
A Communication-Based, Co-Op game for 2P. Play either as the Scientist or the Hunter with communication as your only weapon to save your precious cat, Mimi, from deadly Superbugs!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is very unpolished and unbalanced.
Terrible game. I loved the We Were Here series and love co-op problem solving type games so I thought I would really enjoy this game but this was just straight trash. Instead of thoughtful puzzle solving its based on extremely confusing shapes and enemies that are nearly impossible to stay away from losing half your health. There's hardly any time to do anything and the difficulty feels very forced instead of thoughtful and engaging. 0/100. Hated it.
No guest license, no split screen, no steam remote play, can't play with my brother without buying the game twice.
best coop game ever and it is way harder than expected (if you dont use any skill / not coop enough with your partner)
fun game yippe
pretty cute, really emphasizes how bad you are at communicating
Cooperation and Communications the game You realize real fast which friends can even describe things properly
Keep Talking And Nobody Explodes type gameplay. One person runs around like in an FPS, and can describe the environment and enemies, while trying to not get killed by them. The other person tries to direct the FPSer, and figure out the right vaccine to kill the enemy. There are several varieties of enemies and stage type/shape. Apparently there are stages with multiple FLOORS (height) but we stopped playing before entering those. Hope to get back to it soon! It's HARD. Fun though. You'd better have good voice comms.
I expected the game to be different for some reason... The levels are very short, you can complete the first 4 in less than 2 minutes, later ones you will fail because time runs out. The level design is boring, your quest repetitive and boring. Describing these viruses a pain because some will keep fleeing and they can spot you across the map for some reason. The player who is supposed to guide you cannot see where you are and has to go blind, which might work in the beginning but once he has to construct the vaccine he loses every bit of orientation he had. There are no real landmarks either for easy re-orientation because the more special rooms are there at least twice. The shapes you describe are there multiple times because no matter what you say, there will be 2-3 options that fit. Very annoying.
Wer sich auch immer diese Abnormität an Spiel ausgedacht hat, der Teufel ist bestimmt ein großer Fan von dir. Ich mag Spiele, in denen man kommunizieren MUSS, um ans Ziel zu gelangen. Und Superbugs hätte ein echt cooles Spiel werden können. Wenn es nicht einfach ALLES beschissen machen würde! Als Sohnemann im Körper der Katze musst du die Bugs beschreiben. Mach das mal, wenn die dir all Furz irgendwas an die Birne pfeffern. Beziehungsweise musst du die erstmal finden und das ist teilweise unmöglich, weil die Viecher vor dir fliehen, bevor du auch nur in ihre Richtung Einen ziehen lässt. Dann sind die Erkennungsmerkmale dieser Viecher auch noch so spezifisch und ähnlich, dass du nur durcheinander kommen kannst. Wenn das Viech Gitarren aus dem Körper ragen hat, dein Partner aber als Möglichkeit 5 verschiedene Gitarrenähnliche Instrumente auswählen kann, geht einem viel zu schnell die Zeit flöten, bevor man jetzt aubaldovert, ob es eine A-Gitarre mit Stahlseiten oder doch nur mit Nylonseiten ist. Apropos "sehen": Warum kann der Vater seinen Sohn in dem Körper der Katze nicht tracken, die blöden Viren aber schon? Das ergibt nicht nur keinen Sinn, es ist auch noch völlig hirnrissig. Dadurch braucht man nämlich erst einmal mindestens die Hälfte der Zeit, um herauszufinden, wo man ist und wie man sich navigieren lassen muss. "Am ersten Rattenskelett rechts und dann immer der Nase nach" ist vermutlich noch die treffendste Beschreibung. Und was ein Rattenskelett in der BLUTBAHN einer Katze verloren hat, will ich auch nicht wissen. Dieses Spiel hat mir absolut die Laune verdorben und ich hatte selten so einen Groll gegen ein Spiel. Mein Spielepartner und ich hatten einfach nur Wut und Frustration im Bauch. Wenn euch eure geistige Gesundheit, die Freundschaft zu eurem Mitspieler und eure Zeit wichtig ist, dann lasst eure Finger von diesem Spiel.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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