
A Communication-Based, Co-Op game for 2P. Play either as the Scientist or the Hunter with communication as your only weapon to save your precious cat, Mimi, from deadly Superbugs!
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ this game! dragged thurugh hell going each level and made it to the final boss and when we got there the ass hat was so ♥♥♥♥♥♥♥ glitched out it didnt even give options that the boss, every click would use all 6 abilitys we had at one no matter if we used it at all yet or it it was on cool down, the mobs spawned every time aswell causing almost a 1000 to spawn at once makingi t impossiable to finnish. ♥♥♥♥ this game what an absolut piece of ♥♥♥♥ game
Cooperation and Communications the game You realize real fast which friends can even describe things properly
Wer sich auch immer diese Abnormität an Spiel ausgedacht hat, der Teufel ist bestimmt ein großer Fan von dir. Ich mag Spiele, in denen man kommunizieren MUSS, um ans Ziel zu gelangen. Und Superbugs hätte ein echt cooles Spiel werden können. Wenn es nicht einfach ALLES beschissen machen würde! Als Sohnemann im Körper der Katze musst du die Bugs beschreiben. Mach das mal, wenn die dir all Furz irgendwas an die Birne pfeffern. Beziehungsweise musst du die erstmal finden und das ist teilweise unmöglich, weil die Viecher vor dir fliehen, bevor du auch nur in ihre Richtung Einen ziehen lässt. Dann sind die Erkennungsmerkmale dieser Viecher auch noch so spezifisch und ähnlich, dass du nur durcheinander kommen kannst. Wenn das Viech Gitarren aus dem Körper ragen hat, dein Partner aber als Möglichkeit 5 verschiedene Gitarrenähnliche Instrumente auswählen kann, geht einem viel zu schnell die Zeit flöten, bevor man jetzt aubaldovert, ob es eine A-Gitarre mit Stahlseiten oder doch nur mit Nylonseiten ist. Apropos "sehen": Warum kann der Vater seinen Sohn in dem Körper der Katze nicht tracken, die blöden Viren aber schon? Das ergibt nicht nur keinen Sinn, es ist auch noch völlig hirnrissig. Dadurch braucht man nämlich erst einmal mindestens die Hälfte der Zeit, um herauszufinden, wo man ist und wie man sich navigieren lassen muss. "Am ersten Rattenskelett rechts und dann immer der Nase nach" ist vermutlich noch die treffendste Beschreibung. Und was ein Rattenskelett in der BLUTBAHN einer Katze verloren hat, will ich auch nicht wissen. Dieses Spiel hat mir absolut die Laune verdorben und ich hatte selten so einen Groll gegen ein Spiel. Mein Spielepartner und ich hatten einfach nur Wut und Frustration im Bauch. Wenn euch eure geistige Gesundheit, die Freundschaft zu eurem Mitspieler und eure Zeit wichtig ist, dann lasst eure Finger von diesem Spiel.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best coop game ever and it is way harder than expected (if you dont use any skill / not coop enough with your partner)
I expected the game to be different for some reason... The levels are very short, you can complete the first 4 in less than 2 minutes, later ones you will fail because time runs out. The level design is boring, your quest repetitive and boring. Describing these viruses a pain because some will keep fleeing and they can spot you across the map for some reason. The player who is supposed to guide you cannot see where you are and has to go blind, which might work in the beginning but once he has to construct the vaccine he loses every bit of orientation he had. There are no real landmarks either for easy re-orientation because the more special rooms are there at least twice. The shapes you describe are there multiple times because no matter what you say, there will be 2-3 options that fit. Very annoying.
Comment from a friend that summed up our experience: "Pretty fun game for only a dollar!" To expound on that, personally, I think this game is great for the price we got it for off Fanatical, $1. It had some seriously unique mechanics that were super fun to experience, and had a decent enough gameplay loop to keep us entertained for about an hour. Beyond that hour, the flaws of the game present themselves a bit more. These flaws are all, individually, nothing short of just tedious obstacles to enjoying a good game. Collectively, over the course of time, these become enough of a hinderance to lose interest in the game. If you can get the game for a dollar or two, and have the money to spare, it's a great game to try out with a friend for an afternoon, but only that. Not something I'd spend more than a few hours in or show off to others as a game I was particularly impressed by.
No guest license, no split screen, no steam remote play, can't play with my brother without buying the game twice.
fun challenging and unique asymmetric coop game good time woohoo. lots of bugs and needs more polish. final boss seemed bugged - too many bugs and crashing.
Keep Talking And Nobody Explodes type gameplay. One person runs around like in an FPS, and can describe the environment and enemies, while trying to not get killed by them. The other person tries to direct the FPSer, and figure out the right vaccine to kill the enemy. There are several varieties of enemies and stage type/shape. Apparently there are stages with multiple FLOORS (height) but we stopped playing before entering those. Hope to get back to it soon! It's HARD. Fun though. You'd better have good voice comms.
Playing as scientist/dad has been made too hard, because you cant see where the other player on the map. Unable to invert y-axis makes it impossible to play for me. Becomes repetitive Very quickly!
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