
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
먼저 실행 안되는분들 있는데 저는 게임 잘했습니다. 너무 재미있습니다. 1회차 40일 2회차 엔딩 보고 글남깁니다. 1. 초반 시작하고 일단 대출 500원 하고 대부업자 집 찾아오면 숨으면 or 음식 선택하시면 됩니다. 2. 문1,창1 구매 (창문2개 필요없음)태양열로 전기 사용 하실분들 전기오븐,태양열,전기저장소 구입 필수 씨앗은 2~3종류 집중하시고 농사 상점 안쪽에 쥐덫 3개 구매 권장 합니다. 다른것 본인 입맛에 맞게 구매 하시길 3. 중반쯤 전기부품 필요한데 저는 병원갔어 먹었네요 학교에서 드랍 되는지 모르겠지만 병원 열리면 게임 쉬워요 4. 문 방어는 전기 어느정도 되면 기계식분쇄 문,창문 3개씩 설치 하며 50일까지 무난하고 그뒤는 화염병 제작 투척하며 좋아요 5.썩은고기 유인 문앞에 설치하면 강제 24시간뒤 좀비 웨이브 시작하니 심심할때 고기 사용 하시고 위험할때 절대 사용 금지 평가 : 좀비 생존 게임 좋아하는데 너무 재미있게 했고 후반에 자원 너무 많이 남음 장점: 덫3 식물3개 이상 되면 정신 없음 시간 그방 감, 한파,좀비 웨이브때 제일 재미 있음. 단점 2층.지하 개방 되지만 1층에서 그냥 모든것 할수 있음. 쓰레기 버리는 용도정도 다른충 이동함. 2층 태양열 설치말고 아무것도 설치 안하듯 합니다. ps:여자때문에 게임을 열심히 하는것임 쩝.
爱看末日小说的有福了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还不错呀
如果是喜欢末日经营类的题材,这游戏还是值得一玩的。 如果游戏能优化好并且在后期填充更多内容还是很有潜力的。但现阶段游戏也有很多问题,特别是剧情。 1、在剧情救助方面感觉非常可惜,其他幸存者没有物资交换时可以发物资救助,但一直救助也没有任何正反馈,明明可以做一些相关的随机事件,但现在啥也没。 2、开局贷款催债上门剧情优化一下就好了,目前感觉莫名其妙,更直观的表现催债人是为了敲诈角色的物资,这样也不会让人觉得很突兀。 3、群聊和各个角色文案真的不行,各种提示不停的响,却没任何事件或选择进行联动,回复内容也很少,发来发去就几句缺乏代入感,现在游玩的过程中根本不看,甚至让人觉得聒噪了。 4、游玩过程中时间流逝过快,特别是绕着家里上下楼都能用上半个小时到一个小时,如果角色正常走动时间流逝更慢,只在做事有时间加速就好很多。现在游玩的过程特别累,节奏过快,末世囤货的爽感都没法体现,一直处于干各种事的循环中,一直重复后期乏味。 最后就是想说如果这游戏可以给玩家更多选择,然后各种选择都会使得结果发生变化,这样重复玩也不会像现在这么枯燥。
Fire, worth every penny
挺好的
试玩一下,喜欢这类游戏的会上头
This game reminds me a lot of the flash resource management games I played as a kid, but better. The main gameplay loop scratches an itch in my brain the same way that games like Papa's Pizzeria did. I also like the limited ability to loop back so you keep some of your hard won perks but still have to rebuild from scratch. I'm on my third loop and have a great setup going so I can try and unlock other endings. There are definitely some balance issues. I spent a lot of time waiting for more exploration to open up or drone trades to get metal in this third run because I had met my other needs so early. But the dev seems to be actively listening to the players and making a lot of updates each day. More than once I've barely had a chance to want a feature before it was added into the game. I wish some of the cell phone interactions were more meaningful - it's weird that I can send suppliers to the cashier I talked to for five minutes but I have to listen to the teacher three houses down talk about how hungry her kid is without being able to help. I'm content with what I've gotten out of the game for the price I paid and still enjoy playing the game even several loops in.
挺好玩的
很不错 后续更新能招募邻居来帮忙驻守 应该更好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.8K | 181 | 69% | $4.99 | |
| $1.1K | 4 | 25% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.8K | 72% | $19.99 | |
| $1.8M | 4.1K | 55% | $14.99 | |
| $1.8M | 3.3K | 87% | $24.99 | |
| $1.8M | 8.4K | 92% | $5.99 | |
| $1.8M | 875 | 68% | $49.99 | |
| $1.8M | 9.9K | 95% | $12.34 |