
Otome × Death Game × Mild Horror Multiple Endings Puzzle RPG
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool game and good pixel art style, really liked the cgs. The lore is interesting and makes you want to learn more - Really looking for the sequel-. It is short game so perfect for a evening. The game is really cheap so don't expect a long game. Arround 3-4 hours to read everything first time and a few more hours if you want to get all achievements+endings. THIS GAME IS NOT AN OTOME like I saw on some social networks: All male characters ends being interested on MC and the game gives you the option to flirt back sometimes but also don't give the impression that she actually fells in love... so don't expect romance. Even if the endings looks more like she cherish her friends but not really in love. Kinda bother me that one of the characters is a ghost boy who died with 16 years old (but like usual: many years passed so he is >50 years old)... thankfully, the game don't really have romance about that + in my opinion, MC see him more like a friend/younger brother that romantic.
操作西八无敌烂,忘记说了我至少从头重新打了四五次,这还是看了攻略的情况下,炸鸡腿那个顺序判定太苛刻了,个人觉得没必要,我自己做饭的都感觉顺序很怪,而且突然蹦出来其他的做饭材料也不太理解 本人不看无限流or副本小说,只是了解了下副本的概念,但是这个题确实开太大了,就我个人而言,我只是喜欢个别互动剧情,一下子从小爱上升到大题材让人感觉很...“莫名其妙”,比如男主的动机呢?狗狗抛开不谈因为我单方面宠狗狗,但是其他男人呢?爱的动机好奇怪啊,狗狗爱咱有些认主的忠诚在,小芳是一见钟情,那团长和孤狼呢?虽然有解释这块“爱的理由出自哪里”,但是还是好肤浅啊,就因为女主对正太好了温柔了就爱上了?我不信没有其他参赛者也这么干。 是老玩家了,早期还在lof画过同人图,重制版配音版之前就玩了,十几块入手还是可以的,制作精神确实值得赞叹,最近才知道原来有瓜了出事了,只感觉莫名其妙,享受游戏不是简单的事情吗,为啥啥都要上升到女权主义和女性权益? 真结局有反转还挺有趣的,其他没了 狗是真可爱的,摸摸摸
太好玩了,节奏很快解密也非常有意思,除了一些解密会稍微没头绪都非常完美
人物移动的手感实在有点太差了,还有道具使用的方法也有点麻烦了,这两点已经严重到无法坚持玩下去了
Ten Trials of Babel is a very charming game! I enjoyed the puzzles, the characters, and the plot. The combat is a bit lacking, but I think the developers also understood this because they made it somewhat easier to fight while keeping it relevant to the world and lore. The best part about this game is the characters! Even through some questionable translations, I really enjoyed all of their personalities and the way they both clashed and supported each other. Each character caters to a specific trope but are unique in their depictions. I didn't expect all of them to be so funny and likeable so that was pleasantly surprising. I laughed a lot at their conversations and the way they bickered for the MC's attention. The voice acting is also really good! I did not find any character's voice annoying, and I think all of the VA choices were stellar. I especially adore DawnWhisperer's voice! He's so seductive and cunning, they absolutely got the right person. The translation patch for this game is okay, but there are quite a few odd lines and sometimes the text boxes do not fit all of the english text. Some sentences feel off but did not stop me from understanding the intent. Tenses are also swapped at random. Overall a pretty fun and enjoyable game. I hope the next game gets an English patch soon after its release. I cannot wait to learn more about the Babel Cross!
这款游戏的优点和缺点都特别明显,我当时看不剧透。避雷拔草视频说这个游戏很容易坏档。就是他很多道具拿不到的话,后面就被锁死了,没有任何补救的机会,但是我实际体验下来,我确实也遇到了坏档的情况。多数情况下可能涉及到隐藏线。 似乎是隐藏线里的宝箱忘记开、东西没有找全,你后面再想进入隐藏线的时候,就相当于坏档了。 但是我觉得它没有彻底坏死的情况,就是真结局变成普通结局(比如东西没找到拿血硬堆后面积分不够了之类的),目前来看大概就是「无论打成什么样都能走」,我当时遇到的是原本我要开门,但是我不清楚原来我叫了所有人以后就开不了了,我以为我没找到钥匙,在这个地方直接卡了半个小时啊,遇到这种事情确实很高血压。可能有因为我不怎么接触这类型游戏的原因。 因为这款游戏的元素有点儿类似于gb乙女加上无限流,我就非常心动啊,主要它是rpg游戏,不是ppt的那种文字游戏,所以我就尝试了一下。 体验下来女主和她没用的男人们(?)它的恋爱线其实很淡,但是这几个男人的人设还不错,而且意外的蛮立体的,我个人还蛮喜欢这种很多男人人设的游戏。 个人是非常讨厌某些乙女游戏那种女主是可怜小白花那种,啥也不干,只能看几个男人争夺的游戏,但是这个游戏的女主的主观能动性很强,而且其实它的精髓就是它的恋爱很淡,而且恰到好处,所以并没有喧宾夺主,主视角一直锁定在女主身上,好喜欢…… 关于几个男主嘛,都很经典,而且全日语配音(虽然我当时是看有人说这个日语配音是后面火了才加配的),但是这个价格再加上全日语配音,再加上那些像素小人都很可爱,我感觉是很值超值的游戏了。 唯一的问题啊,它的互动其实很别扭,可能也是因为我玩游戏一般都是用手柄玩的问题,反正我用键鼠玩,我难受死了,在打某个二楼的BOSS时我打了半个小时。。。🏳️所以原来数字1加上空格键才是出刀的意思吗?我以为1键才是出刀,结果就完全打不动那个boss,后面噼里啪啦要砸键盘了,告诉我原来可以用空格键?(但其实我现在也不知道这个空格键到底有没有用。。。)反正就是稀里糊涂的打完了boss。 除了攻击以外,还有一些物品的互动,必须得到特定的格子那里才能互动,然后这个游戏还容易被卡住,导致我看教程在那个互动,然后离那个东西就差一格,然后我还按不动它,没法交互。。。当然也是解决了,可能还是我没有到特定的位置。。。 但是一周目下来瑕不掩瑜,这个游戏综合美术剧本价格,它就是一款瑕不掩瑜的游戏,小众是小众,我愿意十分满分的话,可以打个8分吧!更多的我推荐大家看实况或者云视频,如果接触过很多类似游戏、很擅长这类日式rpg游戏的玩家玩的话,难度应该属于中等偏简单的一档。 真的很希望乙女游戏中能出现更多类似于这样的作品!
好玩!就是一些键盘操作有点麻烦,比如说直接使用的道具需要打开菜单栏点击背包键再点击道具,不如作者考虑一下直接加个B背包键?我觉得这样会方便一些。但是瑕不掩瑜,人物和情节都很好,而且还有配音,太幸福了,这真的是十几块的质量吗!!!
喜欢功略向RPG
我觉得很不错,昨天从凌晨一路打到6点终于通关了真结局。解谜不难,攻略很详细,有少量的追逐劳逸身心。最后的大boss只要到处乱窜基本就能过~一开始是冲着乙女元素来的,没想到世界观这么牛逼,像素游戏的经典特性。不过感情线也蛮爽的,基本是逆后宫www第一个结局因为忘记送礼物,只有赛因特好感达标,触发了囚禁结局...其实很爽嘛!!还说什么晚上了要把镇定剂换成另一种药剂,我的妈男鬼牛逼!
很有趣的乙女游戏,主角的塑造很好,主观能动性比一般的乙游强,已经期待第二部了
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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