
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $52.5K — a different platform, not this one.
The renowned slasher horror films of the 1980s and 1990s serve as a source of inspiration for Terror at Oakheart. The community of Oakheart has been terrorized by Teddy, a masked serial killer. As the body count rises, you discover there is more going on here than just a man in a mask killing helpless teenagers. The side-scrolling, pixel-based game Terror At Oakheart aims to replicate the experience of watching an 80s horror movie. You will play a variety of characters throughout the game, and all of them will perish horribly at the hands of Teddy, a psychotic serial murderer who is under the sway of a Lovecraftian beast. You will move through a number of set pieces in the Town of Oakheart, such as Teddy's house, the nearby police station, a ranger station, camp areas, and more! Uncover the truth and fight to survive in this unique pixel-based horror game full of gruesome gore and fearful frights! Play as a cast of characters who square off against Teddy. Who will survive, and who will be killed in the most horrific ways?
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.39−70% | 22ratings | 58% | — | not modelled |
| $7.99 | 273reviews | 86% | — | $52.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4 | 90% | $1.49 | |
| — | 55 | 28% | $5.95 | |
| — | 32 | 78% | $4.95 | |
| — | 15 | 52% | $2.59 | |
| — | 194 | 94% | $15.99 | |
| — | 2 | 100% | $11.25 |