
Tales of the Mirror is a landscape-mode visual novel game created by Cotton Games. As a player, you solve a series of mysteries in the mid and late Ming Dynasty, in the south of Yangtze River.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
庞大且复杂,不错,记得存档
画风太喜欢了,满满的国风,但难度太高了,不看攻略根本过不去。
美术和音乐都是非常牛的(尤其是连环画),文本也很不错。感觉游戏机制可能想表达那种朴素的游戏模式,但是在时间和金钱都很有限的情况下,给玩家的容错实在是太低了,更不说还要想到标记哪条线索,怎么分配找人的顺序。建议以后的作品改成“在取得了确实的进展以后,再扣除时间流逝”会好很多。 不失为一部佳作,还是非常期待同风格的后续作品
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
作为游戏完全不合格,为了风格化完全牺牲游戏性,隔段时间不玩一进主界面都要懵一下···不看攻略基本上完全玩不下去,可惜了挺好的美术风格
杭州篇已经很难吃了,我倒要看看南京篇有多难吃
喜欢美术,剧情尚可,推理的逻辑也可以,但真的很少能见到如此不好玩的游戏,全程按照攻略摁玩,考虑到游戏公司的丑闻还是点不推荐吧
好玩爱玩就是会漏掉好多线索 建议每天都存档!!
无论是配音还是画风都很优秀,之前在iOS买过,现在又在steam买来二次体验,很喜欢,希望这种类型再出!
我爱胖布丁游戏!(胖补丁挂steam的游戏基本全买了),但这个游戏实在不敢恭维!内容音乐美术很不错开场惊艳,但糟糕的游戏性碾压了优点!最大槽点一是设置黄历时间线混乱要不断保存忘了容易卡关;二是合成线索的设置,有的NPC的话没勾红回溯也看不到,如王嗣的“中元节前吧,具体日子我记不得了”,要合成一个关键证据关系最终断案!无法合成导致卡关! 真心希望胖补丁好好改进,高开低走的游戏损人害己!
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $1.3K | 71 | 61% | $0.99 | |
| — | 0 | — | — | |
| $748.4K | 3.3K | 89% | $3.99 | |
| $119.5K | 501 | 78% | $9.99 | |
| $117.2K | 1.2K | 82% | $6.99 | |
| $108.4K | 451 | 90% | $12.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.1K | 342 | 83% | $3.99 | |
| $35.1K | 111 | 77% | $9.99 | |
| $35.1K | 111 | 59% | $9.99 | |
| $35.1K | 111 | 90% | $14.99 | |
| $35.1K | 304 | 80% | $4.99 | |
| $35.1K | 150 | 87% | $6.99 |