
Tavern Master is all about managing your medieval tavern. You start with a very small room, couple of benches and tables and build your way up to a huge successful tavern with a kitchen, rooms for guests, group of loyal staff and much more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 13.3Kreviews | 92% | — | $883K |
| $3.89−74% | 108ratings | 82% | #214 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
carino
非常棒,强烈推荐
挺打发时间的,但是里面的设置不是很方便,比如返回每次都属要鼠标点击,要是能改成键盘也可控的会方便很多,还有中间放置物品不当会跳出提示,必须叉掉才能继续玩,如果改成放置不当只是无法放置有个错误的音效,玩起来会更加顺畅舒服
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Portuguese - Brazil, Turkish, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese +1 more
| $14.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
타이쿤 류 좋아하시는 분들께 강추! 너무 큰 기대하지 않으면 킬링타임 용으로 이만한 게임이 없음! 세일 제법 하니까 세일하면 사셈!
Not really great but fun enough. If this game had a story it would be much much better. Finishing this game feels hard because it's not really giving reason to finish it. Hotel room making gave me more pleasure than most mechanics toilets are really meaningless because of coming so late in the game. Games research are so late game and don't have to stay and see the games. Too much time consuming without giving enough gifts.
Casual, cozy, grindy towards the end. Took me just under 16 hours to get all the achievements. Customisation is great. Plays more like an idle game towards the end, except you have to come back every ~2.5 mins to start a new day and send adventurers off to get food. It's a recommend but only if it's on sale - I got it for £5 including DLC which works out around 31p per hour of enjoyment, at a cost of ~25 mins of minimum wage work (in the UK ofc).
Nice for chilling
simplemente god
SARAR
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.2K | 93% | Free | |
| $41.6K | 89 | 40% | $19.99 | |
| $40.1K | 111 | 81% | $11.99 | |
| — | 108 | 82% | $3.89 | |
| $76K | 205 | 79% | $12.99 | |
| $7.6K | 38 | 82% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $883K | 1K | 76% | $59.99 | |
| $882.8K | 1.9K | 76% | $7.49 | |
| $882.7K | 3.7K | 55% | $9.99 | |
| $882.4K | 3.1K | 95% | $14.99 | |
| $883.9K | 2.5K | 95% | $14.99 | |
| $882K | 14.1K | 90% | $4.00 |