
Submeris is an underwater mining adventure set beneath a mysterious island. Dig, upgrade your gear, survive dangerous depths, and uncover the legendary treasure hidden far below the ocean floor!
Modeled estimate, not a reported figure. How we estimate →
Media
About
A deep-sea mining adventure filled with exploration, danger, and survival beneath a mysterious island!
Dig. Upgrade. Descend. And uncover the treasure buried deep below.
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Submeris invites you into an immersive underwater experience combining exploration, mining mechanics, and survival gameplay beneath a remote and mysterious island.
Start with just a simple shovel. Level up, upgrade your gear, and dive deeper into the unknown. But beware — limited oxygen, rising radiation, collapsing tunnels, and deadly sharks all stand between you and the ultimate treasure.
The deeper you go, the greater the reward — and the risk.
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Upgrade your shovel and pickaxe – dig faster and break stronger materials
Use dynamite and tools – break through obstacles and discover new paths
Use the detector – locate buried treasures and hidden cash beneath the ocean floor
Enhance your light source – illuminate dark tunnels below
Expand your inventory – carry more loot, earn more profit
Boost oxygen and radiation resistance – dive longer and go deeper
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In the depths, precious minerals, hidden chests, and legendary treasures await. But only the most prepared divers can survive the hazards below.
Radiation zones with time pressure
Unstable tunnels at risk of collapse
And most dangerously — sharks guarding the final treasure
Every layer hides danger, but also opportunity.
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Submeris is made for players who enjoy:
Atmospheric exploration
Mining and digging gameplay
Survival and resource management
Progression through risk vs reward
Dark, mysterious underwater environments
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Depth-based leveling and progression system
Upgradeable tools: shovel, pickaxe, lamp, dynamite, inventory
Strategic survival with oxygen & radiation mechanics
Sell valuable minerals and discover rare treasures
Unlock secret rooms, loot hidden chests, survive deadly encounters
Realistic underwater atmosphere and dynamic lighting system
Shark threats in deep treasure zones
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“True treasure lies only where the bold dare to go.”
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Portuguese - Brazil, Dutch, Traditional Chinese, Japanese, Korean +5 more
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
[h1]Spielbewertung von TrophyHunter[/h1] Dieses Spiel habe ich vor wenigen Tagen kostenlos durch "Curator Connect" erhalten. Nach wenigem Umschauen auf der Shopseite, erkannte ich schnell, dass es sich hierbei, um ein ähnliches Spielprinzip handelt, wie bei "A Game About Digging A Hole". Was genau der Unterschied ist und wie ich das Spiel im Endeffekt fand, könnt ihr nun im weiteren Abschnitt nachlesen. Das Spiel "Submeris" wurde vom Entwicklerstudio "OxygenStudio" entwickelt und bereits im letzten Jahr veröffentlicht. Man landet an einem großen See, an dem aller Anschein nach ein Schatz vergraben sein muss. Diesbezüglich fangen wir dann auch direkt an mit dem Ausheben der Erde, aber dieses mal Unterwasser. Je tiefer man taucht bzw. ausgräbt, umso bessere Schätze und Erze kommen mit der Zeit zum Vorschein. Um nicht all zu viel zu Spoilern, kürze ich nun das Graben an der Stelle ab und überlasse es euch selbst herauszufinden, was in den tiefen des Gewässers lauert. Wie dem auch sei, die einzelnen Erze welche man über die Zeit ausgräbt, kann man auch am Strand verkaufen und wieder direkt in besseres Equipment investieren. So ungefähr sieht dann das gesamte Gameplay aus, bis man sein Ziel erreicht hat (~150 Meter). Grafisch ist das Spiel jedenfalls ganz okay und gleicht mit der heutigen Grafik der meisten kleineren Simulatoren. Der Spielspaß ist ganz zufriedenstellend, kann jedoch auf Dauer sehr stark abnehmen, da das Gameplay auch sehr monoton wirken kann. Die Steuerung wurde gut umgesetzt und beschränkt sich auf die notwendigsten Funktionen. Das Spiel besitzt zum aktuellen Zeitpunkt leider keine Errungenschaften, kostet jedoch gerade mal nur 5€ auf Steam. Das Preis Leistungsverhältnis ist daher durchaus akzeptabel. Ich muss ehrlicherweise gestehen, dass mir das Game sehr gut gefallen hat und hoffe, dass die Entwickler sich vielleicht noch ein paar Gedanken machen, was man noch dem Spiel an Features hinzufügen könnte. Es würde mich sehr freuen, wenn bspw. weitere Maps, früher oder später, hinzugefügt werden würden. Das Spiel bekommt definitiv einen Daumen nach oben und ich freue mich schon auf hoffentlich weitere Updates. Macht euch einfach ein eigenes Bild davon. Müsst ihr wissen. 👑 [url=https://store.steampowered.com/curator/43242924/]ᴋᴜʀᴀᴛᴏʀᴘʀᴏғɪʟᴇ 1[/url] (ʀᴇᴢᴇɴsɪᴏɴᴇɴ: 1 ʙɪs 2000) 👑 [url=https://store.steampowered.com/curator/45326192/]ᴋᴜʀᴀᴛᴏʀᴘʀᴏғɪʟᴇ 2[/url] (ʀᴇᴢᴇɴsɪᴏɴᴇɴ: 2001 ʙɪs 4000) 👑 [url=https://store.steampowered.com/curator/45326250/]ᴋᴜʀᴀᴛᴏʀᴘʀᴏғɪʟᴇ 3[/url] (ʀᴇᴢᴇɴsɪᴏɴᴇɴ: 4001 ʙɪs 6000)
Painfully derivative — essentially a watered-down clone of the game about digging a hole, but set underwater. Even the ending is a near copy, substituting sub aquatic mole stand-ins for any semblance of originality.
What the hell did I just buy? There is nothing to do. Player clips through everything except the beach. Game development has stopped. In game tools never work. Shovel doesn't dig. Pickaxe is useless. Invisible walls prevent exploration of very small play area. Seems like an abandoned high school project being sold on Steam.
Similar to A Game About Digging A Hole, and iDigging. If you like those two then you will like this one too.
This game is boring and feels like a cash grab off the success of A Game About Digging a Hole, right down to the ending being a complete rip off. There is nothing fun to discover while digging, just the same 4 things to find: Ore, money, lights, and dynamite. I used exactly one light the entire game and dynamite is only useful to break through the rock floor to get to keep going down. I did not purchase anything other then the upgrades from the store, never had to heal myself once and found plenty of the other items while digging. I only died because I let myself drown as to not have to swim back to the surface. Got excited when I found little side tunnel, but it was just more of the same items to be found in the main area, but this time I had to hold down "E" to pick them up! There are no creatures other then the two at the end, no cool hidden decor, or ships or funny shaped rocks or anything that makes this game fun to "explore". Just one whale skeleton sticking half way out of one way at the very beginning of the game. Also, you just die at the end. After digging and collecting and upgrading, you're reward is the sweet release of death.
It's a clone of a game about digging a hole. Resources seem kind of light compared to that game but the game is still solid. The Addition of oxygen and radiation are welcome dangers. Overall the game is enjoyable and relaxing but still a notch behind a game about digging a hole. 7.7/10
Corto y con un final horrible
有中文 没成就 成就系统是优先级非常高的项目 关系到玩家玩不玩 什么时候玩 否则通关可能错失成就进度 很急
《Submeris》是一款小体量的海底潜水挖宝游戏,游戏没有新手教程,但操作简单,就是下水利用雷达(就是那个风扇图标)探寻宝物和矿石的位置,用铲子挖开草地寻找埋在里面的矿石和宝物,再用稿子敲开矿石,之后上岸在那个简陋的棚子里卖掉各种矿石,然后在旁边利用资金升级各种装备,让自己在水下能潜得更久、游得更快、挖得更深、敲得更快、背得更多,就这么周而复始,直到把海底所有的东西挖完,发家致富就是这么简单! [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
Exploring underwater is super fun. Finding treasures keeps you hooked and upgrading gear feels really satisfying. Simple but very addictive!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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