
Swing the sharp end of your pixelated weapon into your enemies! Use momentum, your body and your wits to slay your enemies!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game costs less than a sandwich, and lasts much longer
Disclaimer: I know my playtime is low, but I played through this game several times before it was on Steam and was happy to pay full price for it (all 99 cents) when I saw it was available here. This probably about the most fun you can have for 99 cents. Swordlord has a cool 8 bit computer visual and audio style, great voiceover, and most importantly, Thudray. I don't think there's a more richly developed or compelling character in gaming than our man Thudray. I definitely recommend this game.
É um joguinho simples e interessante, com uma mecanica bem diferente (bem diferente mesmo) e que faz menções interessantes aos jogos de rpg e luta antigos. O jogo me decepcionou um pouco em um aspecto: muito fácil, eu esperava mais dificuldade vinda de um jogo do tipo, na verdae, esse foi um dos motivos de eu ter comprado, mas fora isso, é um joguinho muito bom e divertido!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Swordlord is a game. I like the game, but I lost. So I don't like the game anymore. I played it again and I didn't lose. 10/10 Please buy this game and support this person so he can update his graphics. Graphics: 10/10
很打起来爽,前面几关有点难,后面先升级装甲之后就是个无双游戏了,最后一关boss血量打到两百多就会招小兵我擦,更简单了好么,小兵打死之后掉血包啊,总之6块钱还是爽到了
Quckest turnaround ever. From the first few seconds of "What the hell have I wasted money on" to "OMG this is fun!" Could have been longer, yes. Needed more upgrades, definitely. But a really enjoyable little title. Absolutely worth picking up.
For all of a dollar, Swordlord did a decent job at being memorable for a rather quick and pleasant time, even after a couple years of having played it and forgot about it, I remember the gameplay and the fights I went through to complete it. Most of the screenshots and videos one may find will tell the story of the gameplay, but to accurately summarize, you spin your weapon at the other guy who also spins his weapon, there's a little bit of swordplay in how one maneuvers their weapon to be able to effectively defeat their opponent, and while it is intriguing, it's also something that won't matter in over an hour or so. The game was quirky, interesting, and above all, cheap, and cost-efficient for the entertainment it provided. Overall, 6/10
Swordlord is the type of game that is perfect for short gaming sessions. You start the game by selecting a character from s list and fight top down in an arena against AI warriors. The combat is controlled trough spinning your mouse witch makes your sword spin and running near your opponent to hit them wile avoiding their weapon. For every kill you get money witch you can spend right before the boss of the stage. The bosses are really tough and introduce new elements to the combat such as shields or blunt weapons. Overall i would say this is a great arcade fantasy game with RPG elements. Give it a try if you can spare a buck.
Genialna gra, zabijacz czasu i piksele w jednei grze. Najlepsz gra na świecie
I played this quite a bit more on itch.io but I wanted to say something about it here. I love this game! It is just a perfect little fighting game, and well worth the humble asking price. There is something very satisfying about swinging your weapon, and feeling it's effect on your movement. When you are able to land a blow, that is something special. I think it feels pretty random at first, but slowly you gain a sense of timing, and for some of the later bosses, you really have to strategize a bit more. I guess it would fall into the easy to play, difficult to master category. Graphics hearken back to the good old 8 bit days, where I spent a lot of my youth.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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