
Succubus Contract is dating-sim puzzle game with many beautiful women!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [18+ DatingSim] A Clone of HuniePop. Better: 3 sexy pic and 3 erotic scenes(male&female) on every girl. Inferior: no voices except hentai scene, UI, hard to earn points. [18+ HuniePopクローン]各女の子にアニメH×3搭載
Нет меню на бафы в реал лайф
7/10 几乎就是Hunie pop的翻版(至少有70-80%的相似度)。抛开一系列小问题的话,几乎可以说是一款合格的三消作品了。 相比于Hunie pop(哈尼炮)来说,这个作品除了玩法核心上几乎一模一样外,剩下的部分明显能感觉到要比哈尼炮贫穷。。。首先,这个游戏没有对话声优(甚至连xx的声音都差不多),不过这个还好,至少文本难度不大,基本上高中英语水平就能看懂90%以上了。其次,画风有点像是小时候玩的网页黄油那种,而且这个美工很明显喜欢使用较高饱和度的暗色调,并且还偏爱用纯黑做边框虚化(比如角色发给你的照片不看内容的话就好像某些劣质恐怖游戏里的一样),整体画面显得比较脏也比较焦(不过这个游戏比起哈尼炮只给图片来说,这里每个角色都给了几个XXOO的动画,虽然比较粗糙,但是有创新就值得表扬)。最后,游戏性方面,比起哈尼炮多了一些技能,也如同哈尼炮一样,约会的次数越多难度越高(这个包括跟不同的人约会都算在次数里),因此就导致游戏难度曲线跳跃过大,即使使用技能也帮助甚微。。。虽然哈尼炮也是这种设定,但实际上玩起来能感觉变难但不至于卡关( 好在作者给出了官方外挂,[spoiler]在三消界面按“ctrl+w”就可一键胜利 [/spoiler])。如果没有作者开恩给的官方外挂,真不知道得肝到什么时候去了。 最后,安利一下这款游戏的借鉴对象本家,“Hunie pop"也是一款不错的游戏,如果喜欢三消(或者这款游戏)的玩家可以去试一试hhh(ps:如果你想在这款游戏里看到你想看的内容,你需要手动在游戏根目录里打一个补丁,具体方法作者写在了讨论区置顶里,打完以后如果你看不见遮挡的爱心马赛克,那么就算成功了~好好品鉴吧)。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
Yeah, yeah, it's a Hunnie Pop clone. But who cares? I already have that game anyway.
I've tried hard to like this game, but honestly, it is just too difficult to get a handle on for me to enjoy it. There are too many oddities in the game that make it less than fun. For instance, sometimes when you are buying drinks (to give as gifts) the price reads $15. But the drink actually costs you $20, or $25, or $30... So, if you aren't constantly watching your funds, you can be surprised when instead of spending $75 for 5 allegedly "$15" drinks you end up spending $150. The game also appears to have some math glitches in the scoring. A number of times I have seen the markers indicate that I had scored 1, or 2, each for a match. But nothing was added to my score. I've played a lot of games like this, and this is the first one I've flat out given up on. In its favor, the artwork is pretty cute. And the game seems to have the makings of a fun experience. But for me, it's too irritating.
Majority of the game is spent in the puzzle side of things. Normally not a huge deal, but in this case it's REQUIRED that you complete a puzzle to progress. Even if you already got them done before anything else, you still have to do one more to move on. The puzzles can't be that bad, right? Wrong. The amount of points needed to complete a stage goes up, but the point value of the gems stays absurdly low. To get any significant score, you need to carefully line up each match... but you can't, because it requires that you make another match in order to move the pieces. This wouldn't be so bad if you weren't on such a strict move limit. This leads to my next point. The amount of RNG and pure luck needed is insane! Even with the points you spend to improve your odds, the skills you level up, the abilities you unlock, and you still can't guarantee you'll win. The amount of content in this game is disproportionate to how much time you'll spend replaying the same levels over and over again trying to get a beatable board. It was fun at first, but it's become a soulless grind trying to get all the achievements to justify putting more than a few hours into this game. It's not worth it. I want to be done with this. Once I get the last few achievements, I'm done. Uninstalling it and never going back. There is no replay value worth this unending torment.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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