
Pixel-art isekai roguelike dungeon crawler! 5 classes, mix skills & items freely in turn-based combat across deadly random dungeons. Fight goblins, orcs, undead; collect artifacts, beat hidden bosses. Death = rebirth, endless builds await. Become the hero saving the kingdom!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Engagement
Reviews
Themes across 312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行,摸鱼打发时间玩玩,价格也不算贵,游戏画风看着可以,难度适中,手速慢的也能玩。
戰士靠活力技能+平A聖物連指虎把最終Boss打掉,有機會再試其他角色,構築要動腦不錯。
玩着不错,构筑起来挺有趣的。像是魔塔和爬塔的结合? 给个……中评,算是半个好评。 减分项: 1、一局流程过长,约2-3小时。 2、遗物布局很不起眼,局外好像看不到,而且到手数量极少(1局2-3个),只有锦上添花的作用,存在感极低。 3、卡牌没特效,有些卡牌一点特效都没,用了跟没用一样,我还以为我卡了(尤其是盗贼那个0费的加费技能)。 4、城市关卡的怪超多,而且就3-4种怪,玩了两把就厌倦了。基本懒得清这张图的怪,随便打两下直奔最终boss,但是不打怪又亏经验,卡局外进度,打怪又浪费时间,有没有相同怪可以一键扫荡的功能?或者提供动画倍速吧,本来一套连招能秒怪,但是一直要卡动画,再加上堆怪,越打越折磨。 5、每个英雄的经验单独计算,有点 6、技能卡要选择了才会进图鉴,本来流程就长,点亮图鉴要猴年马月?很长时间内,图鉴都是漆黑一片,影响构筑思路。 7、点卡牌太累(这和流程太长也有关),有没有扫雷那种“按一下,安全区域自动显示”的功能? 8、技能ui上的数字键怎么这么大?!而且盖在技能上,技能蓝耗倒是小小的。明明后者更重要吧?对只用鼠标的玩家来说,技能上贴着的超大数字键,只能起到让人眼花的作用。
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Hours played at review time, across 312 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚开始玩儿觉得难,后面摸清了套路可以嘎嘎乱杀。战士最简单就是狂加防御叠盾然后输出靠一个盾牌猛击;魔剑士狂加智力,靠武器刷攻击次数;术士就拿召唤随从然后加个嘲讽慢慢磨,这种基本的操作会了之后低难度打起来毫无压力。 当然这游戏bug也很多,废弃城堡那一关几乎全是bug,有时候会莫名其妙把敌人秒了。总的来说还可以。
蛮上头的像素风回合制地牢肉鸽游戏,加入了钥匙的玩法,应该是致敬了魔塔,如果后续多更新几个角色就更好了
我只能说,没有无尽模式不够爽,你们这些只会乱喷数值的快餐玩家完全不懂回合游戏的策略深度,开3局通2次的在此(第一局就首通,第1次失败是在选择新角色直接开难度1的情况下ROLL技能导致RP不利失败,第三局回归战士点了5点天赋,虽然中期不太顺利,但是最后直接一回合秒BOSS通关)。人物各项属性搭配开战、战后、主/被/动技能效果形成连锁和边际收益提升导致技能的选取至关重要,这就凸显钥匙的重要性,而部分宝箱和地牢需要钥匙解锁,形成规划和取舍亦是回合游戏的魅力。当然,游戏不足之处自然是有的,毕竟是真正意义上独立游戏,希望制作者在择图界面给于详细的风险与收益提示,怪物伤害类型效果介绍和地图收益以及解锁提示,毕竟这些提示对于肉鸽来说还是很重要的一点。从方块地牢2入的游戏,开发者补偿key,另外二代也重新上架了,只能说良心!
特價買的才91元。比很多上千的遊戲還好玩
18块钱换你的游戏时长大概7 到 10小时的新鲜感,我觉得凑合。
便宜好玩,值!
bro!我也卡刺客解锁了!救命,刺客一卡住连带后面仨兄弟也卡住了,修复一下🙏🙏🙏🙏🙏🙏
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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