
Immerse yourself in an enchanting narrative experience as Fortuna, a fortune-teller Witch condemned to exile on her asteroid home. Craft your own Tarot deck, regain your freedom, and shape the fate of the cosmic Witch society.
Modeled estimate, not a reported figure. How we estimate →
About
The Cosmic Wheel Sisterhood is a thought-provoking narrative experience from the creators of The Red Strings Club. Featuring a richly diverse cast of characters, Tarot-like card creation, divination, and a branching story that spans time and space, The Cosmic Wheel Sisterhood explores themes of identity, community, and personal responsibility in a beautifully hand-crafted universe.
You play as Fortuna, a Witch living exiled on an asteroid who forms a pact with a forbidden creature in the hopes of regaining her freedom. Reconnect with your Witch friends after a 200-year-long exile, meet new Witches, and use the cards you created to pierce through their pasts and futures. As you delve into this universe, you will see yourself immersed in the complex web of interests that surround your coven, leading to a political plot that will define the fate of the Cosmic Witch society.
Enjoy a complex narrative spanning decades as Fortuna comes to terms with her power and the impact her decisions have on others and the fate of her Coven.
Craft unique divination cards from hundreds of possibilities to help you understand and determine the fate of the characters you encounter.
More than 3 hours of bewitching original music by the celebrated composer fingerspit.
Savour the stunning hand-crafted pixel art visuals and a huge cast of deliciously designed witches from all walks of life.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, German
Engagement
Hours played at review time, across 74 reviews with recorded playtime.
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
美术和音乐都非常优秀,尤其是音乐,代入感拉满。唯一美中不足的是后半段剧情完全不知所云并且偏离了前半部分的主旨,但是仍非常值得体验
lo mejor que he jugado, nunca. te cambia la vida de verdad, te amo Fortuna, te amo Abramar
Un juego que transmite la emoción de una historia que nunca has visto, tomando decisiones que cambiaran por completo los caminos que llevaran al final de tu historia! No tengas miedo en rejugarlo, te sorprenderá como cambia cada camino que tomes.
jogo muito bom, personagens incrives, muitas escolhas, chorei muito a historia é maravilhosa. Mas queria uma tradução em PtBr
中评,依旧很动人的美术音乐以及前期很有感觉的卡牌设定,但看完结局的感想是这一切都太浅了(我开玩笑的(其实没有
很喜欢游戏里呈现的氛围和人际关系
To be completely honest, I have a lot of mixed feelings about the game. The main is, I'm a bit disappointed. I took my time when creating all the cards, yet they didn't play that much of a part as I initially expected from the beginning. Everything was moving quite fast, except when it wasn't. I wasn't really a fan of the second part of the game [the elections] and felt like it overtook the point of the main part. No matter which choices I made before, they don't really matter (with one exception) during the elections. The ending didn't really make me satisfied, rather a bit annoyed [yes, I get that fate is important and the pact cannot be broken if not having the strength of Aedana, but ♥♥♥♥♥♥♥ I didn't choose that option during the campaign and have to start over, a new 8 hour run of this game just to get to the "correct" ending? yeah, that sucks.] The game has a lot of remarkable qualities, whether it is the art, the characters, the card-making system, but I just can't get over that one thing. And from the reviews, I am not the only one. Also, meeting new characters just to talk to them one or two times just felt sad.
just a really neat game i came to after experiencing the Red Strings Club sure, you can cheese it quite a bit with the whole card system, but i just love the art, both in said cards and in general
太好玩了
拉胯。大部分好评在夸的的美术音乐也不行,玩了6.5h,其中6h都在同一个场景里,就这水平的美术也能吹吗。 剧情从过完前3h后就急转直下进入了诡异的政治选举线。不是,真的无人在意这个女巫团是死是活啊,游戏里有认识超过十个女巫吗(有立绘有对话的那种),指望玩家对这个女巫命运共同体有多关心,合理吗。政治线像过家家一样搞笑,选举和小屁孩打架争老大一样,根本没有建立在真实的冲突、痛苦、困境之上(而且女巫都长生不老、想啥有啥了,看她们姐几个搞选举和看现在的古偶里各路神为了谈恋爱毁天灭地,观感没差多少)。世界观也相当拙劣,理解人类无法超越已有事物去想象更发达的社会,但是,游戏里一个比地球还先进还文明的外星球,竟然是母系氏族部落社会,这也有点离谱了吧,感情人家更发达的外星人们还用着咱们几千年前的社会形态吗。选举全程我就by bike:这谁给我报的名。到最后一章女巫团都被炸了,家都美了,主角几个还在那甩嘴皮子争一个首领的位置,我真为其他女巫感到不值哈,也没感觉你们多爱这个集体,为了当个首领还不是把巫命当草芥。我要是女巫团里的被火烤的普通女巫,我活着出来就把你们都刀了,然后一个人流浪宇宙去。 真要说唯一可取的一点,就是全女社群和女同友好吧,大家都在美美和女人搞拉拉。对了,为什么给我塞一个男的cp啊,这个四字龙虾长得真的太丑了,笑起来呲牙咧嘴的,丑拒啊啊啊,好歹你把他改成性别为女也没那么膈应啊。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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