
Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.8Kreviews | 87% | — | $5.9M |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What I love about this game: - each time you play the map is bit different - the different machines for different biomes - the difficulty increases for new areas - it is very replayable - very fun and engaging and makes you think - the artwork is so beautiful What I struggled with and in my humble opinion could be improved: - taking clear and nice pictures of the animals (most of them were obstructed by the plants or I could not centre / zoom out the camera enough to capture few more) - I wish I could zoom out with the camera tool too - the information about what star requirements are needed should be available on top level UI not on camera UI - understanding the requirements for the stars and biomes - a pop up menu when you hover over the icons on top left of the screen (similar to how the machines are explained) - the badges for the photos - ability to exchange the points for perks (more leaves, different colours of machines or air ship customisation... something) - placement of airship - suggested placements or auto placement or ability to delate and place again - ability to undo more than one time - relocation of the animals should be free - arrows pointing to the animal when selected from the animal menu (similar to the arrow for the last few buildings to recycle). What I would love to see in future DLCs: - few more additional features for the camera - sticker collection for the animals and plants with information about different species - ability to demolish ruins of old buildings instead of using forests to hide them - new biomes, animals and plants - new machines - new biomes: - [ ] create forests from abandoned farm lands (remove human roads and infrastructure, a requirement to create meadow in the middle of the forests, mushrooms coo-dependancy with trees, requirement to create a river/lake) - [ ] restore mono cultured forest - [ ] restore dried out forests - [ ] reversing desertification (not only add water but actually holding off the desert by straw grid method, planting in pods...) - [ ] removing plastic and pollution from water (nets, dams, ships) - [ ] restoring dunes and beaches (building fauna and flora to prevent sand to be washed away) - [ ] restoring underwater biomes, seabeds - [ ] rebalancing urban landscapes (replace old buildings with new ones, introduction of parks, cycling lanes, roof gardens...) - [ ] restoring marches (from too much drying out by humans) - [ ] restoring swamps (remove unwanted plants) - [ ] restoring prairie - [ ] restoring dry lands / deserts (from overwatering, farming...) - [ ] restoring entire jungle - [ ] restoring biomes for night animals/plants - after finishing a certain biome type (continent) to get extra levels with ready made biomes but there problems to solve, to rebuild, to fix it (too much forest, too much water...) - to see more in depth aspect of removing invasive species of plants / animals (it could be tied to the above and introduce new machines, tools...) - terraforming moon carters (you start under a dome) - maybe even new planet with new animals and plants I would wholeheartedly recommend this game for anyone who likes simple terraforming games.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Arabic +5 more
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a chill game about eco-diversity. It's chill because there is no time pressure. But be aware because the game doesn't hold your hand, and mistakes can be unforgiven. It's a puzzle-type game; you have to manage resources and space efficiently to complete the objectives.
Nice softcore strategy game, a genre I've been enjoying now that I don't have that much time to learn intricate mechanics of hardcore strategy. This game is slow-paced, relaxing and rewarding. The mechanics are very straighforward and easy to learn. If you are looking for a relaxing experience with a tiny bit of strategy, Terra Nil is a good choice.
It's a relaxing puzzle game with Eco-centered theme. Why the negative review then? Because it's way too easy to lock yourself out of completing a level without knowing it up until the very last step (recycling). It happened to me two maps in a row. First, I've placed a building in the very corner of the map in the middle of the ocean. During recycling it turned out I need to use the monorail and there was no way to clean up those buildings since it was impossible to connect the monorail to them through the deep ocean tiles. Second, I just needed to take the pictures of the animals, however, one species was unhappy since the temperature got a bit too high (due to a reoccurring fire bug). Needed to build the machines that freeze the surroundings, but since all my geothermal plants were already recycled the lava cooled down and there was no way of getting energy anymore. Bummer. I could of course retry the whole level or use the debug mode to 'complete' the map, but where's the fun in that?
Very relaxing and engaging to play. You can choose the challenge level. Each game is quick to play so its ideal for fitting into the spare moments during the day.
When I first played the demo I loved it. When It came to steam I loved it. When the Arid update dropped, you arn't guna believe this. Loved it.
Delightful fantasy that environmental reclamation is possible, that we can reverse the planetary strip mine.
不好玩,从管理动物舒适度和回收部件部分开始,我只能感到疲倦,前面的内容也没有让人眼前一亮
Beautiful, nice and relaxing. Runnig well on my MacBook Air M3.
thouroughly underwhelming
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 8.1K | 68% | $24.99 | |
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| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 11.2K | 77% | $19.99 |