
Survive in Angaria is a mini RPG survival game...
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
recomendo
Первый взгляд на русском! https://www.youtube.com/watch?v=F6J7XZUc5QY
没有中文包,玩起来稍微有点费劲,其他方面还好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
That's a funny rpg game. If anyone love to rpg and survival games need to try this.
I bought the collection with a -25% that makes this alone around $1.99 (+/-). For a short simple to play game, it's worth it.
I thought because there was one hidden achievement for this game, that there would ultimately be an end goal. I discovered after completing all fetch quests, defeating all Zombies, and oddly placed Bosses that there was nothing all the random tasks culminated into.
The game has potential but it's largely unfinished and lackluster. - Farming consist of finding or buying seeds for lettuce or turnip, you plant, you water and since there's no day/night cycle you can immediately harvest afterward. Very boring. - Quest are horrendous, no quest log to keep track of them and they're nothing more than fetch quest with 0 story. Reward are often underwhelming compared to the money spent to get it done. - Combat is non-existent you just keep spamming the attack button until the enemy die, might as well not be turn-based when there's so little strategy. - Leveling is useless, don't know why it's even in the game. - Enemies are inconsistent, the zombies sprites change from overworld to combat mode randomly. For example you start combat against a pink long haired zombie but the sprite in combat is that of a blue short haired one. The "bosses" are straight out of a completely different universe nothing to do with zombies, why did i had to suddenly fight a goblin, a minotaurus and a ninja ? Also why are their sprites gigantic and in a completely different design from the rest of the game ? - Fishing was a joke, i didn't had to move the arrow at all and i'd still catch the fish. Very poor attempt at a mini-game. - I got a pickaxe supposedly for gathering minerals, but i've seen no mineral to gather. - Gold is hard to come since there's no mobs respawn so buying "high grades" weapon is very unlikely. - Crafting will only ever be useful for bandages because the weapons are not worth making since the materials need to be bought from merchants rather than gathered/dropped. All the zombies i've killed only ever dropped cloth and rotten eyes. - I got some quest items twice, what's the point in that ? I had finished the letter quest yet a random zombie in the sewer also dropped a letter that wasn't needed for any other quest, same with the egg, same with the skull. - Bed doesn't regenerate HP, only save data, this is a terrible idea. Overall a game made by someone who scrapped around sprites from other games or from a free library of models. Put features in without much thought and called it a day. Is it worth it's price ? I'd say no because it's a waste of time to play this game.
RYO severler içim muazzam bir oyun ve Türk oyun sektörü açışından gayet başarılı bir yapım.
Impossible to get achievement, use SAM, forget about this ♥♥♥♥.
RYO sevenler için müthiş bir oyun
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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