
This is a sci-fi strategy game featuring a Defense Mode focused on tower defense and an Attack Mode focused on combat. The game includes over 30 different buildings and units, all of which can be upgraded through entry editing to enhance their performance and firepower.
Modeled estimate, not a reported figure. How we estimate →
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About
We've brought to life the game from those frequently seen ad videos! Enemy forces are invading territories. Build defense systems, launch offensives, and reclaim sovereignty! It'll immerse you in a sci - fi future war world. As a central control room commander, embark on a grand defense campaign. Combine firepower and defense units to retake controlled areas.
Defense Mode: Amidst intense firepower, defend your territory in this highly - freedom strategy game. Construct an economic system and freely build various functional units. While fending off enemies, seize new areas.
Attack Mode: Deploy your military forces to break through enemy defenses and reclaim occupied territories. Seize the right moments and strategically deploy your fighter jets, tanks, drones, and other military equipment to seize control of enemy-held areas!
The unit + entry/building+entry system adds more possibilities. You can freely acquire and manage different units, adding entries with various attributes and functions, sparking different combinations in campaigns.
In single - player mode, you'll enter various campaigns and maps. You can either become the master of a fortress, defending against enemy attacks while expanding your territory, or transform into a war commander, operating military weapons to breach enemy defenses and accomplish great campaigns!
Infinite Mode provides you with a battlefield for endless combat, supporting both Infinite Defense Mode and Infinite Attack Mode. In Infinite Defense Mode, you can deploy your defenses in advance to withstand waves of endless enemies. In Infinite Attack Mode, you can prepare your military weaponry to launch a fierce assault on the enemy. Once the battle begins, it will not stop until failure.
Sci - fi visual tower defense combat, defending territories and reclaiming enemy - controlled areas;
Real - time strategy gameplay, complete economic system, build units to enhance firepower coverage;
Over 30 + units with different functions, units have different levels, freely edit various - purpose entries to gain creative abilities;
Supports both Defense Mode and Attack Mode.
Supports infinite mode!
Use W, A, S, D to move the camera.
Press R to repair a selected building.
Press T to sell a selected building.
Press H to return to the base view.
Click on the building icons on the right side to purchase.
Once the icon is ready, click on it to start construction.
Drag the transparent building in the field to move it.
Press Spacebar to complete the construction.
Press Q to cancel construction.
Press F to rotate a building.
Press Z to select all ground defense towers.
Press X to select all anti-air defense towers.
Press C to select all defense towers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
我确实老刷到类似的攻防战广告,制作组能把这种游戏做出来让我体验还是相当不错的。 游戏有着两种模式,分别为防御(塔防)和进攻(植物大战僵尸僵尸模式)。 防御模式,玩的时候看着熟悉的页面,我不禁想起了当年玩红警的时光,必须造的发电站,采矿站,必须保护的基地,爆兵,他都有,还有超级武器,防空炮,机关枪。玩起来就是经典的红警那一套,只不过也结合了一部分塔防,要抵御敌人的进攻,并建造各种防御设备,没有兵种,只有严酷的机器,坦克,飞机大炮。不过限于格子数,有点卡手。 进攻模式让我回忆起植物大战僵尸的僵尸模式,我小时候最爱玩这个模式了,花钱造兵,有点像部落冲突,思考布阵,冲击敌军防线,消灭敌军获得军备,然后继续进攻,真有种冲击花园的感觉。 玩起来还算游戏,把广告制作成游戏也算很有新意,玩起来中规中矩,未来可期。 [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/35307916/]品游拾光鉴赏组」 [/url] [u][b] 品味欢乐游戏,拾取快乐时光。[/b][/u][/quote]
[h2]当广告中的游戏变为现实[/h2] 《领土防御:我们让经常刷到的虚假广告变成了真正的游戏》是由Apex Honozon制作的即时战略塔防游戏,游戏共有两种模式,进攻模式和防守模式,我们可以建造防御塔来抵抗敌人的进攻,也可以指挥飞机坦克击败的指挥中心。正如游戏名中的将虚假的广告变为了真正的游戏。 [b]防守模式下,玩家需要建立矿场产出资源,建立更多的防御塔,[/b]游戏中有很多经典RTS游戏中会出现的建筑,比如机枪塔,防空塔等等。[b]进攻模式则是我们则可以在有限的资源下召唤大量的飞机坦克,击破敌人的防御。[/b]其中充能坦克很好用可以特别关注一下。打通关卡可以获得建筑/单位还有金币奖励。局外可以消耗钻石抽取一些不同稀有度非常强力的防御塔。 [b]游戏还有很多需要修改的地方,游戏的初始引导太过杂乱,[/b]同时将很多信息给玩家,许多图标不知道什么意思,可以改成将光标放在上面显示文字的方法。游戏的防御塔和单位建模设计总觉得过于简单,可以适当精修一下。 [b]总得来说游戏的主体内容已经足够游玩了,但是有很多地方需要精修一下,以提高玩家的游玩体验,[/b]我在游玩的过程中遭遇了一次bug,导致我的游玩体验并不算好,希望制作组可以持续的更新维护好。推荐喜欢塔防策略类型的玩家入手尝试。 [quote][b]关注→[/b][url=https://store.steampowered.com/curator/32969453/][b]✨大众点评鉴赏家✨[/b][/url] [b]新游速递 | 游戏评测 | 周免资讯[/b] [b]加入→[/b][url=https://steamcommunity.com/groups/dzdp][b]🎮大众点评交流组🎮[/b][/url] [b]心得交流 | 试玩资格 | 聊天吹水[/b][/quote]
本作在标题中宣称是复刻广告玩法的游戏,但实际上完全失去了“原版”广告游戏的魅力。大概是发现这个简单的动画玩法复现出来跟本没有持续数小时的可玩性,但是他们又想保住这个噱头,因而画蛇添足了一堆诸如抽卡,扩张玩法等游戏机制以弥补。但是受制于包括“一次只能建一个塔”等控制在内的各种糟糕QoL设计,以及令人迷惑的胜利条件,最终呈现的体验并不好。 本作分为2种主要模式,分别操控防守方和进攻方,并分别配有关卡模式和无尽模式。但是游戏似乎完全没有想好如何设计这二者的游戏模式。 防御战不像是普通的塔防游戏,消灭一定敌方波次即可,而是需要保证外扩的领土没有敌人,此时占领进度条才会增长,转完一圈后开启下一区域,你此时可以把炮台建立在新占领的地区,以剿灭更远的敌人。因为敌人源源不绝且没有实际的波次概念,本作的防御模式其实像是没有可移动单位的RTS,而非预期中的塔防。 进攻模式则简单直观得多,通过花费金钱制造部队攻破对方的防线,摧毁敌方建筑会返还金钱,所以你所要做的就是保证自己每一分钱都可以对敌方造成大于一分钱的摧毁,因此你需要选择合适的装备进行攻坚,比如在用便宜的坦克堆掉前排的防空火力后,使用飞机直捣黄龙——因为这个模式下敌方建筑损失后是不会增加的。最大的问题依旧在于数值设计和不明确的反馈,很多时候堆死的杂兵太多,你自己都会对哪些部队进攻是实际有效的失去判断。 而为了延长你的游戏时间,本作“天才地”设计出了抽卡系统,你的所有防御塔和进攻部队都有更高稀有度的版本,甚至数值可以数倍于你的基础建筑。但是代价也是巨大的,一发橙紫色卡池需要花费20000钻石/金币,意味着重复两个小时的重复劳动。而依旧可能抽出研发中心这样无甚影响的单位。本作真的需要大量的修缮来让它变成一个实际可玩的游戏,鼓励性好评,期待更新。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
《领土防御:我们让经常刷到的虚假广告变成了真正的游戏》是一款科幻风格的策略塔防游戏。 游戏是用虚幻引擎制作的,优化做的不算很好,特别是遇到大量攻击爆炸死亡效果的时候能感受到卡顿。游戏的画面精度相对来说也不算很高。 游戏有防守和进攻两种模式,通关防守模式简单难度20关可以解锁无尽模式,通关进攻模式关之后可以解锁更多进攻关卡。 如果要说玩法的话,个人感觉基本就是用红警2的机制加上防守地图。游戏中的界面和红警2其实挺像的,特别是建造界面,共有4个类型,建筑的建造方式也很类似,都是点击之后生产,再点击放置,一次只能造一个建筑,无法同时建造。游戏中的建筑可以在黄色和绿色区域内随意摆放建造,但是像矿场、控制器等需要较为精准放置的区域又没有吸附功能,有时候还不太好放准。 游戏中可以建造的按类型可分为4类(实际上是3类,第四类为特殊支援技能无实物),第一类包括了生产和控制建筑,比如基地、发电厂、矿场、雷达等,第二类就是防御塔和围墙了,第三类是各种地雷,第四类是类似支援技能。游戏中玩家初始区域是未占领状态,需要先守住初始区域一段时间占领后再向外扩张,区域内无敌人时会涨占领进度条,因此需要尽量将敌人阻挡在区域之外。防御塔建造需要消耗资源,资源是来自矿场生产的,矿场越多资源增长越快,部分防御塔还会需要电力,最下方是电力条,需要的时候还需要补发电厂。防御塔分为对地和对空两种,没有通用型,所以如果敌人有空军的话别忘了造防空。总的来说就是建造防御塔逐步向外推。 进攻模式就比较简单了,先在集结区域内购买各种坦克飞机等,上限50,然后可以手动也可以让它们自动进攻,玩家还能分别控制坦克、飞机等。 过关会奖励单位和钻石,消耗钻石可以抽卡,花多的钻石有几率抽到带有额外词条的防御塔和单位,玩家还能自己编辑防御塔的词条,并且编辑其优先攻击单位等,倒是一个不错的机制创新。 目前来看游戏的不足主要有:引导较差,将游戏的机制玩法一股脑的丢给玩家,缺少有效的引导。游戏的提示是相当不完善的,游戏中任务栏按钮放上去没有提示,也看不到各单位的属性,要看我方血量必须得按键才显示,维修、售卖等快捷键也都没有提示,需要自己去设置里找快捷键和单位图鉴。建议至少增加个常驻显示血条的功能,方便更好的掌握战场事态。 总的来说,游戏的玩法还可以,虽然机制比较一般,但是单位和防御塔的类型还是挺多的,能够通过抽卡获得词条的玩法很有创意,但是也存在引导、提示等方面的不足,期待后续优化更新。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
[quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote] 大家一定都有过这样的经历,在看小说/看电影/刷视频的时候,总会弹出那种看上去很有趣很无脑的游戏广告,但是当你产生兴趣并点进去之后,却发现实际下载的是一个粗制滥造的别的类型的游戏,于是直呼上当,吐槽货不对板。而今天要介绍的这个游戏:《领土防御:我们让经常刷到的虚假广告变成了真正的游戏》,就恰恰是受虚假游戏广告的启发而诞生。 游戏的玩法非常简单,就是塔防,挖矿得钱,然后你不断修防御工事,敌人从对面桥上源源不断的来,你要击败所有的波次才行。游戏总共分几个模式,防御模式,进攻模式,还有无尽模式。补充一下,炮塔的解锁还需要货币解锁去抽卡,好家伙,你真给做的像手游那一套啊。 炮塔花样还挺多的,还能编辑词条,实际上最优解就是人海战术,没啥特别深的策略性,另外游戏UI是真的糟糕,透明度有问题,优化也有点问题。 简而言之,制作组确实是给广告做成了游戏,但是游戏质量也卡在这一层了,属于是图一乐的小游戏那一类,简单易上手,但是也没什么特别吸引人的地方,新鲜感来的快去的也快,如果后面能优化一下,多带点塔防元素的策略玩法,那就更好了。
這遊戲簡直智障 攻擊模式你那點錢打敵人敵人還會不斷建塔要打個屁 防守模式前面還好 到第十一關左右敵人狂出還是超遠距離攻擊的他要求佔領下個地區好傢伙 你防禦塔根本蓋不過去一蓋上去把上被打爆 也不能同時見幾個塔 打到後面錢一大堆沒法用簡直智障 支援攻擊你攻擊電腦用超猛會直接團滅你一大波坦克 你自己用沒法指定地點就算了 他打到哪去了你也不知道用了跟沒用一樣
[h1] 别笑,你笑你也过不了第20关 [/h1] [hr][/hr] [h3] 真·当广告照进现实 [/h3] 本作的设计思路源自大伙平常经常看见的广告中守城小游戏,制作组可能也是刷到了无数次这样的广告,心一横直接就把游戏做出来了。 [h3] 防守模式 [/h3] 原教旨主义模式,意在完全照搬广告内容,带来“原汁原味”的广告体验。 但制作组疑似是搞错了什么,广告里展示的多半是可以享受收割快感的爽游,但本作呈现出来的更像是一款策略塔防,说白了就是玩家需要“动脑”了。 虽然玩法上没什么问题,半推进的防守模式的确具有一定的策略性和可玩性,但奔着“广告”来的玩家可能会感到一点失望。 [h3] 进攻模式 [/h3] 与防守模式相反,上一秒还在疯狂侵略玩家的敌军此刻加入了玩家麾下,玩家需要观察敌军阵地,谨慎地排兵布阵,计算好每一波兵力的数量和进攻的间隙,有一定难度,无法“无脑”爽玩。 [h3] 综合体验 [/h3] 整体体验下来,本作具备一定的可玩性,但另我火大的是本作不明所以地加入了抽卡机制,想要获得强力等级的防御塔就得通过关卡掉落的钻石去抽卡,作为一款单机游戏,我不理解为什么不做成商店购买的样式,让玩家根据自己的布阵策略选购所需要的防御塔。总不能是因为广告里是这样做的,于是制作组就把广告内容抄下来了吧。综合下来推荐程度不高,没有做出自己的特色和吸引玩家持续游玩的有趣模式,期待后续更新 。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
TechGuardian: Territory Defense is a science-fiction strategy title developed by Apex Horizon and published by Liquid Meow and S399TEAM. Blending tower defense mechanics with offensive battlefield operations, the game attempts to create a more dynamic experience than the traditional formula of simply building defenses and waiting for enemy waves. By combining base construction, technological progression, and direct combat opportunities, it offers a gameplay loop that encourages both careful planning and active engagement. At its core, the game revolves around protecting territory through strategic placement of structures and units while gradually expanding military capabilities. Players are given access to a substantial arsenal consisting of more than thirty buildings and combat units, each serving different tactical purposes. This variety helps maintain interest throughout progression, as players are constantly experimenting with new defensive layouts and discovering more efficient ways to counter enemy threats. Whether focusing on heavily fortified choke points or balanced multi-layered defenses, the game provides enough flexibility to support different strategic approaches. One of the standout features is the separation between Defense Mode and Attack Mode. Defense Mode delivers the classic tower defense experience, requiring players to manage resources, construct fortifications, and survive increasingly difficult enemy assaults. Attack Mode shifts the focus toward offensive action, allowing players to take the fight directly to opposing forces. This dual structure prevents gameplay from becoming overly repetitive and introduces a welcome sense of variety. Instead of spending the entire game reacting to enemy movements, players are encouraged to think proactively and develop aggressive strategies alongside defensive ones. The upgrade system plays a major role in long-term progression. Buildings and units can be enhanced through various improvements that strengthen their effectiveness and unlock new possibilities on the battlefield. This emphasis on customization adds depth to the experience, as players are rewarded for refining their strategies and investing resources wisely. The ability to modify and improve technological assets creates a satisfying sense of advancement, particularly during later stages when stronger enemies demand more sophisticated solutions. Visually, TechGuardian: Territory Defense embraces a futuristic theme filled with advanced machinery, military installations, and science-fiction inspired environments. While the presentation may not rival larger-budget strategy releases, it succeeds in delivering a clear and functional battlefield. Combat effects, structures, and units remain distinguishable even during hectic engagements, which is important for a game that relies heavily on tactical decision-making. The interface focuses on usability and accessibility, ensuring that players can quickly monitor resources and deploy assets without unnecessary complications. The game's greatest strength lies in the balance between strategic preparation and real-time action. Success depends not only on constructing effective defenses but also on understanding when to expand, upgrade, and launch offensive operations. This constant need to evaluate priorities keeps the gameplay engaging and rewards players who can adapt to changing circumstances. Fans of strategy games that emphasize optimization, experimentation, and long-term planning will likely find plenty to enjoy. That said, the experience is not entirely free of issues. Some aspects of the presentation and overall polish can feel rough around the edges, and players seeking a highly refined strategy title may notice areas that could benefit from additional development. Certain mechanics may also feel familiar to veterans of the tower defense genre, limiting the sense of innovation despite the game's hybrid structure. Nevertheless, these shortcomings do not overshadow the solid strategic foundation at the heart of the experience. Overall, TechGuardian: Territory Defense delivers an enjoyable mix of tower defense and tactical strategy elements. Its combination of defensive planning, offensive gameplay modes, extensive upgrades, and diverse unit selection creates a satisfying experience for players who enjoy science-fiction themed strategy games. While it may not redefine the genre, it successfully offers enough depth, variety, and customization to stand out among smaller indie releases. Rating: 6/10
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