
"Technophobia: DAgtH" is a Narrative FPS Adventure where you're tasked with rescuing FESAC Engineers kidnapped by terroristic androids in a dark forest, all while discussing the ethics of using androids and AI in our daily lives. Is AI truly better than humans?
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Languages: English**languages with full audio support
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Racist.
UA: Скоріше за все, не зайде. Я пограв, покопався у світі, але без якого-небудь напрямку куди йти мені стало нудно. Побродити 2 години я можу й у інших іграх, а шукаю я саме ззадоволення. Не вартує того. Ця гра має потенціал, як мінімум її сюжет інтригує, але-але-але - бродити по усіх цих довжеле-е-езних коридорів та по цьому гіґантському лісі занадто нудне зайняття, як на мене. До цього ж, коли я підібрався до сторожової вежі у лісі (після того, як я пройшов знак "ПОВЕРНІТЬСЯ НАЗАД"), то моя частота кадрів різко впала до мінімума. Копець. EN: All and all, I did not enjoy this game. I had played for a little bit, and I was stuck in the hub for quite some time. Once I figured out how to play a mision, I walked around and realized that I hate not knowing the direction where I should go. Sorry, but I can walk around for 3 hours in some other game and I honour my time. The halls in the hub are waa-a-a-y to long. This game for sure has some plot potential, but I can't be bothered to walk in the mists of nowhere and be expected to find those "kidnapped people". Also, when I got near the watchtower past the sign, my FPS dropped significantly. Why, dev, why? ALSO, could you help me translate your videogame? I know this sounds crazy, after my negative review, but I do want to translate more games. There are tutorials online that can show you how to add localizations to the game on Unity. Please and thank you
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