
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Forces AA and vignette. The fxaa isnt so bad, but the constant vignette strains my eyes and induces a headache, which if I play more will turn into a cluster headache. Its too bad theres no toggle, mod or ini tweak available, because it seems like a really good game.
So when Styx--named for an "underworld river"--says that "Amber" is a "forbidden sap," when he shows that it behaves like a drug and he needs some to get his head right, and that the drug's psychosphere is populated with the thoughts of all the curious sap-takers it's ever entombed; or when he makes remarks such as, "You're out of your depth; we never make deals with someone who has amber in his veins!"--and when even "amber" just so happens to be the color of good, clean heroin once dissolved in water--and even rivers like Styx are so often songwriter code for "veins"--I gotta ask: is Amber pretty much dope, or is my ass just projecting...? (Or is Styx injecting?) Seriously, it seems possible; Cyanide Studios is French. Also, game is amazing, don't mind my playtime cus I play my GOG copy--which I double-bought cus I wanted the offline installer in case of apocalypse. If you're a fan of stealth games the addictive drug comparison is appropriate. (P.S. I thought his notorious "humor" would ruin it for me, but it wasn't as bad or as often as I'd expected--game still great.)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 11.7K | 94% | $19.99 | |
| $5.6M | 15.4K | 95% | $19.99 | |
| $5.6M | 25.9K | 94% | $5.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $5.5M | 15.6K | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $184.7K | 7K | 83% | $1.39 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $4.7M | 49.1K | 88% | $4.79 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #124 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo é bom? Sim, porém tem suas ressalvas: o jogo é um pouco antigo trazendo mecânicas que tinham em sua época tem poucos cenários porem muito grandes entretanto você vai e volta neles, os inimigos bugam as vezes sendo meio chato, o jogo tem coletáveis o que pode ser chato para alguns [eu incluso], que são necessários para fazer o 100% do game. As mecânicas de stealth são boas e melhoraram com os jogos futuros [que eu também vou zerar]. Eu joguei o game traduzido em PT-BR com a tradução da Tribo gamer, pois o game não tem tradução para PT-BR. Conquistas Feitas: 33/33 = 100% [para fazer tudo é preciso ter saco e paciência] NOTA: 9 / 10 Gráficos: 8 / 10 Gameplay: 10 / 10 Duração de jogo: Médio Som/Música: 10 /10 Rejogabilidade: Baixa [Não tenho saco para fazer tudo de novo] [Para fazer o 100% é preciso coletar todos os coletáveis e relíquias, desbloquear todas as habilidades e cumprir todos os objetivos de cada fase que são: 1- Não ser detectado. 2-Não matar Ninguém. 3-Terminar a faze em um determinado período de tempo. 4- Coletar todos os coletáveis [moedas]. ]
Yikes.
Чекпоинты полная залупа
Recommended with a warning: jank The game is to be played with the ancient forbidden technique: scum save, otherwise the jank might be too much to bear. Getting ♥♥♥♥♥♥ by gameplay mechanics in a stealth game is annoying, time wasting and immersion breaking even more so then in other genres. Do not attempt hard difficulty on first playthrtough, the difference is noticable, normal is challenging enough. It is a standard 3d stealth game, with solid level design, solid worldbuilding, solid gameplay. Story is mediocre, but at least Styx, though a ♥♥♥♥ is likeable enough to carry it and I wouldnt have him any other way. Nothing stands out as spectacular yet it is charming and gripping enough.
Игра и хороша и плоха одновременно. Плюсы игры: сеттинг, окружение (вся игра в здоровенном летучем замке). Минусы: 1) при начале игры складывается впечатление, что вариативность на уровне Dishonored, но это вообще не так. При прохождении вы станете понимать, что возможных путей из точки А в точку Б всего лишь несколько, особенно к концу игры, когда противников на карте ставят огромное количество. Отсюда вытекает следующий минус 2) Реюз локаций. Он безбожный просто, других слов не подобрать, примерно половину игры вы будете играть на разных локациях. Но после второй половины вы ощутите на себе весь спектр негативных эмоций. Особенно если решите выбивать значки по окончанию уровня. 3) Сложность игры на уровне "Гоблин". Не выбирайте этот режим, какой-либо очивки за это не дают, но хлопот вам доставит. В этом режиме вы умираете от любого противника при столкновении 1 на 1, за исключением одного типа, который лучше не раскрывать, иначе сюжетный спойлер. И понятно, если вы будете умирать от рыцаря, но от простого рабочего, несмотря на облик и историю главного героя, в голове не укладывается. 4) Лор. Возможно в следующих частях его раскроют. Но здесь он поверхностный, пусть и интересный. 5) Сюжетное повествование будет идти в основном через статичные картинки, которые часто повторяются и выглядят как продукт ИИ, пусть тогда таких технологий и не было (лично мое впечатление). Если вы дочитали, то еще один плюс, чтобы пройти эту игру. СЮЖЕТ: История главного персонажа и антагониста интересная, но начинается она во второй половины игры, где вас ждет реюз локаций. Из-за чего хочется пройти игру, вытерпеть её, чтобы узнать что будет дальше. [spoiler]Игра названа не в честь протагониста./spoiler (Именно поэтому игре и поставил "рекомендую").
A fairly simple but really enjoyable pure stealth game. In the sea of stealth-action games it was nice to see a game where if someone spots you, you are pretty much dead. Some sections felt like mini puzzles, where I had to figure out how to go forward without being seen and collect coin at the same time. I highly recommend it.
Such a great stealth game, lots of character and a surprisingly good story.
the worst controls ive ever felt and the gameplay is unsatisfying because the enemies just pick up on you instantly
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.