
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1653 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好游戏,杀时间,希望在剧情上多做一点,然后多加点可做的防御设施,目前最高就电锯太少了。末世和幸存者的互动略低,建议在外出探险的时候加点随机刷新的人类NPC搞搞支线任务。
1
强烈推荐!喜欢生存+僵尸题材的必买!虽然输了能重新来过,但实际比60s真实有代入感多了 直播这游戏https://live.bilibili.com/1726395370
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前中期蛮好玩的。后期太拖沓了,太多垃圾时间。流程压缩到50天左右比较合适 工作台的ui沾点裤子放屁,虽然提示素材足够可以合成,但点合成的物品只会从背包或者工作台抽屉其中一个分页抓取素材,得自己手动再切一次分页,再点一次物品再抓取一次。不熟悉的时候很容易浪费素材 打工人地下室右下角的大空间有bug,人物无法生成正确的行动路径
我草,太好玩了
挺好玩的
太难了,最简单的模式也打不过去,不是说50天就可以被接走,然后又不行,然后又要打,就没活着结束过
hay, nên có tiếng việt.
一篇建议及中肯评价,希望被看见 70个小时的时长结束了三个人物,但是很难继续玩下去了,因为剩下的时间也只能一直重复着做菜、收菜、种植、收菜、无人机交易、npc交易(不喜欢出门探索,感觉有时间限制,没有自由探索的感觉,很像做任务)。 1.能不能开双人模式或者多人模式,一个人玩很无聊,面对的都是说一样话的npc,刚好玩家聊天就可以放在手机的聊天页面上,加个置顶功能。 2.对于经营布置爱好者,有一些地方的大中小地块有限制真的很奇怪。可以出一个能把小地块升级成中级,中级升级成大级,大级缩小成中级,中级变成小级的东西,用制造出来的材料来升级。(比如打工仔家的厕所里有个大地块,用来放置物架吧,整理东西得跑很远,而且东西放厕所很奇怪,用来放设备,我喜欢把难看的能源放地下,花盆放阳台)缺少了很多自由布置的感觉。 3.重生过很多遍的角色不用给新手任务了,做个纸飞机、听个收音机、按头重复一排代办看着很烦,就像老师布置的作业未完成。 4.出一点提升美观的例如墙纸地面吧,仓管家特别丑,就大学生家里看得过去,最好能出一个自己指定角色以及户型!!!多一点户型的选择。
题材很新颖,更新也很勤快,缺点就是玩到后面重复度太高,越玩越累,而且游戏时间还很长。估计大多数人打通关一次就不会想再玩一遍了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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