
Explore a giant mountain massif in this classical 2D Metroidvania. Climb daring mountain passes, explore forgotten ruins and gather equipment as you ascend your way to the ultimate destination - the Summit.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I’ll review my first 20 minutes or so of gameplay: The game starts with you crawling while watching other npc’s running past you, which was a little odd, the npc’s should either also be crawling away or I should be able to run with them. (Just a peeve of mine) I had to remap the controls. Too many functions were set to the same button which made the controls feel clunky and my character would do something I didn’t want, like clutch the wall instead of swing the crowbar. The blue/white sky background is the same/similar color of the snow/ice foreground. This makes is hard to see where I’m supposed to be jumping at times. A few of the flying “bat” creatures face the wrong way while doing a dive attack and some even get stuck in the ground while attacking, then randomly glitch back into existence on top of my character and the player takes damage. (This is an immersion breaking bug) There is a slight pause after you jump which is really annoying, especially on the crumbling platforms. There is barely enough time to jump from one platform to another. (I played this section using a controller, not sure if there is the same delay on mouse and keyboard). You can’t jump if you are at the top of a latter, I had to down climb a few steps and then jump. This was just annoying because it took took so long to figure out. The first real boss creature (I think it was called slayer) I fought at under half health because the cutscene which “drops” you into the cave took almost 60% of my health away from fall damage. Not sure if this was intentional but it was annoying to save and heal just to immediately lose all that health. It’s been a slightly annoying experience but I can see good potential here. I think with some re-coloring, bug fixes, and tweaking the controls, this could be a really good game. I do hope the developer pushes out some updates to fix the overall quality
This game is a small, exciting gem. I don't understand why it hasn't had the success it deserves. Congratulations to the creator, truly brilliant.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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