
Traverse mirrors as if they were natural extensions of space to solve puzzles and uncover secrets. Reshape your perspective to perform gravity-shifting acrobatics as you jungle-gym through a sprawling environment. You'll never look in a mirror the same way again.
Modeled estimate, not a reported figure. How we estimate →
Media

About
The Art of Reflection is a first-person puzzle game that explores mirrors as if you could pass right through them. What happens when you cross through a mirror and walk around in mirror-land? What if objects, or even gravity aren't the same on the other side? Unfold complex reflected paths as you learn to navigate this world with mastery.
Your primary tool is a snap zoom that lets you pass through mirrors, cover long distances in an instant, redirect effortlessly midair in slow-motion, and more. Solve puzzles inside a room, then clamber your way upside-down across the back side of the same structure. A labyrinthine architecture is waiting for you to uncover its hidden corners.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A little trippy, with excellent sound design. Excellent puzzles. Also has a custom engine made in the D programming language. Which is just to prove that its very feasible to use it for gamedev!
An amazing non-linear puzzle game that uses very simple, well-explored mechanics in extremely complex and interesting ways. Despite being non-linear, it still manages to have a fairly cohesive difficulty curve that tutorializes complex behaviors very well. The music, sound design, and environments are great, and complement the puzzles well. While it isn't without flaws, I very much enjoyed playing. Still, I find some things worth noting: -A few "harder" puzzles have somewhat unsatisfying solutions (that is to say, solving the puzzle felt accidental, or "janky" to some degree), at least assuming I completed them as intended. -[spoiler] There is a "Return to hub" button- but because the game has multiple hubs, this can often act unpredictably, sending you to an unexpected or unwanted hub. [/spoiler] -[spoiler] The final puzzle gauntlet at the ending of the game contains many variations of the movable mirror item which are exclusive to it- I was sad to see that these weren't expanded on at all for puzzle use outside of these final few puzzles. [/spoiler] -[spoiler] Navigating to many of the secret puzzles was often more tedious than satisfying. [/spoiler] If you're looking for a quick, yet logically complex puzzle game, I definitely recommend picking this one up.
おもろかった あたまおかしくなる ポータル、スーパーリミナル、ビューファインダーとか好きな人は好きそう
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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