
An ultra-fast arcade space shooter where every split second counts. Fight through endless swarms of enemies, upgrade your ship, and conquer the deadly Red Orbit or be consumed by it.
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About

In another timeline, Stratogun would have been the cabinet eating your pocket change at the local arcade. This is a modern revival of the classic 1980s space shooters, fast, unforgiving, and impossible to put down. Shoot, dodge, and outmaneuver swarms of enemies as you chase higher scores and unlock new ships, weapons, and perks. The question isn’t whether you’ll die, but how long you can last.

Deep inside, Stratogun is a lightning-fast space shooter where precision is survival. Every run turns chaos into progress as your score fuels new ships, weapons, and perks. The Red Orbit never lets up, and when the screen fills with fire and noise, only instinct keeps you alive.
Wireframe-inspired visuals meet explosive effects and a pounding synth soundtrack, bringing back the heart of the arcade with a modern edge. If you ever wished arcades still existed, this is your ticket back, no quarters required.

Uncompromised arcade gameplay and difficulty
Progression system with unlockable ships, weapons, and perks
Wireframe-inspired neon visuals and synthwave soundtrack
Global leaderboards
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Reviews
[h1][b]简单且爽快的太空战机[/b][/h1] 这款《Stratogun》看似其貌不扬,上手才发现异常的爽快。 游戏画面采用了极简风格,无论是战机、敌人还是星球均由线条极少的几何体构成,配合上纯黑色背景,视觉效果倒也清晰可见。 游戏的目标很简单,操控战机在星球上方不断飞行,击碎不断涌来的陨石和飞行物。 战机的操控和射击手感都做得不错,弹幕命中陨石后会将其击碎成几部分,持续射击便可完全清除。 战场上偶尔会出现强化物品,加号为护甲也就是战机的生命值,箭头为子弹时间,开启后整体速度变慢,圆形为技能充能,默认的技能是全屏冲击波,非常实用。 持续战斗不受到伤害的话会增加得分倍数,这是获取高分的必要途径,关卡结束后会根据得分结算经验值,升级后可获得点数用来进行各种增强。 游戏在上述内容的基础上还加入了多个战机、技能和武器可供解锁和选配。 整体来说非常简洁的一款小游戏,Rogue部分的存在感比较低,但即便如此,还是挺爽快的。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Wonderful arcade shooter that channels a lot of Housemarque’s Stardust but also throws in hints of Jeff Minter and even a bit of Rez influences. There’s a nice learning curve and you get better every time and also earn new weapons, ships and perks to keep things interesting. Highly recommended.
[h1] 《Stratogun》简评[/h1] 超劲爆的背景音乐,极简约的几何图形,够简捷的线框美学,亮瞎眼的攻击特效,快节奏的弹幕射击,这就是《Stratogun》这款控制感精准的超快节奏太空射击游戏。游戏上手超级容易,但是想要在重重敌人的包围圈中,突破一个个难关,这真就是没有那么简单。战斗、死亡、经验、升级、加点,经历一轮又一轮的重复刷刷刷,然后越战越勇,直到击败最终的Boss,至于这个过程到底要死亡多少次,只能说数不清根本数不清。 [h1]快快快,冲冲冲,自家战机在战斗![/h1] 这款弹幕射击游戏很有意思,它以一个星球为基础,玩家控制自机在星球的表面移动战斗。这其中的各种类型的小怪敌人,随机从星球各处刷出,玩家需要将他们击碎避免被撞击。其实本作的弹幕射击,并非传统意义上的弹幕,大部分敌人都是没有弹幕的,纯粹靠自身体积碰撞让玩家掉血。面对敌人的自杀式袭击,玩家只能先将他们消灭掉就好了。 [h1]机制怪Boss和潮水般小怪[/h1] 个人觉得大部分Boss没有小怪厉害,或者说Boss战斗反而简单些。在游戏里,每一个关卡都需要玩家击杀一定数量的敌人,才能进入Boss阶段。游戏中的Boss个人觉得不算太难,都属于非常简单的机制怪,各个Boss的攻击机制普遍比较单调,只要摸清了透露,无论是输出还是生存,都比较容易。相较于Boss,潮水般的小怪们,以数量取胜,但凡玩家杀敌效率不够快,一下子就被小怪包围,再怎么小心翼翼也会不断掉血,然后就这样被磨死或者被集火。 [h1]局外成长可以当赌狗[/h1] 游戏局外成长也有一些,最主要的就是玩家战斗结束后所获得的经验值升级,从而获得属性点数。如果只看属性点数本身,无非就是加点增强自机的战力。但是本作有意思的地方在于可以下注属性点数,成功就可以让当前拥有的总点数翻一倍,这个就很厉害,最为关键的是,成功率还很高,只要玩家累积点数多一些,越翻越多,上百个属性点数不是梦,大大降低了游戏刷经验值、刷等级、刷属性点数的肝度。当然,一旦遇到了大失败,那就是得不偿失,全部的属性点数归零。利弊得失自己分析,要么一夜暴富,要么一夜暴毙,就看玩家敢当这个赌狗不。 [h1]最后[/h1] 这款游戏确实不错,既复古又现代,既简约又亮眼,既好玩又刺激,既上头又爆肝,喜欢这种街机风格的弹幕射击游戏玩家,不妨试一下。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Wonderful super stardust meets vector asteroids with a Jeff Minter VR twist style arcade treat.
Absolutely fantastic just the kind of game I've been waiting for a mix of asteroids and geometry wars, with a killer soundtrack and plenty of unlocks along the way, its difficult but well worth the effort! It comes off very polished and the VR functionality is great with a gamepad!
Fun game for people who didn't spend their childhood at arcade halls chasing high scores.
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