
What the newly awakened girl saw was an unfamiliar world and unfamiliar creatures. And on her arm, there was a mysterious gadget that could speak. Somehow, the girl who could now communicate with all living creatures, starts to struggle with her allies to survive in this world!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, French, German, Spanish - Spain, Korean
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
以打折后的价格来说这个体量确实不小了,目前玩下来感觉内容很足,玩法也相较于一般的吸血鬼幸存者进行了一定的更改,但是一个小时玩下来了还全是教程,教程让你干什么你就只能干什么,基本没有什么自由探索的空间,我玩手游都不至于有这么多教程
好希望能再改夥伴名字.... 搞得後續有5.60 個類似夥伴的時候都好難找人....
私がプレイしたヴァンサバ系作品(東方文殿生存・レプリカサバイバーズ)の中で一番とっつきやすい作品だったと感じてます。 表面上はカワイイ系ヴァンサバですが、物語としてメッセージ性が含まれていてそこも良かったです。 ボス戦が弾幕戦となりますが、スタート画面でいつでも難易度を変更出来たのと、武器&PT編成・ビルド構築・アイテム使用・そしてライドでピンチを挽回できたりできるので何とかクリアできました。 そうじてカワイイ系ヴァンサバでコレからヴァンサバ系したい人にもオススメできる作品かな。
뱀서류 게임이였구낭
折后入还不错。原价不合适入
Good Game
普通に面白かった。
An interesting Vampire survivor clone where instead of upgrading weapons and accessories (granted, there's that too) the means of getting stronger is through a surprisingly in-depth taming mechanics. 4 monsters can be taken by the player into the field at once. Each monsters fulfil a different role, such as DPS, tanks, support or healer etc.. The monsters also have separate levels from the players which is kept inbetween the stages, so the goal is to raise the monster, make them stronger and have them steamroll the levels. It is an interesting game. Gets repetitive after a while. And the translation are atrocious. Though the art is very nice and the monsters are unique enough to differentiate the playstyles. It's an ok game with unique ideas.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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