
Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game has a fair amount of annoying jank, and the other modes besides the campaign are way above my skill level, and have more of a difficulty cliff than curve, but i was willing to forgive that at first cause the campaign was fun. Or rather, the campaign was fun up until i found the secret lab, at which point i was hit by a massive difficulty spike. see your units have absolute ass target proiritisation, but it's only really an issue if youre in a tight space, and becomes a laughable once you get sentry guns, cause those fire fast enough that panic shooting the thing close to you instead of the thing in the back that acts as a mobile spawner, smoke machine, or spits acid, doesnt matter. but the secret lab is an underground maze in tight coridors where finding good chokepoints to set up sentry guns and pen the mobs in is an absolute nightmare cause a third of the paths twist back on themselves and criss-cross in ways that means there are no consistent chokepoints. so if you dont want to die you basicaly have to pause every 5 sec and tell them who to shoot at manually which sucked all the fun out of playing as the game is paced for real time combat not turn based.
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No, Not going to Recommend this Top Down RTS Looter Game, Too little content, doing the same thing over and over again, everything feels the same. Just more annoying, and Consistent road block by progression system, there's no meaning full Rogue Element in this, so, your time are wasted once your hard train squard are down. You may skip this
First Play, first End Bug, so the alarm went off, guy was searching the house, he wants to disable the alarm we just need to wait ourside so he can pay his respect to whoever. So risking my life to let him pay respect sure! but then he doesnt turn the alarm off, and he dies. And i end up in a limbo of spawning zombies where i cant get out anymore of the situation. Yeah seems fun NOT!
An exciting tactical shooter with engaging survival gameplay, diverse characters, and challenging missions that keep you on your toes for hours of fun.
[h1]Reseña de Survivor Squad: Caos Epidémico con Toques de Humor[/h1] [h2]Resumen[/h2] Si alguna vez quisiste saber qué se siente dirigir un coro de supervivientes no demasiado brillantes en un mundo post-apocalíptico, \Survivor Squad\ está aquí para sacarte de dudas. Prepárate para gritarle a la pantalla mientras tus intentos de estrategia se van al garete por culpa de zombis que parecen tener un mejor plan que tus supervivientes. [h2]Aspectos importantes e interesantes[/h2] - **Táctica y supervivencia:** Te toca maniobrar a un pequeño equipo de supervivientes a través de legiones de zombis. Cada decisión es vital, desde cómo posicionas a tu squad hasta el último bocado de comida. ¡No esperes que sea una caminata en el parque (a menos que el parque esté lleno de zombis)! - **Personalización y mejoras:** Al menos puedes personalizar tus herramientas de supervivencia y mejorar tus habilidades. ¡Elige sabiamente, o tus días como líder apocalíptico estarán contados! [h2]Aspectos por mejorar[/h2] - **IA y dificultad:** Hay un delgado límite entre desafiante y frustrante. A veces, se siente como si los códigos de IA fueran escritos por un zombi real. - **Gráficos y efectos:** No esperes alucinaciones visuales impresionantes. Es un festín de pixeles que recuerdan más a una pesadilla retro que a una experiencia inmersiva apocalíptica. [h2]Tabla de Puntuación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Divertida pero puede mejorar en respuesta.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]A veces desbalanceada, la IA necesita un cerebro. Literalmente.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para mantenerte ocupado, pero no revolucionario.[/td][/tr] [tr][td]Video / Gráficos[/td][td]5[/td][td]Saludos a los '90.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Esperable, pero tiene sus giros.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Adecuada para amantes de lo apocalíptico.[/td][/tr] [tr][td]Efectos[/td][td]5[/td][td]Nada que no hayas visto antes.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Ambiental pero olvidable.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]Podrían mejorar su emoción, menos robotizadas por favor.[/td][/tr] [tr][td]Diversidad[/td][td]7[/td][td]Buena variedad de personajes y escenarios.[/td][/tr] [tr][td]Total[/td][td][b]58[/b][/td][td][/td][/tr] [/table] [h2]Conclusión sobre la compra[/h2] [b]Compralo con descuento[/b] – Es un lote mixto. \Survivor Squad\ puede ser una montaña rusa emocional y estratégica. Si te gustan los desafíos y no te importa una pizca de vieja escuela en los gráficos, espera un descuento y lánzate a la supervivencia. Pero si valoras tu paz mental, tal vez guardar ese dinero para algo más predecible, como lotería de supermercados, podría ser mejor.
chinese need. 中文必要。 cloud save need. 可以长期游玩的游戏肿么能没有云存档。 类盟军敢死队,质量可以,3内墙裂推荐入库。子弹无限有点意外,不知道是不是最低难度原因。没有云存档,担心换设备等还是搁置了。 202401,steam,steam掉卡抵扣,它处自定义包入的本体加dlc约6元。爱人如己,目前就这,看以后追评。
нет
Honestly just something in my library. Can't even remember how/when I got it. But its pretty awful. Heavy micromanagement is required but controls are poor. Have to control each survivor individually all the time with what direction they're facing and what weapons they use. Due to fog of war sight lines are extremely important but everyone will turn around to shoot one zombie and never turn back around, wrecking whatever sight lines you set up. On maps with alarms or hearts Zs will infinitely respawn but due to previously stated micro management and survivor AI constantly ruining their own sight lines and creating blind spots any sort of fast paced combat is extremely tiresome and awful. Special zombies like acid spitters or jumpers put an even heavier wrench into combat because you have to physically move each survivor off of acid patches. Its honestly like playing left for dead except you control every single player with nothing but a mouse and a drag and select box. With horrible zoom and map traversal systems no less. Guns are loud and will attract a large number of Zs from around the map but the knives can be extremely ineffectual with the survivor just sorta grappling with the Z until their health is gone. At least in the few maps I played it didn't feel like a real option. Never got far enough for axes and the like. Basic Zs run just as fast as you do, several other types go much faster, so running away is never an option. Stand your ground and probably die or loop around a building until you have lots of Zs following you and have to stand your ground and definitely die. Couldn't find a way to go back and loot areas that I had already been in for loot I didn't have space for the first time. Didn't understand building bases or the purpose behind gathering gas/food. Couldn't find anyone's hunger level or stats, Altogether horrible UI. Healing mechanic exacerbates issues with combat. Ect. Ect. Ect.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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