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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Simplified Chinese*, Traditional Chinese*, Korean*, Danish*, Spanish - Latin America* +90 more
Engagement
Reviews
I really enjoyed the game, it's really fun.
A very relaxing game, not too easy, not too difficult. Just drag the blocks
A new way to play Tetris. Fun and relaxing. It has very attractive minimalist features. I'm enjoying each level.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 29 reviews with recorded playtime.
[h1]Major Pros:[/h1] [list] [*]Straight forward mechanics [*]Soft color palette [/list] [b]Minor Pros:[/b] [list] [*]Relaxing music [/list] [h1]Major Cons:[/h1] [list] [*]Short [/list] [b]Minor Cons:[/b] [list] [*]No undo [*]Orientation is cheesable [/list] [h1]Quick Recommendation[/h1] I found Tezz to be a decent puzzle game. It's pretty short, but I enjoyed my time with it. The mechanics are simple and the color palette and music are relaxing. The only two things I would change are adding an undo button and clearing up whether the player should know the orientation of the puzzle or not. I recommend Tezz for puzzle game fans looking for a quick relaxing game. [url=https://cthulhuscritiques.com/]Website[/url] [url=https://store.steampowered.com/curator/33596395-Cthulhu%2527s-Critiques/]Steam Curator[/url] [url=https://twitter.com/CthulhusCritiq1]Twitter[/url] [url=https://www.facebook.com/Cthulhus-Critiques-726185434394773/]Facebook[/url] [h1]In-depth Review[/h1] Tezz is a short puzzle game about combining blocks to form specified shapes. The desired shape is visible in the top right and players can rotate the blocks and then push them toward the center in whatever order they desire. Getting the correct rotation and order of the blocks is key, especially since blocks keep traveling once pushed until they hit something, possibly going until they hit an unmoved piece across from them or flying off the screen entirely. Tezz is a pretty short game but features a lovely soft color palette and relaxing music. The puzzles aren't too difficult and the mechanic is simple to learn. Restarting is fast, though I'd have liked to see an undo button for smoother gameplay. One thing I found weird was that the orientation the desired shape was in seemed random compared to the starting orientation of the camera. However, it was easy to determine because any attempted solution, even just randomly pushing all the pieces in, would cause the camera to move to the correct orientation. I'm not sure if this was an oversight and finding the orientation was supposed to be part of the challenge, or if the intended orientation is just poorly communicated.
Great for relaxing. I liked the experience.
music, atmosphere, soundtrack, easy (but not too easy) gameplay, everything in this game is for relaxing.
ブロックを指定された形に組んでいくパズルです。 箱詰め型と違ってこのゲームは画面が3Dで、外側に設置されたいくつかのブロックをクリックすることで中心に向けてまっすぐ動かして、中央にあるブロックと組み合わせることで形を作ります。 面白いゲームでした。難易度は簡単です。でもレベルが進めば、結構悩めるところも出てくる。流れでやっていたらほとんど勝手に答えが出るようなものではなく、ちゃんと考える必要があります。そこがいいですね。ブロックの形をしっかり認識していないといけないから、簡単なレベルでもしっかり思考できる。 BGMはリラックス系で、パズルの難易度と合っています。値段も安いしオススメですね。
Great game. You have to think before you do something. And that's great.
Corto y minimalista, super para entretenerse un par de horas, dejé unos niveles para despues así me dura más... super accesible y linda música de fondo, anímense... 10 sobre 10.!
도형 발사 게임 필드의 도형들을 우측 상단의 답안과 동일하게 배치하여야 합니다. 도형들은 필드에 배치되어 있으며 중앙의 고정된 도형을 향해 주변의 도형들을 발사시킬 수 있죠. 이때, 회전과 발사 순서가 중요합니다. 발사되어 중앙의 도형과 합쳐지면 회전이 불가하기에 답안에 맞춰서 회전을 시킨 뒤에 발사를 하여야 하죠. 일부 레벨은 그냥 마구잡이로 발사하여 클리어할 수 있지만, 순서를 맞추지 않고 진행하였다가 도형이 꼬여버리는 경우가 발생하기도 합니다. 내부에 있어야할 것이 외부에 있다거나 막아주는 다른 도형이 없어서 그냥 슝하고 날아가는 경우들이 발생하죠. 뭔가 애매하다 싶다면 그냥 대충 모양을 만든 뒤에 마구잡이로 날리면서 답안을 찾는 것도 방법입니다. 그렇게 회전하고 쏘아내면서 레벨을 클리어하고 다음 레벨에 도전하면서 진행. 일정한 간격으로 사라졌다 나타났다하는 등의 기믹들도 존재하기에 발사하는 타이밍을 맞춰야하는 경우도 존재하죠. 아쉬운 점 -이전 단계로 돌리기 없음
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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