
In Tavern Legends, you run your own medieval tavern: pour beer, create meals, design your taverns, and assemble your staff. Win over guests from all walks of life and build your reputation as a legendary innkeeper.
Modeled estimate, not a reported figure. How we estimate →
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About

Tavern Legends is a medieval tavern simulation game in first-person perspective. You start with a small tavern and can, once enough gold is earned, expand your tavern and acquire new ones.
Immerse yourself in a quaint atmospheric town from the 14th century with cozy village squares, lively streets, and hearty locals. The town is freely explorable, there is much to discover, and you even have your own home!
Everyone starts small. At first, you’re on your own - sweeping floors, wiping tables, pouring drinks, and filling hungry bellies. Serve quickly to earn satisfied guests and generous tips. But be careful: keep them waiting too long, and your tavern’s reputation will suffer. Serve all kinds of guests - from grumpy beggars and hardworking farmers to noble knights and wealthy nobles - build your way up become known!
Design your tavern according to your own vision. Decide where guests will sit, where the bar will be, and where cooking will take place. Keep paths short and plan your storage areas wisely to create optimal work routes. Decorate your tavern with carpets, lighting, new games for your customers and more, as this will affect your tavern's rating.
Manage your food, store your ingredients, and ensure a steady supply. Each tavern can be customized as you wish. Should it be a classy restaurant or a rowdy nightspot? Only you decide when, where, and what selection is available.
Tired of getting your hands dirty? No problem, hire people to work for you. Whether it's a cook, waiter, or cleaner, set up workflows and manage your staff. Each one has specific strengths and weaknesses, which can only be managed through good coordination.
Increase your popularity in the city to attract higher-quality guests. Not everyone is the same. Every resident has a specific rank, from beggar, common citizen, guard, to even mage. For example, a beggar has low demands but is not willing to pay as much as a noble. A noble has higher expectations and will spend more gold, but won’t appreciate if only beggars are present, which can lead to a lower rating. Be cautious with price increases, as they can bring in more income and higher-ranked guests, but might also deter the lower class from visiting.
With enough influence, you’ll upgrade your tavern’s level and unlock new items and facilities!
Design your menu with meals you’ve created yourself. Choose from a variety of ingredients and refine them with spices. Quality matters here too. The higher the quality and variety of your food, the higher the rank of your guests. Each guest has specific preferences, and more variations will increase their satisfaction.
Experience a dynamic world with stunning weather effects and a realistic day-night cycle. Whether it’s bright sunshine, gentle rain, dense fog, or a roaring thunderstorm – the weather changes seamlessly and affects not only the mood but also the gameplay. Rain will drive citizens to seek refuge in the tavern, creating more mess, which impacts the cleanliness of your establishment.
Tavern Legends has a build in Twitch Integration with is available during the game in the options
Some implemented features
Viewers can visit your tavern
Get gold from bits and XP from subs
Cheers on follower, sub, bits and raids
Viewers can start a poll and vote for freebeer and more
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game had me in tears, laughing. even if the whole game sucked (which it doesn't) its very fun, the fact you can set peoples heads on fire, and turn chickens into flaming feathered rockets with a torch, makes the game worth the price all by itself.
Press E to add chopped items to the kitchen baskets, no hold E. Workers get stuck sometimes doing a task like grabbing an empty mug and then they dont move unless you shut the bar. This is a pretty good bar sim but king is getting on my nerves, i set his head on fire every time i see him now
I like it.
So far so good. I'm not sure how far the plan to develop the game by adding new features but so fare I'm enjoying it and the challenge. I'd like to see a bit less silliness as it can get in the way of things at times. But overall yeah I'm liking this game!!
Auf Geheiß des Königs, ran an den Zapfhahn! Wir befinden uns im Mittelalter in einem Königreich, wo der König selbst Dauergast in der Taverne ist. Für eine Early Access Version ist dieser Tavernen-Simulator schon ziemlich gut spielbar und es macht bereits viel Spaß seine Taverne von einer kleinen Spelunke in ein legendäres Lokal umzuwandeln, von dem die ganze Stadt spricht. Das Spiel bietet viele Möglichkeiten die Taverne zu verwalten. Angestellte können bestimmten Arbeiten zugeteilt werden, es können Bestellungen per Lieferant getätigt werden oder es kann kostengünstig auf dem Markt eingekauft werden. Die Bestände der Tavernen und auch Reservierungen für Tische und die Sonderwünsche können alle zentral verwaltet werden. Und das schöne ist, der Chef kann jederzeit überall selbst Hand anlegen. Ob es nun am Zapfhahn ist, beim Zusammenstellen von Mahlzeiten, beim Schnippeln in der Küche, dem Braten von Fleisch oder das Anrühren eines Eintopfs. Auch Met oder Bier kann mittlerweile selbst hergestellt werden. Auf dem Marktplatz können Anteile am Stand gekauft werden, was Nebenverdienste ermöglicht und über die Bank können Investments getätigt werden, um die Stadt zu erweitern. Dazu kommt, dass das Spiel einen speziellen Humor hat, den muss man vermutlich mögen, denn hier wird fleißig gerülpst, gefurzt und über den Tisch gekotzt. Wir sind eben im Mittelalter. Das Spielen macht Spaß und mir ist nach 20 Stunden bisher nicht langweilig geworden und bisher besitze ich nur zwei Tavernen! Da geht noch Einiges mehr. Freue mich auf die neuen Inhalte bis Version 1.0. Ab und zu kommt es zu kleineren Fehlern, aber bisher habe ich nichts derart Kritische festgestellt, dass man nicht mehr weiterspielen konnte. Grafik ist gut, die Sounds und Musik sind stimmungsvoll. Einzig und allein das Baumenü ist manchmal etwas widerspenstig. Dort steht ein Auswahlkreis zur Verfügung und ich bediene ihn irgendwie immer genau falsch. Habe mich aber mittlerweile dran gewöhnt. Schaut einfach mal rein, klare Empfehlung, sowas habe ich mir schon lange gewünscht!
I've been playing this game since the beginning, and I still love it.
Ich finde dieses spiel sehr gut und würde es auch weiter empfehlen. Die Grafik ist sehr schön umgesetzt, die Steuerung ist auch gut und die Umsetzung vom spiel ist auch gelungen. Würde mir wünschen wenn man eventuell die Steuerung anpassen könnte.
Spiele Jetzt 10 stunden, und es macht einfach mega gaudi, einfach ein geiles spiel weiter so. Markrei als König ist nur geil und Witzig. kann das spiel nur empfehlen.
I can't say I've ever played anything like it. I love it so much. It's quirky and different and fun. I've been obsessed since I started playing. The townsfolk are a little odd but you get used to them turning into abominations every time they leave your tavern. The King hates me :( I've had one crash in the time played and apart from funny glitches, nothing problematic. Just buy it and have fun, it's great.
Sooo Witzig dieses andere Tavernenspiel. Lustige Sprüche Witzige Momente, tolle Atmosphäre... Es macht wirklich viel Spaß! Ja, das Spiel hat noch Bugs und kleinere Fehler aber das ist nicht gravierend und mindert nicht den Spaß! Eins der besten Tavernenspiele die ich gespielt habe!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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