
Tavern Master is all about managing your medieval tavern. You start with a very small room, couple of benches and tables and build your way up to a huge successful tavern with a kitchen, rooms for guests, group of loyal staff and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 13.3Kreviews | 92% | — | $883K |
| $3.89−74% | 108ratings | 82% | #214 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wait for sale, its not worth full price in my opinion. After a few hours it just becomes a watch paint dry simulator as you wait for the next unlock to become available. On top of consistent glitches and lack of a few quality of life features.
okokokoko
Tavern Master es el juego perfecto para desconectar. Te invita a construir y gestionar tu propio bar con un pequeño hotel anexo, todo con una estética encantadora y una jugabilidad suave que nunca abruma. Sirve bebidas, acomoda viajeros, mejora tus instalaciones y observa cómo tu taberna cobra vida, una copa a la vez. Lo mejor es la sensación de calma: no hay cronómetros agobiantes ni decisiones complejas. Solo tú, tus clientes y el ritmo pausado de la vida rural… bueno, casi. De vez en cuando aparecerá un ladrón intentando robar o un fuego que amenaza tu propiedad, pero incluso esos pequeños contratiempos se resuelven sin estrés y añaden un toque de diversión inesperada. Ideal para quienes buscan un juego de gestión relajante, con personalidad, humor y ese toque de “vida simulada” que invita a quedarse un rato más. Altamente recomendado para noches tranquilas y mentes cansadas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Portuguese - Brazil, Turkish, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese +1 more
| $14.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很早前被种草了买了,好久之后才寻思玩一下。然后就是很长时间的沉没成本。 科技树太不合理了。 后期研究出来厕所,还说酒馆必须要有厕所。我都无厕所经营几个月了,突然要厕所。 解锁了这个东西呢,你只会因为厕所不够,导致刁民被气走,没有任何收益,还占格子修厕所。 而且这个解锁已经到了大后期了,很多东西都摆好了,要塞厕所就要都变更布置。很烦。 刁民员工的心情机制也很烂, 干两天就会心情逐渐不好,最后就会辞职。但是可以无痛雇佣新的人,也不知道这个员工心情除了给你添堵之外有毛用。后期倒是不缺钱随便涨工资。 然后研究员得开好几个,才能干那个该死的科技树,除此之外就是挂机没东西了。 每次研究出新楼层之后,开宴会节日,客人数量就会剧增,就不得不摆更多的椅子。就数值膨胀的挂机。
I 100% this in 31.6 hours and likely won't play it again after that amount of time, I know the loop and built a beautiful self-sutaining tavern. It's fun, but gets a little repetative near the end. For 17.50 full price I am happy to recommend the game.
I love me some simulators, and this one is no exception. The cool thing here is that you are managing at a higher/macro level rather than at the micro level, where you are in charge of individual transactions. So that is a refreshing take on the genre. Like all simulators, there is the key element of how bad is the "grind". Early on, it is hardly noticeable. You are going through the research tree, getting new products, growing, etc at a good pace. But towards the end game, it is definitely there (if you're a completionist like me and want to get all of the achievements and unlock all capabilities). Once I got over the income/expense hump, I could've stopped the game 5-10 hours earlier. However, I did enjoy fully building out my tavern, customizing, re-organizing, etc. so I kept playing. I'll probably even attempt this again at the hardest level (in non-completionist mode). I will say the Devs did a good job with the AI in terms of automating worker tasks/responsibilities. That always seems to be an achilles heel for simulators. There were some oddities like a waitress going from the basement to the third floor when all responsibilities were configured to basement (-1) only. But that was only during the end-game when it didn't really matter nor did it impact anything. Very fun though...lost a lot of sleep playing this one way too late.
An easy game, all you need is time.
Eh. Gets repetitive after some point.
cozy micromanager game
underrated game. :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 1.2K | 93% | Free | |
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| $40.1K | 111 | 81% | $11.99 | |
| — | 108 | 82% | $3.89 | |
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| $7.6K | 38 | 82% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $882.9K | 790 | 76% | $59.99 | |
| $882.8K | 1.9K | 76% | $7.49 | |
| $882.7K | 3.7K | 55% | $9.99 | |
| $882.4K | 3.1K | 95% | $14.99 | |
| $883.9K | 2.5K | 95% | $14.99 | |
| $882K | 14.1K | 90% | $4.00 |