
LOSE YOUR MIND. EAT YOUR CREW. DIE. Take the helm of your steamship and set sail for the unknown! Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uncanny feeling of dark wonder, weirdness oozing from the pores. Amazing game, a gem from the few years back. Even if it has few downsides, e.g. I'd love to have normal list of quests, along with tickboxes, it still delivers what it promises: exploration, a bit of trading, a little espionage, sense of doom luring in the darkness. I'd love to see futher installments in the same universe.
자신이 시간이 많으며 독해능력이 뛰어나고 사이버머니를 불리는 데에 관심이 있으면 승선하라.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $18.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wenn es ein neutral gäbe, würde ich diese Option wählen. Das Setting ist cool und das Konzept innovativ und eine gelungene Abwechslung von Shootern und dergleichen. Insofern macht es Spaß in diese Welt einzutauchen und sich erstmal zurecht zu finden. Leider hat das Zurechtfinden bei mir kein Ende genommen, abgesehen von den ersten Inseln und Transaktionen habe ich in diesem Spiel nichts erreicht. Und jedes Mal von vorne anzufangen, wenn man in seinem Mini-Kahn abgesoffen ist, macht auf Dauer wenig Freude. Trotzdem ein cooles Spiel wenn man die nötige Geduld und das Interesse mitbringt.
--Something Forgotten Is Here-- -TS WATCHING ME ITS WATCHING ME ITS WATCHING ME I- The Dawn Machine -HE SUN THE SUN THE SUN T- calls to you, Captain. -The eye! The eye!- She's cloaked in black, her lips the color of the sky at dawn--You've never seen the true sky before, but you know the shade is the same. Her name matters not, her mission--her purpose--is all you know. You've reached the heavens. The sky is endless fog and islands float about. "Where to?" asks the Navigator. "Turn your eyes south. Wait nine heart-beats. In the heart of the Elder Continent, a tiny fugitive gleam of warmth. It's gone." The monkeys have raised a mortal child, and the rats have overtaken the land. Sell your Soul to the Monkey King--Give up Hope and let your imaginary lover rip your heart out. You've perished, Sailor. But Destiny waits for no one, not even death. This is still only your first life, Captain. Flee. While you still have your limbs.
대항해시대와 텍스트 기반 게임 취향맞으면 할만함. 비주얼노벨 얘기하는건 아님. 가혹한 능력치 챌린지~ 같은거 있음.
I can't confidently recommend this game to everyone. The game play is good albeit and the exploration solid, however,m grinding for an ending (that isn't death) can be a little repetitive and bland. There are some very... interesting... design decisions that hamper the flow of the game such as encouraging you to try new things and experiment but dying resets you back to the beginning loosing all progress although you can save scum fairly easily even if the game shames you for it a little. For some the atmosphere and writing more than make up for its shortfalls. Absolutely peak subtle dawning horror and lovecraftian vibes without being straight up horror. If you want vibes from a game this one has plenty it also has fantastic exploration. If you want strategic and difficult game with lots of different options try something else.
Il gioco più strano mai giocato: è un gestionale, story driven, con limitatissima azione e tanta esplorazione, ma principalmente dialoghi. Facciamo subito presente che è ambientato nel mondo di Fallen London, un browser game testuale di successo ma con una Lode che riempirebbe intere enciclopedie, e per il quale questo gioco praticamente non ha introduzionese non qualche cenno. La difficoltà è molto alta almeno per il primo capitano, perché il gioco richiede di tenere sotto controllo il carburante, il cibo, lo scafo, la ciurma e il terrore, e la mancanza di uno di questi ha delle ripercussioni. Il gioco richiede di viaggiare tra le isole completando una fetch quest dopo l'altra, ma in cambio siete ricompensati da dialoghi che fanno dipanare la trama (anzi, le trame, perché ogni partita ne ha una diversa). Le isole cambiano continuamente posizione tra una partita e l'altra, chiedendo quindi di ricominciare da zero, eventualmente portando con sé qualcosa che il personaggio precedente aveva messo da parte. In generale mi è piaciuto e ci ho passato tanto tempo, platinandolo proprio prima che iniziasse a stufare. Va detto che mi sono appoggiato ad una wiki, senza la quale mi sarei perso molti dettagli anche se il rischio spoiler è altissimo. Non è un gioco per tutti, anche perché è esclusivamente in inglese, ma mi è piaciuto e giocherò anche il sequel: Sunless Skies
Extremely well written Chill, slow, mysterious, creepy game to play in the evening, definitely a favorite
well i'm finally getting into the original webgame (fallen london) after playing this one. great game. good story and worldbuilding, the same kind pathologic classic hd has. also painfully slow in the same way pathologic classic hd is. i really prefer stories that throw you into the thick of it without very much of a tutorial or explanation, and this game does that wonderfully (there is a tutorial, its just limited). probably play fallen london first. i think going into this game blind is bad actually. i just had fun because im stupid, stubborn, and dumb.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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