
It is a drone sports game that implements the actual drone soccer game system based on VR and multiplayer.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Korean
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VR ve çok oyunculu tabanlı gerçek drone futbol oyun sistemini uygulayan bir drone spor oyunudur.
메타퀘스트로 버츄어 데스크탑으로 실행 시 게임화면이 나오지 않습니다
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Concurrent players on Steam, sampled daily since tracking started.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This asset flip looking "drone soccer match" PvP arena failed incredibly hard, in fact it never had enough players to play a full match. It's obvious why, the quality here looks awful, it looks like an asset store shopping spree, and there's a million better games (like Rocket League etc) that already dominate this niche. Nobody asked for "Rocket League but crap", so it's unclear why that was the developer goal here. So, "STRIKER of SKY" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 2 years and 10 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. There's no English translation for the game, but that's okay. The language of bad games is universal. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. Now on to pricing and value for gamers. So this is "free", but it's abandoned. Worse, it was never intended to be free. The developer intended to charge for this if it ever left Early Access... but the developer just couldn't be bothered. Making this abandoned pollution that gamers need to filter through when searching for products made by more ethical developers who fulfill their promise to deliver on their Early Access commitment instead of breaking that promise. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
하나님이 세상을 이처럼 사랑하사 독생자를 주셨으니 이는 저를 믿는 자마다 멸망치 않고 영생을 얻게 하려 하심이니라 요한복음 3:16
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Игра 'STRIKER of SKY' – это приятный, хоть и несколько простой, аркадный шутер, в котором предстоит пилотировать самолет и уничтожать волны противников в красочных небесных локациях. Графика выполнена в стильном минималистичном ключе, что выглядит очень симпатично и не отвлекает от геймплея. Управление интуитивно понятное, что позволяет быстро освоиться и сразу окунуться в динамичные воздушные баталии. Разнообразие врагов и боссов добавляет игре реиграбельности, хотя и не могу сказать, что игра бросает серьезный вызов. Скорее это приятное времяпрепровождение для расслабления и снятия стресса. Из минусов можно отметить некоторую однообразность геймплея после нескольких часов игры. Хотелось бы больше разнообразия в видах вооружения и специальных способностях самолета. В целом, 'STRIKER of SKY' – это достойный представитель своего жанра, который точно стоит попробовать, если вы любите простые, но увлекательные аркады. Рекомендую тем, кто ищет что-то ненавязчивое, чтобы скоротать время.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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