
A first-person exploration game set in the deep, dark ocean. Use your flashlight carefully, avoid hidden dangers, and find the items you need to complete your quest.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a simple first-person exploration game where your main goal is to find specific items listed in your quest log.
Item-Finding Exploration Gameplay: Begin your journey deep underwater and explore the dark ocean environment to locate quest items.
Dark Underwater Atmosphere: The game starts at night, making the surroundings quite dark and creating a mysterious, immersive mood.
Flashlight with Limited Battery: You have a flashlight to help you see, but its battery is limited — use it wisely!
Slow Movement for Careful Exploration: Movement is intentionally slow to encourage methodical searching and create a more tense experience.
Short but Focused Playtime: The game offers a compact gameplay experience, perfect for players who enjoy calm, atmospheric exploration.
This game is not meant to be difficult or fast-paced. It's about slowing down, observing your surroundings, and finding hidden objects in a quiet, moody environment. Will you be able to complete the quest?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This might be the worst game I've ever played in my life. ..Literally no introduction or anything, they just throw you in the middle of the ocean and you're left with yourself. ! And the graphics? Hahaha, let's just keep quiet. . If you asked for a horror game from Timo (0.6/10), I'd give it. ..just because the developer worked himself up a bit and gave you a fish that you have to go to in order for it to slaughter you. . I wasted two and a half dollars. I could have had shawarma and citrus fruits in it, which would have been better for me.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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