
The highly anticipated sequel to the best-selling Stronghold, Stronghold Crusader HD throws you into historic battles and castle sieges from the Crusades with fiendish AI opponents, new units, 4 historical campaigns and over 100 unique skirmish missions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 24 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
первая часть древней классической стратежки с апдейтом по возможности монитора и графону, эпоха крестовых походов что тут можно - камень добыть, дерево порубить, замки поджигать, болота долго ходить, амбары заполнять ну и конечно встретить топовую русскую озвучку (казна пустеет, милорд + люди восхищаются вами, сэр + люди ненавидят вас, господин) // 7 гомолордов из 10 – казна пустеет, милорд + люди восхищаются вами, сэр.
Playing Stronghold Crusader again feels like going back to school days. I still remember sitting for hours trying to figure out how to beat each level... planning, failing, retrying, and coming up with different strategies. There was never just one way to win. Sometimes you had to play it slow, build up troops patiently, and then attack. Other times, you just try something bold like sending assassins early to take out the enemy lord and end it quickly. What really made it special was the variety of lords. Each one played differently, so you had to keep changing your approach instead of relying on the same strategy. I have probably spent more hours on this game than any other growing up. Playing it again now just brings back that same feeling... the challenge, the tension and the simple fun of figuring things out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Japanese, Russian*, Simplified Chinese, Ukrainian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No começo eu pensei que seria o mesmo jogo que todos os outros... até. Como eu ouvi isso muito cultural "O quê?!" da massa, minha vida mudou em 360° para melhor. Recomendo muito.
Schon als Kind gern gespielt.
в средние века не было ничего кроме долгоносиков
I used to play this fame since I was very young and in my opinion it remains the most addicted strategic video game I'm ever played. I wish if another two features are incorporated, - naval forces, - building alliances during game play through sending messengers...etc., - day and night mode. All in all, I deeply recommend to everyone to try it.
SENİN GİBİ OYUNU SEVMEYEN ÖLSÜNNNNN REİSSSSSSSSSSSSSS
бесценная ностальгия и стоит дешево))
Zajebista gra można mordować wyznawców islamu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.3K | 65% | $39.99 | |
| $0 | 0 | — | $24.99 | |
| $2.6M | 5.8K | 89% | $14.99 | |
| $1.1M | 2.3K | 88% | $14.99 | |
| $8.6M | 11.7K | 92% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 29.2K | 92% | $14.99 | |
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 14.3K | 89% | $29.99 | |
| $7.8M | 5K | 38% | $69.99 | |
| $7.8M | 10K | 84% | $29.99 |