
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1634 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
七八十分吧,反正流程过长,各种动作慢,有点不完的活,收菜翻地种菜收笼子做菜无人机送物资,尤其手机里一堆要饭人就难绷,你做菜要等送菜要等,然后他们储粮上限十一天,byd过两天就哭穷,这么一套下来完全没有正反馈,来末日当厨子了属于是,一周目想着饿死人不太好,二周目直接免打扰了,你爱死死,完全的寄生虫。可以等制作组的更新或者mod。目前二周目玩到十几天现在已经差不多六十小时,就可以看出这游戏有多拖沓了,反正价格还是值得。
类似我的战争,但是有重生屯资源的玩法,前期挺好玩的,后期比较无聊!另外压缩饼干和方便面还发霉?保质期也短!希望优化下,太不合理了!
什么叫上头朋友们。买了这个游戏之后我一个周末只睡了3小时
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
目前三人物都解锁,库管百天通关。 如果你是仓鼠控游戏很爽,但目前更新是能小爽,后期内容较少,重复感较强,NPC还没做好,打野只是纯刷新物资。 主要是基地和背包管理+过天肉鸽抽卡,抽卡点是(心态值-50)/N,N可减少,所以最重要是过天满心态,第一世大概抽到八十天抽空卡池。 基本上第一世简单了解玩法之后,第二世就可以普通难度通关(最后三十天有点心累),后面大学生只要支持10次库管就可以解锁库管,三个主角特长点不同,最关键是房子不一样,相似的建筑应该放一起。比如瑜伽垫在中,周围尽量放按摩椅+空调+收音机(不能移动)+两水池+马桶,不然跑路最费时间。精力推荐点晚上睡觉+50%,白天减50%,过天就睡,数值很高。 以下是开局细节: 1.出门前拿钱包(如果有)钥匙,背包,手机,手机贷款拉满 2.直奔车行,车必买,第一世推荐500的,车行箱子搜一圈,可买材料包。开车去家具城,家具摸一圈,电脑可以试玩拿材料,还有植物。右边有个NPC可以卖家具,推荐卖几个空的不出碎玻璃的,家具买错可以退货回款。家具先买防弹窗,钛合金门,小发电机,家庭储电,一个超大货架,冰柜,空调,榨汁机或电火锅,第一波满买快递仓位要买直接能安装上的,不然第一波回家没事干浪费快递位,这个在第二三世钱多后尤其注意。然后顺道去两个便利店搜物资,吃的和工具第一世先不买。然后顺道回家。 3.安装+拆卸,地上东西第一世不忙理。不回家装不行,快递位置卡死买不了新家具。 4.再去农贸必买的1-4个全光照大水培盆,种上就不用管,特别仓管和宅男,没有种植天赋。小用电花盆和中用电也克各买一个,但没啥用。作物主要种番茄/草莓,榨汁+酿普通酒精,酒精做燃烧瓶(女的做不了)和喷雾剂(药品换物资),西瓜酿酒,3个西瓜酿7组高级酒精,酿酒器里无限保鲜,还能直通冰箱,位置要近种植区。 5.农贸和家具有NPC,聊天之后,以后可以换东西,农贸搜完去超市。还有时间,最后三小时可以各去一次家具城和农贸超市,拣东西,最后一小时冲农贸可以白嫖礼包。 超大型工程柜!!来吧,重生天赋点有点少,如果第一世通关,第二世,一千五百点都点的七七八八了,还是普通难度,那我都通关了,你不让我改难度吗?下一时建议可以往上改难度,追加新重生天赋,比如“超大型工程柜”。 仓管的冷库貌似不能连煤气灶和火锅,是不是能改下,这每次都是N交换到煤气灶边上出来有点繁琐,然后生存点的深度也需要增加,速500心态之后,七八十点都点完了,把几个空投一点,卡抽完了?!好家伙,几百上千点生存点没地方点。 还有既然重生点能减少心态掉落,那难度选项里就应该有增加心态掉落、增加饱食度掉落、增加掉血概率(这掉血最好是做事的时候按照动作掉血,家里没罐头老是吃罐头掉20干嘛呢),猫猫当然是喂几次就收养了,可以给点别的东西,那猫粮的制作是不是该提上日程了?然后猫屎是不是一个肥料来源啦。 探索的地点过少了,小屋🐶也不去,超市把车一撬,油和冷库钥匙一拿,毕竟主种田,再也不去了。医院本来还经常去捡电子器件,好家伙,可以直接用容器+铁丝搓了之后,再也不去了,这退伍军人谁爱救谁救,10次太折磨了。而且出门基本没风险,这同时也太不正常。真的。而且就是水培太强,事情又多,限制了出门欲望,特别是草莓和番茄,西瓜出酒精太多,本身也太重,可以换小西瓜呵呵。 无人机交易直接砸喷雾剂,这喷雾剂是仙药啊,本来一局就用不了一两瓶,能这么值钱吗?导致28天交易一开,游戏都不想上了。 NPC暂且不谈,知道你们流程顾不上。(赞助至少给点心态吧,做圣人自己对自己+BUFF) 综上,我建议重重之重,先加难度选项,搞他十几二十个,不用平衡,玩家自平衡,打不过正好。重生选项也加起来,不用平衡,第一世已经挺平衡了,再不加难度老玩家要走,一百小时候,我只想让僵尸吃我脑子,不然我重生干嘛。(无尽暂时还没考虑,好像也没难到点,打野封了少了乐趣啊,是知道咱们不爱去是吧)无人机怎么不封?哦僵尸不会对空。你搞变异僵尸啊,消光的安全屋四处漏风,一盏紫外线灯无敌了!怕什么,电锯也是无敌的! 最后,超大型工程柜!!!!!
开发者也太勤劳了,这个更新优化力度,几乎每天一更甚至是好几轮更新优化,非常值得特别好评。记得当时刚推出时还是褒贬不一的,如今直接80%以上好评率了!你们值得!
好玩爱玩
不错,上瘾
发电量是够的就是停电了开了发电机还是停电真是服了,人物走的太慢整理物资太耗费时间了,做个东西还要拿几遍东西,人物的背包太小了,特别是后期物资多了整理起来是真的麻烦很多东西放在不同的地方有时候找东西还得翻来翻去,还有创意工坊啥时候能端上来?
题材不错,就是没有达到我看的末日小说那种效果,游戏内容较少,开始玩女大发现就是换了个场景,特别无聊,感觉这内容量不值得这个价格
模拟人生·末世,内容还不够完善,但可以像模拟人生那样加DLC,价格有点高了,其实可以实行本体免费,DLC收费的模式
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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