
“The Agency” is an episodic mystery kinetic novel. In a fictional dystopic sci-fi steampunk world still recovering from the destruction of a recent global war; a young man travels to the Imperial capital city to seek better fortunes for himself.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Histoire visuelle médiocre. Encore un mélange hasardeux entre anime et style steampunk au pinceau, le clash fait mal aux yeux et à l’incrédulité ! Musiques et bruitages/voix banals, zéro animation, choix épars sans aucune conséquence sur la trame et pas de support manette. On a cependant la sauvegarde cloud, des trading cards et quelques succès de complétion. « L’originalité » réside dans l’inclusion de puzzles. Ceux-ci sont malheureusement rigides et on ne prend plus de plaisir à les résoudre au bout du troisième…sans compter le fil de l’histoire qui se perd pour terminer brutalement. On passera de nouveau à la caisse pour connaître la suite, en dépensant 3 euros sur ce premier chapitre puis 5 euros sur le suivant. Inacceptable.
[h1] Can't tell much about this one except it's boring. [/h1]
ein gutes lesespiel. ich würde es weiterempfehlen. gute geschichte. ein paar antwortmöglichkeiten. 9 kleine mini puzzle spiele sind auch dabei. grafik/animationen sind gut. musik ist sehr gut. der preis für dieses spiel ist im angebot gut. alle errungenschaften funkltionieren.
I enjoyed this, once I got my head around what it is. It seems to be more of a visual novel with a (so far very relaxing) little puzzle game, but the world building is very interesting, and the characters are very likable, especially the protagonist. Atmosphere is a combination of steampunk, end of WWI, and private investigating. It's not exactly what I expected - I thought there'd be more puzzles, and a bit more player-interaction. That said, the art, story, and atmosphere are worth it for the price as long as it's at least sort of what you're looking for. TL;DR It's short, but interesting and well-conceived. Buy it if you don't mind VNs with fairly low player involvement.
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[h1] Genre [/h1] Eine kurze Visual Novel mit Steampunk Setting [h1] Story [/h1] Wir spielen einen jungen Mann der gerade einen Job als Detektiv annimmt und zusammen mit seinem Chef & dessen Tochter seinen ersten Auftrag beginnt [h1] Gameplay [/h1] Das Spiel ist sehr kurz gehalten. Wir lesen uns durch die kurze Story und treffen hier & da mal eine Entscheidung. Die Entscheidungen haben aber keine Auswirkungen auf den weiteren Spielverlauf. Zwischendurch müssen wir auch noch Sliding Puzzles lösen (die Normalen, nicht die nervige Art), was etwas mehr Gameplay Elemente einfügt. Es gibt auch kurze Segmente wo wir Voice Acting haben und jemand über seine Vergangenheit redet. Ich habe aber keine Ahnung wer genau dieser Charakter sein soll. Es gibt hier & da ein paar Textfehler aber diese sind überhaupt nicht weiter wild [h1] Achievement Schwierigkeit 1/10 [/h1] Es gibt insgesamt 3 Erfolge. Hierfür muss man ganz einfach nur das Spiel starten, das erste Sliding Puzzle lösen & das Spiel beenden [h1] Pro/Contra [/h1] + Günstig + Story ist OK + Achievements - Das Spiel wird wohl niemals fertig werden [h1] Fazit [/h1] Eine sehr kurze Visual Novel mit Steampunk Setting und ein paar Sliding Puzzles. Die Story bzw. der Story Ansatz ist an sich ordentlich aber das Spiel wird wohl leider niemals fertig gestellt werden denn mehr als 2 Kapitel gibt es nicht. Empfehlen kann ich es von daher nicht wirklich aber ich würde dem Spiel jetzt auch keinen Daumen nach unten geben 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow third group [/url][/list]
The Agency: Chapter 1 is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. It's not even the whole e-book, the authors couldn't even write a complete book without having to run off to kickstarter to try get people to pay them to write the rest of the book. I wish there was a kickstarter to pay them not to write any more crap e-books to pollute Steam with. Steam is for games. Not books. This crap e-book swaps the traditional high school anime fan club dropout fantasy/slice of life fanfiction for a high school anime fan club dropout "steampunk" fanfiction. For those who don't know (so lucky), Steampunk is just goths who discovered the colour brown. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The E-Book only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this E-Book has been specifically designed for people trying to read books on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the E-Book is, we can measure the interest in a game by how much people bothered to play it. The Agency: Chapter 1 has achievements, and they show us a very clear picture that the E-Book absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for starting to read the E-book, trivial to achieve, but less than 9 percent of players bothered to get that far before uninstalling the E-Book. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this E-Book was with readers reveals a surprise... there's a very healthy spike in reader counts for the E-Book. But this only happened once, and isn't consistent with the achievement stats, that show less than 9 percent of readers bothered playing the E-Book for any reasonable amount of time. How is it possible for this E-Book to have so many concurrent readers who didn't bother engaging with this E-Book? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this E-Book for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the E-Book just has a couple of readers every week running up the E-Book and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many E-Books like this, with little merit as a serious game or book, that only generate sales from people idling and selling the trading cards. The Agency: Chapter 1 is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the E-Book, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 9,000 free games available on Steam, many of them far better than this paid product. You can get better quality books and comics for free online or from public libraries, or from bookstores for a fraction of the price of this "game". Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
[h1] A Game Without Heart or Soul [/h1] This game was hard to get through. At first I was worried because it felt very slice of life in the pace of the game which I can have a hard time with unless it's a really good story. However it started to sink in that the reason that I was having a problem with the pacing is because of all of the fat left in the story. In an anime we call them "filler content/episodes" things that aren't necessary. It's anything that you can cut from a story and the reader doesn't lose anything by not having it there, we practiced this in school. In the writing process it's the job of the editor to tell the writer to cut the fat from the story so that the reader doesn't die of boredom from reading it. So either this game didn't have an actual editor or they need a new one. The characters also lack individual voice, if you removed the names from the dialog you wouldn't be able to tell who was saying what because they all come from the same voice with different labels. It has no heart or soul in it which makes it very bland to read, added with all the fat it's a perfect train crash. Randomly there will be a kind of monologue which is voice acted (kind of poorly mind you), it is the most interesting part of the game though. Maybe the whole game would be better if it was voice acted as well. The art could be better, but I won't fault an indie game for that, what you see in the trailer is what you get. Character that are drawn alright with backgrounds that are very hit or miss. The music became a bit of a bother since they waited later in the game to bother changing it at all, that or the tracks sounded so similar that I couldn't tell which is even worse. In particular it didn't sound "bad" a new song for different areas or something would have been nice though, it just about put me to sleep. The puzzles.. I am a puzzle fan, Hidden object games, matching games, gem games, sliding puzzles, even games that are exclusively jigsaw with no other game play. I really like puzzles of almost any kind. This games puzzles just looked really boring though. Besides that the mechanics of the puzzles were awful. You have to like click and drag the puzzle pieces to the side like a sliding puzzle, except 1/3rd of the time it doesn't register that it should do it. However unlike a sliding puzzle that have some level of difficulty you're basically just swapping pieces like a bad joke of a jigsaw puzzle which counts your moves and tells you after. That doesn't matter though since it effects nothing, there's no score board or fewest possible moves score or anything, just a useless piece of information to do nothing with. Since the puzzles also have so few of pieces and you just swap them amongst each other there's no difficulty to it. You just swap them until it's done and that's it, you can't fail and there is no meaning. The "game features" portion of the Steam page for this game is a joke as well. "thrilling" story? No. "High Quality" art? Indie at best. "Brilliant" and "inspired" music? Not really. "Fantastic" style and theme? It's themed but I mean.. it's okay at best. "addictive puzzle mini games"? That's the most laughable part of it. There's a thing called over selling yourself, if you claim things and sell them you have to be able to deliver. This Steam page for the sale of the game is great, it's the most brilliant part of the game as a whole and I'd say most of the budget probably went into the trailer alone which makes the game look great. So bravo to the marketing team honestly, they're the true MVPs here. The only way I could justify this games existence though is if it were free. It's not worth purchase. [h1] Pros: [/h1] +Interesting random vocal monologues +Some pretty landscape images +Good advertising on store page [h1] Cons: [/h1] -Bland lifeless story/writing -annoying but extremely easy puzzles with boring art -pointless move counter on the puzzles -Choices are meaningless,
The Agency: Chapter 1 is the first of kinetic novel series set in a world sombered by the effects of war. You and your new acquaintances are chasing after a mystery, solving sliding puzzles with various motifs along the way. It is a short story and the puzzles are simple, leaving you to wonder if this was an easy entry into a series with the potential to be amazing, or whether the rest of the chapters will be just as simplistic. The character art is a tad behind the times, but the backgrounds deliver and the CGs for the briefly narrated intermission sequences are stunning to look at. The sound, overall fits the novel's thematic and the narrated part keep you engaged. On its own, this title seems a bit lacking, and as of the posting of this review I have not played the next chapter so I cannot judge how well it fits the series after all, and whether the promise this intro chapter makes is truly delivered on. However, it does have enough good points for me to give it a recommend. Just keep in mind that it is quite short, so I am not entirely sure if full price is justified or if you're better of getting it on sale or in a bundle. Pros: [list] [*]Story-rich setting that makes you feel you've barely scratched the surface of what the game has to offer [*]Neat background art [*]Ambient background music and sounds [*]Intermissions with beautiful art CGs and narrative voice [/list] Cons: [list] [*]Choices are aesthetic without impact [*]Linear path ergo no branching endings [*]Super short [*]Character art is a tad flat/dated (especially considering this came out in 2016) - they appear to have improved on this in [url=http://store.steampowered.com/app/778760/The_Agency_Chapter_2/]Chapter 2[/url] [*]No extras/gallery to admire finished puzzles or the aforementioned intermission CGs [/list]
So what we have is a fantasy, 'steam-punkish', spy story set in a 1940's after war, empire. It's ok, but does take a while to get into even though the story is so short, very little action, little character growth....little bland at some points to be very honest. Some slider puzzles acting as 'clues' and mini games to keep you busy during narative. I liked the narated parts, music is nice, font and game mechanics works well. Character art could be more diverse. So yes, maybe...when on sale. 6.5/10
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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