
Take the role of a nameless knight seeking repentance in a God-forsaken village in Sylva - Curse of the Demon Woods, a game about inner and outward exploration, chivalric action, featuring Metroidvania and Souls-like elements with a heavy focus on narrative and worldbuilding.
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Oh, poor knight, seek repentance for your vile past! Venture into the cursed village of Parsici and free it from its hellish beasts. Come to terms with the unspeakable in this unique adventure-action side-scroller combining metroidvania and souls-like elements with a heavy metaphysical narrative emphasis. A sunken world is found beyond the mountains: it is made of the very matter of darkness and it awaits you to unravel its hidden principles.

How do you fit in this world? Explore putrid marshlands, nightmare forests, forgotten dungeons, forbidden caves and the village of Parsici itself. There you will meet many people - friends, sometimes foes; humans and otherworldly creatures. What is your role in this new world? Be careful: the land is cracking as it unfolds before your armor, holding immense secrets. You shall not reveal them, lest you anger the High Maker.

Explore the diverse, interconnected areas of the country of Parsici, including the village and the surrounding wastelands.
Meet mysterious and quirky NPCs, each with its own unique motives and personality.
Defeat a gauntlet of powerful, mystifying arcane bosses.
Discover the unspoken truths of the world you have been plunged into.
Unfold the knight's fate in three different endings.
Collect many different items and collectables, as a true collector of memorabilia.
Shape your own path in the interwoven realm of Parsici and delve into its secret history.
Learn the art of angling and catch the ultimate fish!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
So far I'm having a lot of fun playing Sylva: it brims with personality and atmosphere, with a calm pacing accompanied by some great tunes. I honestly don't know what is it exactly, but there's something in this game that just resonated with me. It's a special mix of feelings that you don't get from a lot of games. If you're searching for a distinct action adventure then give Sylva a try, it might just be what you're looking for.
Sylva è un'avventura metroidvania con elementi presi dai souls-like affascinante, ma soprattutto fatta con il cuore (seguo lo sviluppo del gioco da anni e posso confermarvelo). Lo stile adottato è davvero particolare: l'illuminazione e la musica riescono a creare davvero una bellissima atmosfera. La lore (di cui ho avuto solo un assaggio) fa capire quanta cura e studio c'è dietro a questo gioco. Non è ancora perfetto, qualche bug qui e là è capitato anche durante la mia prima breve run, ma lo sviluppatore è davvero attivo e si è prodigato immediatamente alla risoluzione.
Game has a great atmosphere and a lovely retro pixel art with very interesting environment choices, that make the game feel like a dreamlike experience. My only issue for now is the font, with how much important reading dialogue is it needs to be much more big and readable.
I had tried the demo some time ago and it had already won me over. Fortunately, the promises seem to have been kept now as well with the release of the full game in many ways: 8-bit graphics that fit the dark atmosphere, simple mechanics with interesting challenges, solid level design with both horizontal and vertical paths, and a story enriched by engaging lore.
I usually review with just "To be played", but this time I feel the urge to say a few words about this hidden gem. Sylva is one of those games where you can really feel the love the developers put into it. The world is full of lore and mystery, and exploring it has been a lot of fun so far (it's basically a metroidvania). The combat system consists of a single attack. It's very simple but feels good and relaxing. Some item drops are a bit too generous, but that could be easily fixed with an update.
After many years of waiting and having played several versions, here's finally Sylva in its complete state. I've always appreciated this game for its atmosphere and its gameplay, which is almost "cozy" but can be challenging when needed (for example, the boss fights), as well as for its interesting "metroidvania progression" and lore. There are a few flaws (like the font size and some bugs), but it seems the developer is already working to fix them!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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