
Syndrome, a sci-fi survival horror game that places you in a living hell inside a doomed starship. Find out what happened to your lost crew. Run. Hide. Fight. Survive.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you buy it for less than 2$, then I guess it's worth it, otherwise don't waste your time
Gutes Spiel
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Polish, Turkish, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⭐⭐⭐⭐
5/10 Полно багов но пойдет
I just can't recommend it when there are so many other games in the same genre that do it better. The killer for me was the how complicated it got to view long "logs" or whatever you're reading from the crew members. It was right on the edge, but couldn't get into it.
少见的电影比游戏好
A great game that requires time to get used to the gameplay timer. After a few hours of playing, I got the timer and also became addicted to this game. The character doesn't evolve, but the player does, which puts it in the old-school game category. Some parts are difficult and repetitive, but the effort is worthwhile. There are few long games that mix stealth and sci-fi horror. Even with some bugs, this game blends the essence of System.Shock.2 & Amnesia.
The game is a bit rough around the edges, but it does some things well, like setting up the stage in a creepy ship right from the start. The rule with survival horrors is always to conserve ammo, but here that rule is especially true. If you don't keep some ammo for the later enemies, you'll be in a lot of trouble.
A lighter and indier version of Dead Space. Monsters are varied enough, levels not so much. Cool story.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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