
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $8K — a different platform, not this one.
The Black Within is a single-player first-person psychological horror. When selling her soul for fame and fortune, Laila Rose faces the consequences of her actions. A tale of Greed, fear, and change. The year is 2007, you play as Laila Rose, a failed musician who decided to sell her soul to the devil for fame and wealth. Laila, 38 years old, has tried to make it in the music industry, but a lack of talent and patience led Laila to take matters into her own hands and contact a well-known record label manager called Arne Cheyenne. with the instruction of her new boss, Arne. Laila goes into the abyss and starts her journey, searching for fame and glory. But like the old saying goes, every action has an equal and opposite reaction. What Laila fails to realize is that her battle is bigger than signing a piece of paper; it's fear vs change and pain vs hope. Average time to complete the game: 70 minutes
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.49−95% | 21ratings | 64% | — | not modelled |
| $4.99 | 130reviews | 88% | — | $8K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best RU #154, worst US #200 · 7 markets collected
US · last 30 days
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
| $7.99 |
| 145ratings |
| 66% |
| — |
| not modelled |
| $4.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 68% | $13.99 | |
| — | 6 | 84% | $3.99 | |
| — | 11 | 40% | Free | |
| — | 9 | 72% | $8.49 | |
| — | 39 | 78% | $1.99 | |
| — | 149 | 76% | $6.25 |