
A drug leak during an unknown experiment turned scientists into monsters. You are tasked with finding a cure to escape the monster and returning them to their original form. Only you can save the world in "The ampoule."
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Languages: Korean
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I always appreciate indie games especially when a developer tries to bring their project to realisation with Unity or Unreal 4 or 5. The store description mentions that this FPS was made as a graduation project. That leaves me to think that only a few people worked on it who were beginners in this area. But why leave so many bugs in the game, though? Is it a small project? Why not finish it by clearing up all the bugs and glitches? Textures look ugly in [i]The Ampoule[/i] and at one point you can see a missing wall section in the corner of a room which means you can clearly see what's outside of the map. When you open lockers you end up in them. Yes, you find yourself inside but it is so dark that I needed to turn on my flashlight to see what was going on. The game produces a relatively low FPS value when set everything to extreme so not much thought was given to its optimisation. There are a handful of similar games on Steam such as [i]HJ Sacrifice[/i] or [i]Terror Lab[/i] - games that I downvoted and where it was impossible to escape the monster that catches you and kills you thanks to its one-shot approach. Store page says English is not supported. But the synopsis below that is in English and even the menus are presented in the same language. That guard who speaks to you at the beginning of the game has English voice acting - not a real one but the cheap, text-to-speech version. Then when you start picking up notes the text is shown to you in Korean. Was there no time to make a simple translation of these texts with Google Translate or a similar application? The synopsis already has grammatical mistakes confirming no proofreading was done. But what is [i]The Ampoule[/i] about? It is a sort of walking sim with a monster lurking around. Or monsters. I don't know. Once a guard you meet unlocks the main gate you will soon encounter a monster that easily kills you. I decided to quit so I do not know how long this is and what "puzzles" actually means here. Such projects should appear on separate sites or on the university intranet. The game only has 7 reviews at this point (not a lot considering the release 6 month ago) and only 2 in Korean. You can skip this one. Hope the dev achieved what they wanted. I think this should either be finished to taken down. Promptly.
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일단 무료고 한국 게임이라 욕하고 싶지도 않고 응원해 주고 싶지만 그래도 플레이는 원활하게 할 수 있게 만들어 줘야 하지 않나 싶음 - 제작진들이 직접 플레이하고 출시했나 싶음 ... 불합리한 요소들이 너무 많음 - 어디에 숨어있어도 몬스터가 찾아와서 죽임 숨는 게 의미가 없고 몬스터가 추격하고 있는건지 모르게 뒤에 나타나서 죽음 .. 그래서 긴장감이라는게 없고 스트레스만 유발.. 뭔가 몬스터를 뿌리치고 도망갔다 .. 생존했다! 에서 나오는 쫄깃함 없음 -가스 잠그는 쪽 스테이지에서 아무리 찾아도 밸브는 2개밖에 안 나오고 캠코더 배터리는 너무 빨리 소모되고 기본 플래시 배터리도 너무 빨리 소모됨 그리고 아이템을 찾느라 배터리를 다 쓰면 더 이상 맵을 밝히는 요소가 없음 .. 결국 리트라이 하게 됨 어차피 졸업 작품이라 추가적인 업데이트는 기대 하기 힘들겠지만 세상에 선보이는 작품을 버그 덩어리 클리어도 못하는 망작으로 남기고 그래도 졸업작품이니까~ 하고 넘기지 않았으면 함 스팀에 올린이상 평가를 받거고 평가를 받는 다는 건 프로라는 의미니까 화이팅 하세요
님들은 F 입니다 - 팍 교 수 -
Bilinmeyen bir deney sırasında meydana gelen ilaç sızıntısı, bilim adamlarını canavara dönüştürdü. Canavardan kaçmanın çaresini bulmak ve onları orijinal hallerine döndürmekle görevlendiriliyorsunuz. "Ampul"de dünyayı yalnızca sen kurtarabilirsin.
Игра в целом страшная. А графон страхи наматывает
the bruddi
I am abandoning this one unfortunately and therefor I'm not going to give a rating. The voices are TTS into English but all text ingame is still in Korean. I thought that might be okay as Ican work out a fair bit myself. I managed to use some translator to translate the early documents to work out the code for the door. But there not being a save in that second area and not really being able to work out what exactly i'm supposed to do I gave up. The enemy is a little too aggressive and close to work out what to do, I found the vent and saw the "something shiny" but cannot progress. Dying means having to sneak back to the computer, input the code and coming back all over again. There are some bugs also with a wall in the starting area you can see through randomly, there's a container in the 'second' area that has one way clipping walls too. Mostly a language issue but the adrenaline shot at the beginning I think was different from the needles I got in the second area as that I could use one from within my inventory but it wouldn't let me use a second, albeit I didn't really know what it is. I know it was a student project and a majority is language issue so i'll give it a 'yes' recommend but this is mostly because I can't have neither and I don't really want to knock down.
Игра "The Ampoule" - это жутковатое, но захватывающее приключение в клаустрофобных коридорах заброшенного исследовательского комплекса. Атмосфера невероятно давит, благодаря мрачному визуальному стилю и саунд-дизайну, от которого мурашки по коже. Сюжет, разворачивающийся через разрозненные записки и окружение, заставляет гадать о судьбе персонала и ужасных экспериментах, проводимых здесь. Геймплей довольно прост: в основном, это исследование и решение головоломок, основанных на манипуляциях с окружением и использованием найденных предметов. Сложность не зашкаливает, но держит в напряжении, особенно учитывая постоянное ощущение опасности. "The Ampoule" не напугает скримерами, но создаст глубокий, дискомфортный опыт, заставляющий вас думать о произошедшем еще долго после финальных титров. Рекомендую любителям атмосферных хорроров, ценящих нарратив и вызывающих чувство паранойи.
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