
Monsters come from missed shots! Learn the monster's behaviours, shoot wisely and balance the difficulty to maximize scoring!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am so bad at this it's amazing
This deserves more recognition!
I shoota the monsters
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of dynamics
A game where you create your own bullet hell.
it's a neat concept of an arena top-down shooter not sure what else i could say really
Important note: it says I played for 0.6 hours, but that doesn't count the multiple more hours that I played this game while offline. I almost exclusively played this when my power went out for a week. A fun, arcadey, score attack, twinstick experience with a multitude of game modes, and with each level having a different set of enemies that requires a different attack strategy for getting a good score. The music is also pretty good, and it feels like there's some sort of system that makes the music match the rhythm of you killing enemies. I almost didn't like the game, because I didn't realize you didn't have to use the arrow keys to shoot, when playing with a keyboard, until like half an hour into playing. The mouse apparently also works. It was probably the most fun I had playing games, of the games I had installed, when my power went out, about a week ago (the other options being most of the other Punkcake games & some other fun games that I already enjoy playing, like some roguelike I'm already experienced with & some puzzle games) The main gimmick of the game is that you can kinda self-regulate your difficulty, to an extent, in order to get a higher score. You can, to an extent, control how many enemies are on the screen at once, and when you kill an enemy, you get more points for every other enemy on the screen, so you can play it safe and limit the amount of enemies, getting a moderate score, or you can go sicko mode and fill the whole screen with enemies, racking up a huge score.
Soooo goood. Soooo juicy :D We need more modern arcade games like this!
extermination
An intoxicating take on the twin-stick shooter, Stray Shot introduces a level of strategy you don’t see often in this type of game. Just feels good to play across the board.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $171.5K | 1.2K | 91% | $7.49 | |
| $4.4K | 48 | 98% | $4.99 | |
| $452 | 2 | 100% | $11.99 | |
| $389 | 7 | 100% | $2.99 | |
| — | 0 | — | — | |
| $0 | 19 | 95% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4K | 80 | 86% | $3.99 | |
| $5.4K | 82 | 84% | $4.99 | |
| $5.4K | 124 | 75% | $2.99 | |
| $5.4K | 51 | 78% | $4.99 | |
| $5.4K | 152 | 85% | $1.99 | |
| $5.4K | 73 | 82% | $1.19 |