
The astro hauler the SS Persephone is falling apart. You - the on-board AI - are being reactivated to perform the necessary repairs. The crew claims that the captain died in a mysterious accident, the same one that conveniently erased your memory banks... Are they telling the truth?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
The Idea is good, the art and music work well, but the game play could be improved. During multiple playthroughs, I've had very little idea of what character really had a motive. I still don't know in what way interrupting conversations steer the story. It feels like a random linear story that lacks critical details. Still, a high quality experiment.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
i love how i misclicked and magically won all 5 achievements. lol? cool game i guess and also, Hank Straightjacket looks cool too.
Hello there. Watch out! Spoilers are really spoilers and for such a short game they might kill your fun from this game! I have some stuff to comment on here: 1st of all I like the game, the idea is cool, and it is easy to catch what it is about but then: - The 1st jump of learning is just repeating every time you want to redo the game it would be nice if there were an option to skip it. - The 4th jump as well is repeating and [spoiler] shows that every crewmember had a motive - it would be better if only 2 members were plotting of escape and 3rd shows that talks with some family member that he/she is coming back or smth that is not making them look criminal. [/spoiler] - It would be nice if there were more pieces of evidence of them being the killer [spoiler] (other than bloody weapons [Pilot and Civilian] and just telling the AI that they did it [Enginer]) [/spoiler] - I would love to see some "cinematic" intro of the killer killing and sabotaging the AI or crew members finding the Captain (Kinda like in the Darkest Dungeon for example) - It would be nice to see some evidence in such an intro and then crews talking about it during jumps giving some more hints about who did it (Like someone hiding/discarding from the ship) - Last but not least I would love to see the story behind the killer if the player finds out who it was or if nobody was a killer and the player didn't kill them. - I played some games and didn't get "A Passing Shadow" even a possibility, always someone was always the killer. I don't know how RNG is working there but I really would like to have some "restart" button in the menu so that after I see evidence of the killer I could use it. Overall good game, I like the graphics style and soundtrack. It would be nice if you'd add some more of this cool music. It's good to have another murderer game as I love detective stories.
This is not worth playing. Go play Vtuber Connect, or BABBDI. It's barely a game, and it's barely a visual novel, it might as well run through itself without you there. The red bubbles and the interrupt button are there just to give you 1 (one) button to press. It's pretty, it has a premise, that's it. Also, in the Title Screen, the Start button is in the middle of the screen, while the other title options are off to the side. No. Why.
I like it
<3 <3 <3
Its free, its short (~10 minutes), and it has a unique storytelling method. I liked it!
The last jump is overwhelming at first... Cool concept. Love it
poidet
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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