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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Czech*, Simplified Chinese*, Traditional Chinese*, Korean*, Danish*, Spanish - Latin America* +90 more
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Reviews
[b]tezz[/b] is a very simple puzzler that has you rotating tetris shapes and drop them where they belong in order to recreate the shape shown in the top right corner. right click rotates, left click drops, mouse wheel zooms, but I never used it. [b]no undo[/b], but the [b]35 levels[/b] are short and easy, so it's not a dealbreaker. they're unlocked one by one and there's a level select screen. no settings in the main menu, but separate volume sliders and windowed mode are available while playing, except [b]the window is not resizable[/b], so it's useless. I'd prefer if the level reset button was always on-screen, opening the menu every time is one click too many, but the level resets automatically once every piece has been used, and level numbers are shown in the corner, which is always nice. I assume the exclusion of camera rotation was on purpose, to make things trickier, as the puzzle doesn't always face the same direction as the shape in the corner. and only during the first few levels are mobile and immobile pieces separated there, after that you have to figure out what's where. there can be extra pieces to shoot off into the distance and the final few levels have transparent blocks. they're always there, so timing isn't involved, but they slowly fade in and out, so you might have to wait a bit just to make sure everything's lined up properly. functional graphics and audio, nothing special overall, but it works, it's kinda relaxing, it's cheap, and only [b]takes a bit more than half an hour[/b].
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 29 reviews with recorded playtime.
Je joue sur Linux. Version Linux : non. Proton : excellent. [h1]Le jeu[/h1] Un casse-tête minimaliste, il faut placer des blocs afin de créer une forme prédéfinie. Il y a des blocs inamovibles au centre, pour les autres on peut les faire pivoter, et les faire "tomber" vers le centre. Petite musique atmosphérique sans intérêt mais pas désagréable, faible nombre de niveaux (35), difficulté croissante mais pas de mécanique spéciale ajoutée, on reste sur la même chose du début à la fin. J'exclue les blocs centraux "invisibles" (passent des visibles à invisibles régulièrement), ce n'est pas une nouvelle mécanique, c'est juste un truc pénible. La caméra (qu'on peut faire tourner) n'est pas vraiment optimale, j'aurais nettement préféré une vue de haut. [h1]Rejouabilité, achievements[/h1] Les achievements se débloquent simplement en finissant tous les niveaux. [h1]En bref[/h1] C'est court et sans grand intérêt. Pas vraiment mauvais, juste bof. [h1]GNU/Linux[/h1] Le jeu tourne sans problèmes avec Proton 7.0-4. OS: Linux Mint 21, MATE edition. Hardware : 5950x, Nvidia 3080Ti, 64GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
Cumpre seu objetivo de ser um jogo casual relaxante mas é extremamente curto
I practice meditation for a few years and man... I don't know which one makes me go deeper hahahaha If you like zen puzzles to calm down and think a little, this is a must buy!
A fun and relaxing puzzle
Great game. It has interesting mechanics and good progression of levels. Congrats to the devs!
A good fitting game, containing good challenges, but nothing too complex for those who like logical puzzles with me, for the cost benefit it was worth it.
This game is very cool. The graphics are minimalist and the music is relaxing.
Very nice puzzle game, I loved it
Very good! liked it! a very relaxing game with interesting puzzles. Congratulations to the devs.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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