
Embark on an unplanned expedition as Ethan, a sailor on a quest to find his lost twin Thomas. Navigate the Alaskan archipelago, survive the harsh weather, and unravel the mystery of Iris d'Enfer. The Archipelago Promise is a FREE Survival Game made by Students from Breda University.
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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[h1]KOSTENLOS[/h1] "The Archipelago Promise" ist ein kostenloses Survival-Spiel. Wir heißen Ethan und sind auf der Suche nach unserem Zwillingsbruder Thomas. Auf einer einsamen Inselgruppe Alaskas suchen wir nach Hinweisen und müssen uns auch durch die wilde Natur schlagen und überleben. Die Grundvoraussetzung scheint vielversprechend. Das Archipel zu erkunden verspricht interessant zu werden. Nicht nur müssen wir uns auf den recht kleinen Inseln zurechtfinden, wir müssen auch mit einem kleinen Schiff von Insel zu Insel navigieren. Und auch den üblichen Survival-Kram regeln, wie etwa ein Lagerfeuer oder einen Unterstand zu bauen. Auch Grafik und Sound stimmen grundsätzlich. Die Welt ist atmosphärisch und erinnert wohl nicht zufällig an "The Forest", inklusive gestrandeter Container. Allerdings natürlich ohne eingeborene Gegner. Denn hier geht es nicht um Kampf, sondern darum, Notizen und Informationen zu sammeln und dabei nicht drauf zu gehen. Allerdings hat sich das Team offensichtlich mit dem Projekt deutlich übernommen. Vieles ist unfertig und der technische Zustand entspricht dem einer Pre-Alpha. Abstürze sind nicht ungewöhlich. Dumm nur, daß es dann kein funktionierendes Safe-Game gibt. Auch ansonsten finden sich noch zahlreiche Bugs und viele Dinge, die nicht funktionieren. Die Probleme des Spieles lassen sich dadurch erklären, daß das Spiel ein Studentenprojekt der Breda University of Applied Science ist, die in den Niederlanden beheimatet ist. Das Ergebnis ist eingedenk dessen an sich durchaus respektabel und hat gute Ansätze. Das ändert aber nichts daran, daß das Spiel noch einiges an Arbeit und Optimierungs-Zeit benötigt hätte und in seinem jetzigen Zustand nur sehr eingeschränkt spielbar ist und dadurch sehr wenig Spaß bereitet. Der Zustand dient bestenfalls dazu, die Studenten für ihren jeweiligen Beitrag zu bewerten, nicht aber, um ein rundes Spielerlebnis zu haben. [h1]Wertung:[/h1] 7/10 Atmosphäre 7/10 Story 7/10 Grafik 7/10 Sound 4/10 Spielmechanik 2/10 Balancing 3/10 Spielspass [h1]Fazit:[/h1] Kaum spielbar. [h1][b]3/10 Gesamtwertung
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Hours played at review time, across 40 reviews with recorded playtime.
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there is bugs that havent been fixed, including falling in the water when there isnt swimming allowed, and this is from the ability to "set ashore" which is done from the ship, killing you instantly. and the wolves that attack are unstrikable, making them unkillable. this project is a fail. sure the game is finished, but there is bugs that can be fixed, and they are unwilling to fix them considering they have stated that its updates are no longer coming.
Oyun güzel hoş ama ağır bir optimizasyon sıkıntısı var. Onu da düzeltseler on numara olabilirmiş.
This game had so much potential, but it needed more attention to detail. Crafting a weapon like a spear would have been a great addition, especially since you have to fight wolves and bears early on. I know the developers stopped updating it, and the game is free if you just want to mess around, but even for a free game, it’s incredibly frustrating. Hunger and thirst deplete way too fast, making survival unnecessarily difficult. There are also plenty of glitches—like getting stuck in the water when trying to go ashore. At least you don’t lose your items when you die, which makes for a quick (and unintentional) way to reset hunger and thirst or fast-travel home. But the game doesn’t even save progress properly; notes you’ve already collected respawn, and the character keeps repeating the same dialogue as if he’s just discovered them again. I got stuck in a cave with no clear objective, slowly freezing to death, and at that point, I decided I was done. It’s a shame because the concept had promise. I liked having a yacht as a base, but I really wish you could have crafted larger storage. Unfortunately, with no future updates, it is what it is.
Please keep in mind that this game is free to play! This is a very pretty, lovely atmospheric game. That is until you have to get the mothertrucking boat... that thing is the BANE of my existence. I cussed sooo much more than when the bears killed me (when I let them kill me because I needed a break). It really really drives me crazy. It really hates docking and turning... I would love it if you could carry more than one of things, such as the clover... nobody carries clover by itself. That's just silly. Also... omg I know the white streaks are supposed to show the direction of the wind, but holy shoot man, they almost got me killed because I could NOT see they were so freaking bright. I mean like I was looking at the sun. The last big complaint I have is that it is SUPER sensitive omg. I had to turn down my mouse sensitivity which then lowered it for the rest of the game *rolls eyes* I really REALLY want to love this game, and maybe when I've gotten a break from the INFURIATING sailing, then I will try to kill those bears. I have no idea how so it'll be interesting. But I do recommend if for the fact that it's free, and also kinda fun.
Review after 100% ♡♡♡ This game has potential but it runs like hot garbage. "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
runs like ♥♥♥♥, appears to ignore the video settings entirely. Couldn't get over my 3080 pegged to 100% the whole time. hopefully you guys either learned from all the negative feedback
There is so much potential to this game, but. Settings don't work. I save them and they jump to everything but what I wanted to set. But it was fine, I could roll with it. But the game did not save so when my boat got stuck and I could not get out, I wanted to reload but the only save there was was from the beginning. So I lost all my progress. I would have loved to play more, but it was simply too glitchy. I love these kinds of games and I hope some day someone would fix it to try again. It seems interesting.
there is no setting sensitivity and because it's impossible to play for me because the sensitivity is too big. (i hope they fix this because it looked promising)
"The Archipelago Promise" is one of literally thousands of student projects infesting Steam. It's from the Breda University of Applied Sciences in the Netherlands. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. The students made a barebones survival game (with immaculate graphics which makes me wonder if perhaps some of this is an asset flip... something no educational instutition should ever be teaching students). And while the graphics may make the game look enticing, this is a student project and a bad one... they got a rudimentary game together, fixed NONE of the bugs, added barely any features, and walked away. This is far from the only time this has happened, too... Students dumping their homework on Steam is BAD for gamers. And bad for real developers, too... genuine amateur devs who made real products for gamers have to compete with all these homework assignments. Why is this allowed on Steam? It's bad for everyone. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Now on to pricing and value for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. So much for the matter of pricing. In terms of public reception, this failed. There's well over 130 million gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
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