
An atmospheric puzzle and exploration game from a solo developer. Explore an island ruin, and delve into the darkness with a cinematic camera system and realtime player decay.
Modeled estimate, not a reported figure. How we estimate →
About
Explore the ruins, solve obscure mechanisms, and find or forge keys to the doors barring your way.
A blend of fixed and on-rails cameras give a curated perspective reminiscent of PS2-era games.
Gather rust, grime, and slime on your armour as the elements take their toll.
The island is as deep as it is wide. Navigate the labyrinthine corridors with an array of shortcuts and alternate routes.
This game includes the option to reduce flashing lights.
(Please note this is not guaranteed to completely remove all flashing lights in their entirety)
I'm a solo developer, and I've custom made almost anything that isn't a rock, by hand - no AI, and the bare minimum of asset library content- including the soundtrack, SFX, and hundreds of textures.
Genres
Stats
Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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