
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏很有意思,虽然现在有一些设计上的小问题,比如没法快捷键切换楼层等,但好在制作组态度还可以,反馈问题之后,按照问题的大小依次有序解决,更新修复相应的速度虽然不是极速,但能看得到实实在在的优化,玩法底子很不错,轮回规划、囤积物资的玩法很上头。愿意支持打磨的开发者值得支持,期待后续版本越做越好。
还行,瑕不掩瑜的作品,希望优化下去越来越好。
虽然看起来像是AI的产物,但整体框架挺好的,而且日更!日更!日更!这才40¥!挺好的,就是内容上操作比较重复,尤其是交易、整理物资,非常繁琐,在不繁琐上面最好的老师还是幻兽帕鲁
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前20个小时很上头,后面太重复了,等更新吧
整體上蠻好玩的 希望任務指引可以清楚點
挺好玩 就是太卡了 优化一下好吗
很好玩的游戏,很有意思的想法。末世后的居家求生的无力感强过了许多丧尸题材游戏,尤其是生存到最后变成全城丧尸消消乐的游戏(当然不是说别的游戏不好,只是在末日紧张感氛围上给的很足)。但作为一个明知未来有丧失末日,回到过去屯物资的游戏,回到过去的时间只有24小时,这真的非常的无趣,你给我个7天时间让我猛猛凑钱,找亲戚,找黑帮借,然后整一堆物资,在末日后我看到有人需要帮助我肯定立马帮助,而不是我自己都快吃不起了结果邻居跟我说他渴望回忆方便面的味道(这甚至才刚过不到半个月),还有隔壁的邻居给的东西也极其不合理,我把我稀有的燃料交给她,然后给我个装满了星星的玻璃罐,我还以为我可以获得那看起来烂大街但实际上极其稀缺的玻璃,结果给我拆个4个塑料?我就好奇了,玻璃这东西我看到地面上的碎屑上都有些,外出探索的保安大爷的房子里的窗上都是,就不能让我拆一块吗?说是在居家利用好现有的资源,但实际上是你能想到的很多diy的道具,游戏里统统没有,甚至还有个牛逼高利贷能够在外面尸潮进工拍门的时候,在大半夜靠在门上转我的门把手?我怀疑这人是伪人哦。 我很想给好评,因为这个游戏的点子比其他很多烂大街的游戏玩法比,他很有意思,但现在的很多地方都有很多发展的潜力,而且制作组也在高强度努力更新,我只能先把差评放在这里,等到未来变得更好后再修改。
我觉得好难玩啊,老在15天死掉
可玩的内容不丰富,还需更新
Simply one of the most satisfying concept executions in gaming in recent memory, up there with Crimson Desert and Palworld, just reduced in scale and needing some polish. Expect to find most things intuitive and others very obtuse, but the overall visions surprisingly ambitious and yet nearly fully realized.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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