
Step into the paws of an unlikely hero and journey through the toy chest! In Teddy Knight, a physics-based action roguelite, you play as Teddy, a brave stuffed knight on a mission to save the toy world from evil. Engage in fast-paced combat with unique “bounce” mechanics in a dark toy universe.
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About

Long forgotten in the depths of the toy chest, Teddy—a loyal and courageous knight—is called to action. As chaos spreads across the toy world, driven by the vengeful Baba Yaga plushie and her sinister army, it’s up to Teddy to rise, face the darkness, and fight through haunted toys to restore peace to the realm of playthings!

Physics-Powered Combat
Engage in fast-paced, physics-based battles that require strategy and reflexes, pushing enemies off platforms and knocking them back to the bottom of the toy chest. Each room offers unique opportunities for creative takedowns!
Dash, Bounce, and Chain Combos
Inspired by Smash Bros, Teddy Knight introduces bouncy physics to combat, letting you launch enemies in every direction and chain them into thrilling combo attacks.
Customize your playstyle
Collect powerful upgrades, items, and abilities that allow you to build a unique approach to combat. Experiment with different strategies to match your playstyle and take on increasingly challenging foes.

Progress through the sinister depths of the toy chest, where forgotten toys create a world full of mystery. Each area offers unique challenges, hidden secrets, and an atmosphere that grows darker and more threatening as you progress.

Rediscover each level in Nightmare Mode, where the difficulty ramps up and the atmosphere takes on an even darker, more ominous tone. Conquer this mode to unlock new abilities, challenges, and rewards.
Are you ready to brave the toy chest and face the darkness within? Grab your hammer, take a deep breath, and prepare to dash and bounce in Teddy Knight!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Pretty fun, keeps crashing though.
اللعبة تستاهل التجربة ماراح تخسر شي وما توقعت انها تعجبني لاكن الفكرة واسلوب القتال وتصميم المراحل كلها بسيطه لاكن ادمانية اتمنى يستمر تطوير اللعبة لان في امور لازم تتعدل مثل اولا الداش اقدر العب بس وانا اسوي داش ولو انه ممتع لاكنه قوي بزيادة ثانيا بار الصحة للاعداء من المفترض ان الجزء الاخضر ينقص اما الاسود لا لاكن الاثنين ينقصون وهذا لازم يتعدل ثالثا حتى لو كانه اللعبة سلاش داش إلا انه لازم تعطيني مقدمه غير التدريب مثل مشهد بسيط بقصة بسيطة انا اعرف ان المطور يبغى يركز على المهم لاكن بدون هذي الامور بتكون اللعبة مجرد اصدار تجريبي translation The game is worth trying—you won’t lose anything by giving it a shot. I didn’t expect to like it, but the idea, the combat style, and the level design are all simple yet addictive. I hope the development of the game continues, because there are things that need adjustment. First, the dash is too strong; I can basically play the entire game just by dashing. Even though it’s fun, it’s overpowered. Second, the enemies’ health bar should work so that only the green part decreases while the black part remains, but currently both decrease, and this needs to be fixed. Third, even if the game is a slash-dash type, it should give me an introduction beyond just training—something like a simple cutscene with a basic story. I know the developer wants to focus on what matters, but without these elements, the game will feel like just a demo version.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
Pretty fun game that has a lot of potential if new content gets added, and the game gets more polished. The "pinball machine" type gameplay is also very unique, or at least something I've never seen before. Currently, playing the game right now feels a little.. empty? The environment is good but feels like its missing things- the game overall feels like its missing some things as well: A higher variety of items (though maybe I just haven't seen all this game has to offer yet), more menus to see what you've picked up/discovered or stats (etc.), and more settings would be nice There are also bugs that will crash the game (A consistent way to trigger one is spamming dash off of the playing field) but I would love to see this game grow and develop a community. I'm aware the game released just 2 days ago, but still, this is all stuff that could be added and fixed in the future, that I would personally love to see
It's a good game considering it's free. There's no real objective, just levels. Would I play it again? No. Would I recommend it? Why not?
Game looks quite nice. But it is so lame that it crashed two times in 20 minutes killing my runs. Also the tiles on the floor sometimes cover each other and it looks weird. Sadly I can't reccomend this game
La direction artistique et plus particulièrement les VFX sont vraiment sympa, les combats sont dynamiques et j'ai beaucoup aimé la musique !
I really enjoyed playing this game and i definitely recommend trying it. I think its a bit hard getting health but the game is still very fun and it has lots of potential!
Un jeu bien traduit, bon potentiel et fluide à la manette PS5. Gameplay Commentary FR : https://www.youtube.com/watch?v=n6525JsHDuc Du bon et du moins bon, comme le fait de pas pouvoir regen auto ou trouver des popos HP dans les coffres.
4/5 stars: great game, good mechanics, good challenge and fun. My only drawback is that it crashes when I parry the enemies that jump up and land down on you, though I suppose you shouldn't be parrying those anyway.
This is a cool game that reminds me of a XBox 360 game. My only two nitpicks are that if you pause the game enemies can still attack you. My second is that there isn't a lot of content.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.