
A goofy idle clicker about clicking poop and collecting farts, buying upgrades, and watching numbers get absolutely out of control.
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About
Super Idle Poop Clicker is a goofy idle clicker game about clicking poop and watching numbers go up.
You start with manual clicks. Clicking earns XP and farts, which you spend on upgrades. Those upgrades increase click power, add idle income, unlock automation, and push the game toward playing itself.
As you progress, you unlock new poop tiers. Each tier increases the difficulty in leveling up. When things slow down, you can prestige to start over with permanent boosts and climb even quicker the next run.
This is a classic idle game at heart. There’s no story, no time pressure, and no skill requirements. You can actively click, leave it running in the background, or check in occasionally to buy upgrades and move on.
Despite the name, the game is fully cartoony and non-explicit. The theme is silly on purpose, but the progression systems are solid and familiar for fans of idle and incremental games.
If you like watching systems snowball, numbers spiral upward, and efficiency slowly get out of control, this game delivers exactly that, just with poop.
Clicker and idle gameplay that ramps into full automation
Thirty poop tiers that effect progression
Prestige system with permanent bonuses
Designed for short sessions or background play
Clean, cartoony visuals with light humor
Many hilarious, awkward, and disgusting fart noises
This game is designed to run in portrait (vertical) orientation only. It plays in a vertical window and does not support fullscreen. This is intentional and helps keep the UI readable and the gameplay comfortable for idle play. The game runs perfectly in windowed mode on desktop monitors.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Hier gibt es nichts weiter drüber zu schreiben, außer dass es schnell geht und mit einem Autoclicker des Öfteren einfriert. Das gute ist aber man schließt es mit dem Taskmanager und es geht genau da weiter wo es eingefroren ist. Mehr gibt es dazu nicht zu sagen, naja geht recht schnell für so ein IDLE Spiel.
Fun little game to have up on the side while you watch a show. Active developer 2 updates on day 1 to fix issues some people were having
The dev responded quickly to a query, a plus. Game is not the first clicker with a click on the poop mechanic. [strike]Game has two hidden cheats (using an auto-clicker isn't one of them). You must use one or the other to get an achievement. I'm only missing that one achievement and it's not worth a third playthrough, even knowing what they are, to try and figure out where they are or how to trigger them.[/strike] Offhand I can't recall any other clicker with a hidden achievement. It was a fun clicker but nothing special. The fun I had was counterbalanced by that damned hidden achievement. EDIT Hidden achievement removed! :) /EDIT A coin flip decided and SIPC lost. EDIT Coin flip is no longer required. /EDIT Recommended.
This game is truly a master-piece—and I’m not just talking about the flush graphics. From the moment you log in, you can tell the developers didn't just dump a half-baked idea; they really squeezed out every bit of potential. It’s got all the ♥♥♥♥ you could want to talk to your friends about. Whether you're discussing the corn-ucopia of features or just shooting the crap about the leaderboard, there’s never a dry moment. I’ve gotten to touch on a lot of crap while playing, and the hot air feedback from the community makes me feel like I’m part of a real movement. I haven’t played many auto-clickers, but this one is the ♥♥♥♥. It’s not just a clog in the genre; it’s a total wipeout of the competition. If you’re looking for a game that’s number two to none, stop sitting on the pot and join in!
This is a game about poop I think you already know that. You can click as fast as your little fingers can go in this poop game. You can get higher and higher through the poops like the fire poop then Nuclear poops and so on. If you want to destroy the toilet this is the game where you can.
SUPER IDLE POOP CLICKER is an absurd incremental game that takes one ridiculous joke and stretches it into a surprisingly addictive idle experience. Developed and published by Forged By Ox, the game fully embraces crude humor, exaggerated progression systems, and nonstop number inflation in a way that feels intentionally ridiculous from the very beginning. At its core, it is a classic clicker game where players collect poop, unlock upgrades, automate production, and watch increasingly massive values spiral completely out of control. The concept is intentionally stupid, but the game understands exactly what kind of experience it wants to deliver and commits to it completely. The gameplay follows the familiar structure seen in many popular idle and incremental games. Players begin by manually clicking to generate resources before gradually unlocking upgrades that improve efficiency and automate progression. As income increases, additional systems become available, allowing players to earn resources faster and optimize production in increasingly absurd ways. Eventually, the game transforms from active clicking into a passive management loop where upgrades, prestige systems, and automated generators become the main focus. One of the biggest strengths of SUPER IDLE POOP CLICKER is how quickly it hooks players into its progression cycle. Early upgrades arrive frequently enough to maintain momentum, and every small improvement immediately feels rewarding. Numbers rise rapidly, production speeds increase constantly, and the game creates the same satisfying sense of escalation that defines the best idle games. Even though the mechanics themselves are simple, the constant flow of rewards and progression milestones makes it surprisingly difficult to stop playing once the loop fully takes hold. Prestige mechanics also help maintain long-term engagement. Once progress slows down, players can reset their run in exchange for permanent bonuses that dramatically accelerate future playthroughs. Like many successful clickers, the game turns restarting into part of the progression itself rather than a punishment. Every reset makes future runs faster and more efficient, creating a satisfying cycle of continuous improvement that encourages players to keep optimizing and pushing numbers higher. The humor is intentionally juvenile throughout the entire experience. Everything revolves around toilet jokes, fart sound effects, poop-themed upgrades, and exaggerated visual gags designed to be as ridiculous as possible. The game never attempts to be subtle or sophisticated, and that complete commitment to stupidity oddly becomes part of its charm. Sound effects constantly reinforce the chaotic tone, while upgrades and achievements continue escalating the absurdity as progression advances further into nonsense. Visually, the game uses a bright cartoon-inspired style filled with exaggerated animations and silly interface elements that fit the comedic tone perfectly. The graphics themselves are fairly simple, but clarity and readability matter more than technical detail in an idle game like this. Visual feedback remains satisfying throughout progression, especially once upgrades begin dramatically increasing production and effects start flooding the screen with constant activity. The pacing is handled fairly well for the genre. Progression feels active during the early hours while automation systems gradually allow the game to shift toward a more passive experience later on. Players can actively click and optimize builds during shorter sessions or simply leave the game running in the background while periodically returning to spend resources and unlock upgrades. The balance between active engagement and idle progression works effectively enough to maintain long-term momentum. Achievements and unlock systems also contribute to the game’s replayability. The game constantly provides new goals, milestones, and absurd progression targets that encourage players to continue advancing even after reaching higher production levels. These systems help give structure to the gameplay loop and prevent the experience from becoming completely mindless during longer sessions. However, the game’s biggest weakness is also impossible to ignore. The entire experience is built around a single joke, and whether players enjoy the game will depend heavily on their tolerance for crude humor. Anyone who finds toilet jokes annoying or repetitive will likely lose interest very quickly because the game never evolves beyond its central gimmick. Unlike some incremental games that eventually reveal deeper mechanics or surprising thematic changes, SUPER IDLE POOP CLICKER remains committed entirely to its ridiculous premise from beginning to end. The gameplay itself also lacks major innovation compared to stronger idle games within the genre. Most systems feel heavily inspired by existing clickers and incremental titles without introducing many new mechanics beyond the comedic presentation. Players already familiar with idle games will recognize nearly every progression structure and optimization loop almost immediately. Repetition is another unavoidable issue. Like most clickers, much of the gameplay eventually revolves around watching numbers increase, purchasing upgrades, and repeating prestige resets to improve efficiency. Players who do not already enjoy incremental progression systems may quickly become bored once the novelty of the humor wears off. Despite these flaws, SUPER IDLE POOP CLICKER succeeds because it fully understands its purpose. It does not attempt to become a deep strategy game or emotionally engaging experience. Instead, it focuses entirely on delivering a ridiculous but satisfying idle progression loop wrapped inside nonstop toilet humor and exaggerated absurdity. The game’s willingness to fully embrace stupidity gives it a strange kind of personality that helps it stand out from more generic clickers. For players who enjoy incremental games, idle progression systems, and intentionally dumb comedy, SUPER IDLE POOP CLICKER offers a surprisingly entertaining experience built around constant upgrades, escalating production, and shamelessly childish humor. It may not reinvent the idle genre, but its addictive pacing and commitment to absurdity make it a fun distraction for fans of clicker games willing to embrace the nonsense. Rating: 7/10
Words cannot describe the feeling I get from this game... P.S. You need a NASA PC to run this game, be warned.
this game is really really fun like you just click poop and it dont even make sense why its so fun but it is 😭 i cant stop clicking it best poop game ever made probly if you like poop and clicking stuff you have to play it or your missing out alot
Poop alot
I am really concerned about this guys diet...
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