
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i like this game , i play all the game on goblin level (hardest level) and i recommended to play on this level to make it more challenging and not get boring
:| honestly like I felt so little playing this that I don't even care enough to rant about this like I usually do about most games. Best I can describe this is as a game that tries to be a stealth sandbox, only to give you crunched environments, little freedom. Over the top jank and incredibly unpolished gameplay that all rounds out to be unsatisfying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 11.7K | 94% | $19.99 | |
| $5.6M | 15.4K | 95% | $19.99 | |
| $5.6M | 25.9K | 94% | $5.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $5.5M | 15.6K | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $184.7K | 7K | 83% | $1.39 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $4.7M | 49.1K | 88% | $4.79 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #124 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Jogo é legal, mas tem MUITO a melhorar! 5/10[/h1] O jogo é bem desafiador, e até que curti uma boa parte da gameplay e a lore tbm me surpreendeu positivamente (não é nada cinematográfico, mas é justa). Porém tem algumas coisas que realmente me deixaram PUTO durante a gameplay e por isso minha análise negativa: 1 - Quando você é spotado AUTOMATICAMENTE quando entra em um range especifico tem um auto lock no inimigo que você não consegue remover a não ser que fique desviando pra trás até sair do range, o que impede de por exemplo você escapar, se esconder e resetar a run 2 - Por muitas vezes vi os NPCs trvarem em seu caminho, simplesmente ficam olhando pra tras e pra frente nitidamente bugados pq escutaram um barulho antes e quando voltaram pro caminho normal ficou bugado, e la vai eu tendo que me revelar de onde to escondido pra desbugar o NPC e eu conseguir passar 3 - Mapas repetitivos - E quando digo isso não é pq eles se parecem, é pq LITERALMENTE são os mesmos, teve mapa que tive que voltar nele em 2 ou 3 capitulos (o jogo tem 7), claramente preguiçosos! 4 - O que foi o campeão em me deixar PUTO! O final boss simplesmente CORROMPEU meu save! Joguei a maior parte do jogo via Steam Deck e tive experiência bem satisfatória, mas na batalha final simplesmente corrompeu o save, crashou e não consigo mais jogar. Vou precisar ver as cutscenes no youtube pra ver como terminou a história. O jogo é legal, mas só compre em promoção extrema e prepare-se para passar raiva! Espero que nos outros jogos esses quesitos tenham sido melhorados, pois há muito potencial nesse jogo.
Un excellent jeu de fufu. Moi qui n'est pas très friand de ce type de jeux, j'adore les Styx, et j'ai vraiment hâte de jouer à Blades of Greed après 9 ans d'absence! Le jeu n'est pas simple, Styx est très fragile, mais le game design des niveau est fantastique! Akenash a une atmosphère comme aucune autre, c'est toujours un plaisir de la parcourir dans ses moindres recoins.
Such a great stealth game, lots of character and a surprisingly good story.
An interesting stealth game that clearly takes inspiration from Assassin’s Creed, but still manages to bring its own unique touch to the genre. The story is engaging and well done. I found myself curious the entire playthrough, always wanting to know what happens next. The controls are generally solid, though there are some aspects that could use improvement. For example, grabbing and hanging onto ledges often feels unreliable or doesn’t work properly at all. The missions involving the elves were a low point for me, as they just weren’t very fun compared to the rest of the game. On the technical side, the game ran well on the Steam Deck. Overall: 8/10
Jako iż jestem wielkim fanem skradanek powiem że ta gra bardzo pozytywnie mnie zaskoczyła. Mimo już dość wiekowej grafiki gra potrafi dość ładnie wyglądać. Do kolejnych plusów można też zaliczyć inteligencje oraz zachowanie niektórych przeciwników (zwłaszcza pod koniec fabuły). Jedyne co tej grze można zarzucić to monotonne znajdźki których na poziomach jest ogrom i nie raz nie często można je dostrzec. Więc jeśli jesteś fanem skradanek i szukasz czegoś dobrego to na pewno ta gra jest dla ciebie!!
Mira que me gustan a mi los juegos de sigilo, pero Styx Master of Shadows deja mucho que desear. Si por algo he querido llegar al final es porque la historia francamente me ha parecido interesante, para nada me esperaba una trama asi. Veo muchos problemas en general con este juego. Se reciclan muchos escenarios (a Halo que lo hacia en 2001 se lo puedo perdonar, pero no a un juego que salio sobre 2014). El juego es feo, la verdad (sin mas). La inteligencia de los guardias esta en un punto intermedio entre ser buena porque a poco que escuchan ruido ya estan buscandote o si tocas un cubo/jarron, este hace ruido y ya te buscan, o tienen la inteligencia de skyrim, que es "matas a uno", ven el cadaver y a la que van a mirar el cadaver te cargas al siguiente acumulando cuerpos en una esquina xd Las herramientas de sigilo son muy pobres y dependen de objetos que son muy escasos (de hecho en el ultimo nivel no he visto NI UNA pocion de ningun tipo). Por no tener no tiene ni objetos arrojadizos para causar distracciones. Cualquier juego de sigilo en condiciones tendria que tener un objeto arrojadizo. De hecho hay un objeto arrojadizo (la arena) pero es super inutil porque solo sirve para apagar antorchas. La cosa es que hay muchas antorchas en el juego que no se pueden apagar ni con arena ni manualmente (tendria todo el sentido del mundo poder apagar las antorchas grandes con arena porque manualmente obviamente no puedes pero en fin xd). Luego tienes la mecanica de envenenar comida o agua. Y es de lo mas frustrante porque puedes envenenar algo en un area con enemigos y que NINGUNO se acerque a probarlo. ¿Para que diseñas una habitacion con algo venenoso si luego no lo puedo aprovechar para nada porque NADIE va a comer o beber? Y mientras que mecanicamente el juego no avanza nada (empiezas y acabas el juego con las mismas mecanicas que empezaste, como mucho mejoras lo que ya tienes) mientras que los enemigos van siendo cada vez mas chetos hasta llegar a los elfos que directamente TE HUELEN EN UN AREA DE COMO 5 METROS. Styx MoS es un juego que depende mucho de que estes guardando la partida cada 10 pasos porque en cualquier momento un guardia se le va la pinza y se gira 2 veces y te pilla, o un salto en principio facil se bugea, te caes y te mueres. Personalmente no lo veo para nada disfrutable hoy en dia, pero con lo barato que suele estar, alla tu.
As the first game in the series, Master of Shadows contains a certain amount of clunkyness in its mecanics, but the core stealth gameplay forms an amazing base. Coupled with a crazy level-design that combine incredibly vertical and complex areas and plenty of hidden pathways and secrets to allow you to navigate through them, make the game very fun. And the story, while pretty simple, has a number of interesting twists and ideas that really make me want to see what happens in the sequel.
Нууу, это евроджанк. Очень бедный евроджанк. Игра сделана словно за 3 бутылки французского бырла. Кривая, косая, но из за того что жанр стелс игр сейчас сдох на ее можно обратить внимание. 5 из 10 является тут отличной оценкой. Сюжет: я не очень понял. это приквел? Или это продолжение истории Стикса после Of Orcs and men? Непонятно. Графен: UE3, слабенько Музыка: сойдет Геймплей: уровни отличные, большие, с большим количеством проходов. Но их мало. Штуки 4 вроде. И ты их постоянно бэктречиш на протяжении всей сюжетки. Ии болванчиков невероятно туп, чисто фаны бензопилы. Это дебики могут пытаться пройти сквозь друг друга секунд 20. Вывод: по скидке за пару долларов можно брать ибо норм стелс игр сейчас практически нет.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.