Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Traditional Chinese +1 more
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 90% | — | $0 |
| Free | 40.2Kratings | 81% | — | $11.9M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top 1
作为卡游 但是能见到的只有猴子站在后排给前排叠身材 应该没有上限 意思就是说 谁先搞到猴子 谁就能赢 我找不到卡牌游戏 应有的博弈与创意 总之 不推荐
非常上头的小游戏,稍不注意就几个小时过去了,简直是时间杀手
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 332 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
19th century auto battle gameplay
hay animales
Отсутствие стресса и таймеров на ход: В режиме Арены фаза магазина длится столько, сколько нужно игроку. Можно спокойно обдумывать каждый шаг, прерывать игру и возвращаться к ней в любое удобное время.
好玩的游戏模式、多样化流派设计👍 但是非常非常糟糕的游戏体验、不为玩家着想的更新改动😡 游戏存在较多拉低玩家体验的问题,尤其是匹配机制,总会匹配到超强针对性的阵容来导致输掉对局,并且这在玩家人数越多的动物包体现越明显,比如乌龟包匹配到的全是老油条。又或者游戏更新总是朝着奇怪的方向去更新。 玩了几年了,看这游戏一次比一次失望,拉完了 Fun game modes and diverse genre designs👍 But the game experience is extremely terrible, with updates and changes that don't consider players' needs. 😡 The game has many issues that degrade player experience, particularly the matchmaking system, which often pairs players with highly targeted opponents leading to losses. This effect becomes more pronounced in packs with larger player numbers, such as the turtle pack, where only "old oil sticks" (scheming and cunning players) are matched. Additionally, game updates frequently deviate in odd directions. After playing for a few years, I'm more and more disappointed with this game each time. Enough is enough
goty
재밌음. 여러가지 조합을 고민해볼 수 있고 상대는 어떻게 한지 보는 맛도 있음. 두뇌가 딸려서 공작테크 탔는데 이게 가장 쉬운 듯. 가끔 생각날 때 하기 좋음.
I don't remember what 2+3 equaled.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $360.8K | 789 | 71% | $14.99 | |
| $84.3K | 198 | 82% | $14.99 | |
| $0 | 0 | 78% | Free | |
| $0 | 0 | 56% | Free | |
| $0 | 0 | 75% | Free | |
| $0 | 0 | 78% | Free |