
A rhythm platforming game but instead of staying on the beat… you play at your own beat!
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
¡¡¡ME ENCANTO!!! PD Ninguna queja
Even if you don't like rhythm games, this game is super fun. It's a whole lot easier, though, if you use a keyboard. The arrow keys (or other keys) don't cut it for me
This is NOT a rhythm game. In fact, this tries its best to NOT be a rhythm game, because the goal is to go as fast as possible, completely ignoring the song. There are also way too many effects on the screen, making it practically impossible to see what's ahead.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best Rhythm Game ever
Игра очень красивая по графике, и музыка очень атмосферная во всех уровнях, очень привлекательная игрушка
I would NOT recommend this game. The problem with the game is the entire design concept: A rhythm game that defies its rhythm. Who would want that? "A rhythm platforming game but instead of staying on the beat... you play at your own beat!" The problem is that the whole point of a rhythm game is to be ON rhythm. Making it at your own beat defeats the purpose. You've just made it a platforming game with music in the background. That's not to say you can't make this in a rhythm game, though. Crypt of the Necrodancer did this already with their bard character. It's just that the bard takes out the rhythm aspect in an already existing rhythm game. If Crypt of the Necrodancer was just the bard, no one would like it as much. It gets rid of the charm of the game. And tempo does just that. It makes what could have been a decent (albeit somewhat bland) rhythm game into just a generic, "tap the block" game with music in the background. Shooting for the high score. Also, just from my experience: "Glitch effects" hurt your eyes. Even with the epilepsy mode on, the whole glitch effect sometimes stays, and idk about you but seeing those hurts my eyes after a while.
Игра Tempo – это свежий глоток воздуха в жанре ритм-игр. Отличная визуализация, особенно круто смотрится стилизация под ретро-вейв с яркими неоновыми цветами и футуристичными пейзажами. Музыкальное сопровождение подобрано просто идеально! Каждый трек – это отдельное приключение, идеально синхронизированное с игровым процессом. Механика игры проста для освоения, но сложна для мастерства. Нужно вовремя нажимать кнопки в такт музыке, чтобы управлять своим космическим кораблем и уклоняться от препятствий. Поначалу кажется хаотичным, но через пару уровней уже чувствуешь ритм и начинаешь получать настоящее удовольствие. Разнообразие уровней и режимов добавляет реиграбельности. Постоянно хочется улучшать свои результаты и открывать новые треки. Единственный минус, который могу отметить – это сложность некоторых уровней, они реально заставляют попотеть. Но это скорее вызов, чем недостаток, ведь преодоление трудностей приносит огромное удовлетворение. В целом, Tempo – это отличная ритм-игра, которая обязательно понравится всем любителям жанра. Рекомендую к ознакомлению!
[h1]Before I played Tempo, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
meh
не зашла
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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