
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
希望推出联机版,一个人总感觉忙不过来
真的很标准的游戏,太标准了
good
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太好玩了
很好玩 但是玩到後面內容重複性太高了 坐牢感太強 建議作者提升隨機性與更多的內容
В последнее время совсем не хотелось играть, действительно ничего не цепляло. Но познакомилась с вашей игрой и прям затянулась. Жаль что нету русского языка , но я скачала очень хороший русификатор на Boosty , так что можете не переживать. Люблю очень выживание, где от каждого твоего шага зависит твоя жизнь. Меня прям затянуло и я за день прошла до 101 дня и получила массу эмоций. Это тот случай когда ты идешь спать, но в голове мысли какой твой шаг будет последующим и как ты будешь выживать. Очень легкая и приятная графика и механика. Моментами очень сложно с нападениями зомби пока не поймешь технику защиты, после летают как пирожки. Сейчас буду переходить на бесконечный уровень и посмотрим на сколько меня хватит. Огромное спасибо разработчикам и надеюсь они будут развивать и удивлять этим проектом =)
El juego esta bien pero reparen el rendimiento por el dia 19 en adelante da pereza jugar por lo lento, tengo una 4070 y 32gb ram...
I had fun with the game and then I did not. I still would recommend it though. It offers a lot of cool features. Pre-disaster shopping, Chat groups that help create immersion. Spoiler alert! However, after one gets a chainsaw, there is not much to do. Also if played through a student, that for some reason cannot take a bottle of alcohol, put a piece of cloth into it, light it on fire and throw it, the game will basically force you to die around day 49. I guess they really want us to try the loop. Maybe the vines can do the trick against ogres, but i have not seen anyone do it. They just died and then the loop graciously forgave them the last part of the siege and gave them a breather to build up before the horde continues. You basically need chainsaws to go through the whole siege.
特價85折的時候入手的,居然意外的超級好玩!!! 然後超級精神時光屋的就佔掉了我一堆時間,連晚上睡覺都捨不得,重點它還喚醒了我的囤物癖!! 這玩起來感覺有一點點像"屬於我的戰爭",拾荒後回家囤積,再出去拾荒,順便還要防守殭屍打破你家。不過玩法比"屬於我的戰爭"豐富些,劇情也沒"屬於我的戰爭"沉重。我這個死宅可以死不出門,也不與人交談,只靠無人機交易就滿倉通關,根本宅宅天堂。 我2個禮拜把3個角色全都滿倉+銅牆鐵壁通關了,現在要改挑戰難度更高的自虐玩法。 別說了!! 我現在終於要勇敢踏出家門去拾荒了~
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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