firearms—each delivering a perfect blend of realism and fun.
Race Against the Clock
Complete your mission at each station and return to the train before time runs out.
Unstoppable Zombie Hordes
One second too late, and waves of undead from previous stations will overwhelm you.
Skill Chips & Upgrades
Collect Skill Chips during combat to unlock powerful abilities and customize your build.
Endless Mode Leaderboards
Compete with other players in Endless Mode, climb the global rankings, and prove you’re the best.
The train departs.
Begin your desperate fight for survival.
Genres
Stats
Languages: English, Korean, Japanese, Simplified Chinese, Russian, Portuguese - Brazil
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't afford Doom Eternal right now so this will do
this the ♥♥♥♥ that jimmy plays in gta v
First sorry for bad english. Pros: Goffy weapons while being strong Easy not so hard bu still a little chalinging achiments Easy to understand leveling up system Nice weapons (probly free asset) Cons: Overused guy with robot arms cliche (not bad just overused) Boring map HOLY enemy spam (that makes game oversumileting not even hard just oversumileyting) Little to none enemy type Thing that should be added: Melee Actual ammo system with reloding Inspect animations MORE and ı mean MORE enemy type(witout enemy spam) Better overtime sytem If ı give my one month to only to learn development than 1 more month to making the game. probly this would come. Probly a little more.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What, is this some kind of DeadLine
shoot, loot, die, git gud, repeat
なかなかおもしろいホードシューター リロードがなく武器は使い捨て でもそこかしこに武器が落ちてるので気にせず撃ちまくれる 最高レアもかなりの頻度で拾える バカみたいな見た目してるやつばっかなので楽しい 敵が狭いエリアに密集してる都合、爆発や貫通性能もちかどうかで武器格差があるのはちょっと悲しい
Very basic, but seems pretty fun, I'll probably revisit it in the future.
oloco pense num joguin frenético, cê tá doido
My main issue with the game is that as an FPS it's just genuinely too mobbed and spastic, gun choice literally doesn't even matter. The game expects you to go through a train station searching for fuse boxes but there's so many enemies flooding the corridors it's hard to sweep the rooms fast enough, because there's a time limit on each level you have to pretty much pick between killing the tons of mobs spawning in or look for the fuse boxes, you really can't do both effectively and it always leads to a run ending within 1 or 2 stages. The game seems to be procedurally generated and the samey environments make navigation a headache especially with no minimap. When the time limit of like 90 seconds is up the game just sends wave after wave of enemy to the point where you can't even complete the objective, the game seems confused as to whether it wanted to be a horde shooter or an objective based zombie survival game and this weird mix just flatout doesnt work, the experience is both disorienting and the time limit puts so much pressure on the player to rush you can't even have any fun. There needs to be a new campaign mode with a focus on atmosphere and survival rather than just spawning 1000 zombies and sending them all at the player it's chaotic and anxiety inducing and not in a fun I want to beat this game way more like I'll go play something that isn't ridiculously hard and nerve wracking for no reason.
A bit too chaotic and haphazard for my taste.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.